Player Matchup

Yu Huang
Yu Huang
DELTA_Jaggernaut
Yu Huang
Level 158
God Stats
20W - 21L
1,697 SR
Queue Stats
335W - 324L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
Etroca
Ao Kuang
Level 133
God Stats
6W - 10L
1,467 SR
Queue Stats
173W - 184L
1,478 Elo+
Solo
Nu Wa
Nu Wa
JonnyUbermensch
Nu Wa
Level 123
God Stats
26W - 15L
1,691 SR
Queue Stats
194W - 175L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Kirbensis
Danzaburou
Level 153
God Stats
6W - 8L
1,516 SR
Queue Stats
166W - 163L
1,595 Elo+
Solo
Chaac
Chaac
TupacAteMy_Gumbo
Chaac
Level 144
God Stats
2W - 7L
1,425 SR
Queue Stats
146W - 150L
1,533 Elo+
Solo
Team Averages
Level 142
1,559 SR
1,555 Elo+

VS

Team Averages
Level 124
1,693 SR
1,571 Elo+
Hades
Hades
Bonehead579
Hades
Level 147
God Stats
5W - 2L
1,740 SR
Queue Stats
347W - 291L
1,589 Elo+
Party 1
Artio
Artio
KhornesSword
Artio
Level 156
God Stats
2W - 2L
1,722 SR
Queue Stats
179W - 145L
1,622 Elo+
Party 1
Anubis
Anubis
Magnesstwo
Anubis
Level 69
God Stats
37W - 26L
1,606 SR
Queue Stats
151W - 158L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
VoodooMancer
Danzaburou
Level 141
God Stats
4W - 1L
1,822 SR
Queue Stats
60W - 41L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dantweeer
Tsukuyomi
Level 108
God Stats
32W - 27L
1,573 SR
Queue Stats
280W - 274L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,684
1,086
10,257
8,023
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Etroca
Ao Kuang
14
1 / 2 / 1
8,466
1,058
3,446
9,967
5,453
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 2
7,939
992
10,562
9,708
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kirbensis
Danzaburou
14
0 / 1 / 2
8,515
1,064
6,498
6,185
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 2
8,114
1,014
4,135
9,392
7,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

270

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,717
1,090
8,495
10,139
7,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 0 / 7
9,380
1,173
8,835
12,873
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Magnesstwo
Anubis
14
1 / 0 / 5
8,577
1,072
4,588
3,540
1,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VoodooMancer
Danzaburou
14
3 / 0 / 5
9,507
1,188
10,983
6,072
2,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
dantweeer
Tsukuyomi
14
2 / 1 / 6
8,977
1,122
7,505
6,847
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
2
Kills
8
8
Deaths
2
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
1
0
1
1.5
L
Ao Kuang
Etroca
Ao Kuang
1
2
1
0.75
L
0
4
2
0.25
W
1
0
7
4.5
L
Danzaburou
Kirbensis
Danzaburou
0
1
2
1
W
Anubis
Magnesstwo
Anubis
1
0
5
3.5
L
0
1
2
1
W
Danzaburou
VoodooMancer
Danzaburou
3
0
5
5.5
W
Tsukuyomi
dantweeer
Tsukuyomi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
40,406
43,275
Taken
39,471
22,403
Mitigated
28,182
6,768
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,495
0
230
1,668
10,139
7,072
0
4,929
5,076
29,212
0
L
10,257
1,160
0
0
8,023
3,330
0
4,820
3,203
33,946
0
L
Ao Kuang
Etroca
Ao Kuang
3,446
405
0
2,875
9,967
5,453
0
4,835
5,132
16,078
0
L
10,562
2,807
0
270
9,708
3,712
0
5,747
3,961
19,406
0
W
8,835
607
1,680
6,368
12,873
13,899
0
7,459
5,166
16,054
0
L
Danzaburou
Kirbensis
Danzaburou
6,498
2,045
0
2,016
6,185
2,712
0
4,055
2,130
0
26,320
W
Anubis
Magnesstwo
Anubis
4,588
125
197
1,204
3,540
1,835
0
2,215
1,213
20,603
0
L
4,135
240
308
1,299
9,392
7,196
0
2,461
6,931
0
7,695
W
Danzaburou
VoodooMancer
Danzaburou
10,983
4,444
0
2,196
6,072
2,287
0
4,424
1,506
0
35,825
W
Tsukuyomi
dantweeer
Tsukuyomi
7,505
1,527
0
835
6,847
3,089
0
4,394
2,245
0
19,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
45,158
176
Minions Killed
189
7
Camps Cleared
6
821,455
Distance Traveled
949,498
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,717
1,090
67
8
1
199,034
1
L
Yu Huang
8,684
1,086
70
9
4
166,881
2
L
Ao Kuang
8,466
1,058
21
3
0
179,509
2
L
Nu Wa
7,939
992
29
4
0
157,647
0
W
Artio
9,380
1,173
17
2
0
209,274
3
L
Danzaburou
8,515
1,064
49
6
3
158,094
1
W
Anubis
8,577
1,072
33
4
1
169,278
0
L
Chaac
8,114
1,014
7
1
0
159,324
0
W
Danzaburou
9,507
1,188
60
8
2
172,614
0
W
Tsukuyomi
8,977
1,122
12
2
2
199,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role