Player Matchup

Apollo
Apollo
Platinum I
Colmae
Apollo
Platinum I
Level 160
God Stats
12W - 9L
1,601 SR
Queue Stats
203W - 194L
1,980 MMR
Solo
Khepri
Khepri
Platinum III
Feline
Khepri
Platinum III
Level 158
God Stats
2W - 1L
1,804 SR
Queue Stats
23W - 28L
1,915 MMR
Party 1
Fenrir
Fenrir
Diamond V
JoeFromNewYork
Fenrir
Diamond V
Level 160
God Stats
6W - 0L
1,825 SR
Queue Stats
156W - 129L
1,895 MMR
Party 3
Thoth
Thoth
Platinum II
Nollige
Thoth
Platinum II
Level 107
God Stats
30W - 25L
1,576 SR
Queue Stats
119W - 121L
1,919 MMR
Party 1
Chaac
Chaac
Platinum II
tclarke18
Chaac
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
2,010 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,661 SR
1,944 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,567 SR
1,944 MMR
Guan Yu
Guan Yu
Platinum V
Moemmoth
Guan Yu
Platinum V
Level 149
God Stats
3W - 6L
1,674 SR
Queue Stats
151W - 148L
1,854 MMR
Party 2
Ymir
Ymir
Gold II
Nhan
Ymir
Gold II
Level 105
God Stats
0W - 2L
1,404 SR
Queue Stats
20W - 14L
1,945 MMR
Solo
Thanatos
Thanatos
Diamond V
TakeMyTempo
Thanatos
Diamond V
Level 144
God Stats
25W - 18L
1,676 SR
Queue Stats
474W - 473L
2,104 MMR
Party 2
Vulcan
Vulcan
Diamond V
iLovePowder
Vulcan
Diamond V
Level 125
God Stats
22W - 27L
1,557 SR
Queue Stats
377W - 381L
1,977 MMR
Solo
Freya
Freya
Platinum III
legolasa
Freya
Platinum III
Level 147
God Stats
30W - 45L
1,522 SR
Queue Stats
183W - 179L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colmae
Apollo
20
9 / 2 / 9
15,743
630
26,991
19,158
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Feline
Khepri
16
1 / 1 / 21
12,518
501
5,910
24,588
31,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 2 / 11
15,323
613
21,059
28,412
17,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Nollige
Thoth
20
9 / 0 / 10
14,462
578
19,480
11,811
5,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tclarke18
Chaac
20
11 / 2 / 11
15,272
611
21,371
25,636
25,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CabrakanLancelotCupid

VS

Bans
Yu HuangCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Moemmoth
Guan Yu
19
4 / 8 / 1
12,337
493
13,050
28,492
39,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Nhan
Ymir
14
1 / 8 / 2
9,793
392
6,967
26,908
38,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
TakeMyTempo
Thanatos
15
0 / 8 / 3
10,341
414
11,286
22,230
10,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
19
1 / 5 / 1
11,796
472
14,961
14,930
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
legolasa
Freya
18
1 / 9 / 1
11,580
463
16,949
28,054
13,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
38
Kills
7
7
Deaths
38
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Colmae
Apollo
9
2
9
6.75
W
Khepri
Feline
Khepri
1
1
21
11.5
W
8
2
11
6.75
L
Guan Yu
Moemmoth
Guan Yu
4
8
1
0.56
L
Ymir
Nhan
Ymir
1
8
2
0.25
W
Thoth
Nollige
Thoth
9
0
10
14
L
Thanatos
TakeMyTempo
Thanatos
0
8
3
0.19
L
Vulcan
1
5
1
0.3
L
Freya
legolasa
Freya
1
9
1
0.17
W
Chaac
tclarke18
Chaac
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,811
Damage
63,213
109,605
Taken
120,614
90,420
Mitigated
110,043
43,460
Healing
38,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Colmae
Apollo
26,991
19,813
0
7,135
19,158
9,362
8,381
12,531
6,165
0
162,787
W
Khepri
Feline
Khepri
5,910
1,090
0
4,866
24,588
31,417
130
11,877
12,307
25,124
0
W
21,059
6,833
0
13,688
28,412
17,846
257
9,688
17,722
0
146,170
L
Guan Yu
Moemmoth
Guan Yu
13,050
2,308
349
7,464
28,492
39,765
0
5,042
23,390
0
92,207
L
Ymir
Nhan
Ymir
6,967
2,530
0
1,999
26,908
38,702
0
8,944
17,694
27,737
0
W
Thoth
Nollige
Thoth
19,480
1,199
345
3,959
11,811
5,921
3,931
5,320
6,391
135,565
0
L
Thanatos
TakeMyTempo
Thanatos
11,286
3,102
0
14,831
22,230
10,731
0
4,436
17,794
0
93,744
L
Vulcan
14,961
2,776
0
727
14,930
7,522
0
2,568
12,292
132,074
0
L
Freya
legolasa
Freya
16,949
5,176
0
12,717
28,054
13,323
360
4,400
23,514
107,139
0
W
Chaac
tclarke18
Chaac
21,371
8,215
0
13,467
25,636
25,874
2,040
3,759
21,295
0
104,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,318
Gold Earned
55,847
761
Minions Killed
707
0
Camps Cleared
0
2,455,356
Distance Traveled
2,230,657
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,743
630
217
9
0
503,636
3
W
Khepri
12,518
501
20
1
0
468,065
12
W
Fenrir
15,323
613
160
6
0
527,869
2
L
Guan Yu
12,337
493
162
6
0
451,558
4
L
Ymir
9,793
392
37
1
0
403,798
9
W
Thoth
14,462
578
194
8
0
479,674
8
L
Thanatos
10,341
414
125
5
0
500,447
5
L
Vulcan
11,796
472
203
8
0
487,147
3
L
Freya
11,580
463
180
7
0
387,707
3
W
Chaac
15,272
611
170
7
0
476,112
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role