Player Matchup

Arachne
Arachne
Elekshar
Arachne
Level 100
God Stats
45W - 43L
1,478 SR
Queue Stats
157W - 178L
1,429 Elo+
Party 1
Charybdis
Charybdis
Erlantz21
Charybdis
Level 109
God Stats
1W - 1L
1,484 SR
Queue Stats
135W - 99L
1,514 Elo+
Solo
Sol
Sol
Jiangi930
Sol
Level 69
God Stats
17W - 14L
1,555 SR
Queue Stats
117W - 151L
1,426 Elo+
Party 1
Atlas
Atlas
Maia9I
Atlas
Level 120
God Stats
16W - 18L
1,592 SR
Queue Stats
229W - 235L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
MertelPwP
Sun Wukong
Level 104
God Stats
3W - 1L
1,369 SR
Queue Stats
161W - 206L
1,426 Elo+
Party 1
Team Averages
Level 100
1,496 SR
1,446 Elo+

VS

Team Averages
Level 97
1,545 SR
1,461 Elo+
Loki
Loki
CIeverMonkey
Loki
Level 85
God Stats
90W - 68L
1,649 SR
Queue Stats
150W - 120L
1,531 Elo+
Solo
Medusa
Medusa
Earthdigger
Medusa
Level 129
God Stats
14W - 15L
1,463 SR
Queue Stats
165W - 182L
1,404 Elo+
Solo
Kukulkan
Kukulkan
HashPlant89
Kukulkan
Level 129
God Stats
62W - 43L
1,561 SR
Queue Stats
109W - 109L
1,449 Elo+
Solo
Khepri
Khepri
IronKing38
Khepri
Level 75
God Stats
0W - 1L
1,365 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Ishtar
Ishtar
Patacaman
Ishtar
Level 66
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elekshar
Arachne
14
6 / 1 / 8
8,910
524
8,960
13,371
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Erlantz21
Charybdis
14
4 / 2 / 4
8,208
483
15,264
10,686
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 2
8,765
516
4,421
10,629
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Maia9I
Atlas
13
0 / 0 / 8
7,896
464
6,214
14,877
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MertelPwP
Sun Wukong
14
2 / 0 / 2
8,688
511
7,228
11,250
7,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,162
480
9,064
13,452
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
12
1 / 6 / 0
7,271
428
7,284
14,110
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HashPlant89
Kukulkan
16
1 / 1 / 1
9,405
553
8,400
7,349
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
IronKing38
Khepri
12
1 / 2 / 1
7,404
436
3,422
14,656
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
Patacaman
Ishtar
12
1 / 4 / 1
7,178
422
9,313
11,365
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
1
6
0
0.17
W
Arachne
Elekshar
Arachne
6
1
8
10
W
Charybdis
Erlantz21
Charybdis
4
2
4
3
L
Kukulkan
HashPlant89
Kukulkan
1
1
1
1.5
L
Khepri
IronKing38
Khepri
1
2
1
0.75
W
3
1
2
4
W
Atlas
Maia9I
Atlas
0
0
8
4
W
Sun Wukong
MertelPwP
Sun Wukong
2
0
2
3
L
Ishtar
Patacaman
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,087
Damage
37,483
60,813
Taken
60,932
38,689
Mitigated
33,352
23,366
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,064
2,211
0
5,371
13,452
5,828
0
743
12,669
0
67,276
L
Medusa
7,284
3,266
0
841
14,110
5,565
0
1,231
12,822
0
62,696
W
Arachne
Elekshar
Arachne
8,960
5,879
0
3,706
13,371
8,943
158
1,514
11,857
0
57,352
W
Charybdis
Erlantz21
Charybdis
15,264
8,295
0
5,050
10,686
3,595
1,170
1,244
9,442
0
66,634
L
Kukulkan
HashPlant89
Kukulkan
8,400
860
0
1,663
7,349
3,383
1,026
2,852
3,655
95,761
0
L
Khepri
IronKing38
Khepri
3,422
722
452
4,506
14,656
13,657
0
2,959
11,697
21,344
0
W
4,421
1,016
0
7,119
10,629
4,779
787
6,539
4,090
62,015
0
W
Atlas
Maia9I
Atlas
6,214
2,714
0
3,761
14,877
13,715
0
2,525
12,352
28,348
5,890
W
Sun Wukong
MertelPwP
Sun Wukong
7,228
1,599
0
3,730
11,250
7,657
835
0
11,250
0
53,803
L
Ishtar
Patacaman
Ishtar
9,313
5,696
0
2,986
11,365
4,919
0
1,945
9,420
0
54,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
39,420
445
Minions Killed
493
0
Camps Cleared
0
1,594,623
Distance Traveled
1,547,805
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,162
480
102
6
0
319,294
3
L
Medusa
7,271
428
95
6
0
301,814
5
W
Arachne
8,910
524
78
5
0
369,622
1
W
Charybdis
8,208
483
118
7
0
305,465
5
L
Kukulkan
9,405
553
174
10
0
335,324
5
L
Khepri
7,404
436
20
1
0
318,988
4
W
Sol
8,765
516
121
7
0
292,248
4
W
Atlas
7,896
464
28
2
0
300,996
0
W
Sun Wukong
8,688
511
100
6
0
326,292
4
L
Ishtar
7,178
422
102
6
0
272,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role