Player Matchup

Bacchus
Bacchus
ALPHATEAM4602
Bacchus
Level 115
God Stats
26W - 9L
1,680 SR
Queue Stats
190W - 177L
1,449 Elo+
Solo
Nike
Nike
Buy VTSAX
Nike
Level 126
God Stats
9W - 12L
1,449 SR
Queue Stats
143W - 156L
1,388 Elo+
Solo
Izanami
Izanami
ChiByKoRn
Izanami
Level 6
God Stats
2W - 1L
1,435 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 2
Thanatos
Thanatos
ShaggyGraybeard
Thanatos
Level 88
God Stats
1W - 2L
1,081 SR
Queue Stats
63W - 64L
1,426 Elo+
Solo
Nu Wa
Nu Wa
TeeheeMary
Nu Wa
Level 66
God Stats
8W - 10L
1,356 SR
Queue Stats
60W - 57L
1,394 Elo+
Party 2
Team Averages
Level 80
1,400 SR
1,413 Elo+

VS

Team Averages
Level 112
1,505 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
That_Fish_Guy24
Danzaburou
Level 124
God Stats
20W - 23L
1,540 SR
Queue Stats
246W - 234L
1,464 Elo+
Party 1
Pele
Pele
charliethaklutz1
Pele
Level 108
God Stats
1W - 4L
1,206 SR
Queue Stats
243W - 267L
1,371 Elo+
Solo
Discordia
Discordia
cobizzle-8
Discordia
Level 140
God Stats
1W - 1L
1,666 SR
Queue Stats
132W - 115L
1,401 Elo+
Solo
Eset
Eset
j_amiel
Eset
Level 125
God Stats
7W - 4L
1,613 SR
Queue Stats
138W - 159L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
5
1 / 0 / 0
3,760
627
2,053
3,632
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
7
1 / 2 / 0
4,103
684
1,677
4,541
2,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ChiByKoRn
Izanami
5
0 / 3 / 0
3,198
533
423
3,641
791
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
5
0 / 0 / 0
3,369
562
1,172
3,036
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
6
0 / 0 / 0
3,431
572
1,323
3,018
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 1
3,910
652
1,379
4,029
2,153
Danzaburou
That_Fish_Guy24
Danzaburou
6
1 / 1 / 2
3,799
633
3,680
3,279
1,082
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,789
632
1,923
4,565
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
cobizzle-8
Discordia
6
0 / 1 / 0
3,519
587
1,744
2,417
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
j_amiel
Eset
3
1 / 0 / 0
3,418
570
206
422
152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Bacchus
1
0
0
1
W
Nike
1
2
0
0.5
W
Izanami
ChiByKoRn
Izanami
0
3
0
0
W
Thanatos
0
0
0
0
W
Nu Wa
0
0
0
0
L
Danzaburou
That_Fish_Guy24
Danzaburou
1
1
2
2
L
2
0
0
2
L
Discordia
cobizzle-8
Discordia
0
1
0
0
L
Eset
j_amiel
Eset
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,648
Damage
8,932
17,868
Taken
14,712
7,047
Mitigated
5,307
7,095
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,379
307
0
1,200
4,029
2,153
0
0
4,029
0
18,735
W
Bacchus
2,053
409
0
1,338
3,632
2,105
0
115
3,517
8,073
783
W
Nike
1,677
512
0
1,839
4,541
2,076
0
0
4,541
0
23,598
W
Izanami
ChiByKoRn
Izanami
423
403
0
332
3,641
791
0
91
3,550
0
15,357
W
Thanatos
1,172
162
0
2,497
3,036
1,185
0
580
2,456
0
12,434
W
Nu Wa
1,323
384
102
987
3,018
890
0
1,164
1,854
14,453
0
L
Danzaburou
That_Fish_Guy24
Danzaburou
3,680
1,005
0
704
3,279
1,082
0
1,166
2,113
0
18,054
L
1,923
477
165
1,306
4,565
1,283
0
937
3,506
0
16,489
L
Discordia
cobizzle-8
Discordia
1,744
231
0
875
2,417
637
0
680
1,673
19,917
0
L
Eset
j_amiel
Eset
206
60
0
144
422
152
0
296
126
1,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,861
Gold Earned
18,435
147
Minions Killed
130
0
Camps Cleared
0
536,994
Distance Traveled
490,803
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,910
652
29
5
0
117,899
0
W
Bacchus
3,760
627
15
3
0
115,041
4
W
Nike
4,103
684
43
7
0
94,920
1
W
Izanami
3,198
533
30
5
0
104,455
0
W
Thanatos
3,369
562
31
5
0
120,243
0
W
Nu Wa
3,431
572
28
5
0
102,335
0
L
Danzaburou
3,799
633
29
5
0
94,374
1
L
Pele
3,789
632
31
5
0
126,500
2
L
Discordia
3,519
587
36
6
0
99,982
2
L
Eset
3,418
570
5
1
0
52,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role