Player Matchup

Thor
Thor
Platinum V
IAmDange
Thor
Platinum V
Level 152
God Stats
0W - 2L
1,285 SR
Queue Stats
204W - 195L
1,912 MMR
Party 1
Neith
Neith
Platinum III
Numptyy
Neith
Platinum III
Level 155
God Stats
3W - 4L
1,531 SR
Queue Stats
103W - 91L
1,796 MMR
Solo
Ymir
Ymir
Platinum II
SSiinn
Ymir
Platinum II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,792 MMR
Solo
Serqet
Serqet
Gold III
SupremeNova02
Serqet
Gold III
Level 143
God Stats
1W - 2L
1,517 SR
Queue Stats
126W - 119L
1,710 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Zusha
Ao Kuang
Platinum V
Level 124
God Stats
16W - 9L
1,715 SR
Queue Stats
101W - 94L
1,814 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,509 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,567 SR
1,742 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
Deoxyt
Ne Zha
Platinum II
Level 149
God Stats
21W - 20L
1,614 SR
Queue Stats
388W - 384L
1,778 MMR
Solo
Vulcan
Vulcan
Platinum I
Dutux
Vulcan
Platinum I
Level 157
God Stats
7W - 6L
1,633 SR
Queue Stats
105W - 111L
1,877 MMR
Party 2
Bastet
Bastet
Platinum IV
GallarGod
Bastet
Platinum IV
Level 160
God Stats
16W - 19L
1,572 SR
Queue Stats
448W - 426L
1,781 MMR
Solo
Bellona
Bellona
Platinum V
SoFunnyMaK
Bellona
Platinum V
Level 107
God Stats
29W - 34L
1,515 SR
Queue Stats
464W - 470L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 2 / 5
10,222
465
7,928
19,523
11,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Numptyy
Neith
15
1 / 7 / 1
9,719
442
11,941
15,279
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
SSiinn
Ymir
12
1 / 4 / 2
8,618
392
4,228
21,835
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 7 / 3
9,568
435
5,896
20,756
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Zusha
Ao Kuang
18
5 / 4 / 1
11,596
527
13,247
24,915
12,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotYu HuangCliodhnaThoth

VS

Bans
SusanoAh Muzen CabHadesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
12 / 1 / 5
15,062
685
21,925
17,451
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Deoxyt
Ne Zha
16
1 / 2 / 11
11,984
545
10,832
23,539
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Dutux
Vulcan
19
1 / 1 / 7
12,672
576
17,343
8,228
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
GallarGod
Bastet
19
8 / 3 / 5
13,424
610
14,390
21,586
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
SoFunnyMaK
Bellona
20
2 / 2 / 3
13,629
620
13,647
21,800
21,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
24
24
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
5
14.5
W
Ne Zha
Deoxyt
Ne Zha
1
2
11
3.25
W
Vulcan
Dutux
Vulcan
1
1
7
4.5
W
Bastet
GallarGod
Bastet
8
3
5
3.5
L
Thor
0
2
5
1.25
L
Neith
Numptyy
Neith
1
7
1
0.21
L
Ymir
SSiinn
Ymir
1
4
2
0.5
W
Bellona
SoFunnyMaK
Bellona
2
2
3
1.75
L
2
7
3
0.5
L
Ao Kuang
Zusha
Ao Kuang
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,240
Damage
78,137
102,308
Taken
92,604
60,042
Mitigated
64,285
26,692
Healing
33,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,925
10,461
2,037
5,797
17,451
8,212
13,927
1,126
15,797
35
159,825
W
Ne Zha
Deoxyt
Ne Zha
10,832
1,626
0
4,959
23,539
21,757
2,048
4,120
18,897
0
58,388
W
Vulcan
Dutux
Vulcan
17,343
5,992
0
3,260
8,228
4,066
1,241
1,682
6,163
108,255
0
W
Bastet
GallarGod
Bastet
14,390
3,262
0
9,768
21,586
8,750
218
4,150
17,016
0
90,764
L
Thor
7,928
1,424
0
5,265
19,523
11,664
0
5,507
14,016
0
101,196
L
Neith
Numptyy
Neith
11,941
4,150
0
1,952
15,279
6,183
0
0
15,279
0
83,325
L
Ymir
SSiinn
Ymir
4,228
761
0
2,284
21,835
21,384
0
7,596
14,239
32,653
0
W
Bellona
SoFunnyMaK
Bellona
13,647
1,699
0
7,771
21,800
21,500
1,108
9,479
12,321
0
102,640
L
5,896
1,133
0
6,445
20,756
8,302
0
2,147
18,609
34
73,426
L
Ao Kuang
Zusha
Ao Kuang
13,247
989
0
10,746
24,915
12,509
0
2,332
22,583
90,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
66,771
633
Minions Killed
718
0
Camps Cleared
0
2,156,446
Distance Traveled
2,404,194
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,062
685
216
10
0
462,277
5
W
Ne Zha
11,984
545
48
2
0
470,222
5
W
Vulcan
12,672
576
163
7
0
510,326
6
W
Bastet
13,424
610
103
5
0
518,371
8
L
Thor
10,222
465
163
7
0
439,933
3
L
Neith
9,719
442
148
7
0
375,720
6
L
Ymir
8,618
392
48
2
0
427,185
7
W
Bellona
13,629
620
188
9
0
442,998
5
L
Serqet
9,568
435
112
5
0
462,549
2
L
Ao Kuang
11,596
527
162
7
0
451,059
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role