Player Matchup

Athena
Athena
DrRockyxD
Athena
Level 160
God Stats
3W - 1L
1,275 SR
Queue Stats
166W - 150L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
I crispykream I
Xbalanque
Level 160
God Stats
5W - 7L
1,441 SR
Queue Stats
244W - 244L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Janek2510666
Baron Samedi
Level 122
God Stats
9W - 13L
1,417 SR
Queue Stats
545W - 557L
1,527 Elo+
Party 1
Osiris
Osiris
heroicvenom
Osiris
Level 160
God Stats
3W - 5L
1,471 SR
Queue Stats
433W - 420L
1,552 Elo+
Solo
Ratatoskr
Ratatoskr
l SUUBUWU l
Ratatoskr
Level 145
God Stats
1W - 0L
1,738 SR
Queue Stats
118W - 110L
1,532 Elo+
Party 2
Team Averages
Level 149
1,469 SR
1,526 Elo+

VS

Team Averages
Level 88
1,714 SR
1,564 Elo+
Erlang Shen
Erlang Shen
ChumChum6-9
Erlang Shen
Level 65
God Stats
2W - 2L
1,814 SR
Queue Stats
55W - 62L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Ikari RTL
Kukulkan
Level 61
God Stats
0W - 1L
1,890 SR
Queue Stats
164W - 64L
1,691 Elo+
Party 3
Sylvanus
Sylvanus
SSlipperyy
Sylvanus
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
137W - 133L
1,548 Elo+
Solo
Shiva
Shiva
UncleJizus
Shiva
Level 122
God Stats
14W - 12L
1,635 SR
Queue Stats
168W - 159L
1,509 Elo+
Solo
Ishtar
Ishtar
lI Los Il
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrRockyxD
Athena
19
3 / 1 / 18
13,903
556
9,182
26,169
33,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
I crispykream I
Xbalanque
20
6 / 5 / 14
14,581
583
28,639
23,285
11,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Janek2510666
Baron Samedi
20
5 / 2 / 9
14,747
590
16,526
14,370
8,429
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
20
8 / 6 / 6
14,446
578
23,585
31,681
47,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
l SUUBUWU l
Ratatoskr
20
13 / 3 / 4
14,544
582
19,000
27,683
14,326
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChumChum6-9
Erlang Shen
20
4 / 5 / 4
12,658
506
13,202
25,341
17,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ikari RTL
Kukulkan
18
3 / 7 / 2
11,873
475
13,004
19,137
9,293
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SSlipperyy
Sylvanus
16
1 / 8 / 5
10,043
402
8,320
29,695
32,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
19
5 / 7 / 4
12,665
507
28,346
38,360
36,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
lI Los Il
Ishtar
17
3 / 8 / 7
11,591
464
8,489
16,961
7,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
35
Kills
16
17
Deaths
35
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChumChum6-9
Erlang Shen
4
5
4
1.2
W
Athena
DrRockyxD
Athena
3
1
18
12
W
Xbalanque
I crispykream I
Xbalanque
6
5
14
2.6
L
Kukulkan
Ikari RTL
Kukulkan
3
7
2
0.57
W
Baron Samedi
Janek2510666
Baron Samedi
5
2
9
4.75
L
Sylvanus
SSlipperyy
Sylvanus
1
8
5
0.44
L
Shiva
5
7
4
1
W
Osiris
8
6
6
1.83
W
Ratatoskr
l SUUBUWU l
Ratatoskr
13
3
4
5
L
Ishtar
lI Los Il
Ishtar
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,932
Damage
71,361
123,188
Taken
129,494
115,880
Mitigated
102,976
39,852
Healing
33,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChumChum6-9
Erlang Shen
13,202
6,290
0
8,607
25,341
17,017
0
4,010
21,257
64
121,991
W
Athena
DrRockyxD
Athena
9,182
1,957
0
6,493
26,169
33,910
468
4,849
21,320
41,170
4,631
W
Xbalanque
I crispykream I
Xbalanque
28,639
15,597
0
6,697
23,285
11,240
5,988
4,592
18,693
0
155,980
L
Kukulkan
Ikari RTL
Kukulkan
13,004
1,733
0
1,307
19,137
9,293
0
5,504
13,259
94,074
0
W
Baron Samedi
Janek2510666
Baron Samedi
16,526
1,539
3,126
6,539
14,370
8,429
1,204
6,103
8,267
124,162
0
L
Sylvanus
SSlipperyy
Sylvanus
8,320
2,535
2,647
6,191
29,695
32,529
0
9,044
20,272
31,461
9,552
L
Shiva
28,346
7,517
547
11,700
38,360
36,419
0
4,540
33,716
359
111,519
W
Osiris
23,585
10,970
0
9,458
31,681
47,975
576
2,996
28,685
0
95,124
W
Ratatoskr
l SUUBUWU l
Ratatoskr
19,000
7,715
0
7,539
27,683
14,326
1,506
5,912
21,771
0
143,409
L
Ishtar
lI Los Il
Ishtar
8,489
6,558
0
2,764
16,961
7,718
0
1,264
15,697
0
68,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,221
Gold Earned
58,830
703
Minions Killed
646
0
Camps Cleared
0
2,603,469
Distance Traveled
2,231,983
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,658
506
176
7
0
494,405
4
W
Athena
13,903
556
53
2
0
577,986
12
W
Xbalanque
14,581
583
165
7
0
472,546
17
L
Kukulkan
11,873
475
163
7
0
448,544
7
W
Baron Samedi
14,747
590
203
8
0
491,945
12
L
Sylvanus
10,043
402
50
2
0
425,856
1
L
Shiva
12,665
507
155
6
0
430,303
8
W
Osiris
14,446
578
135
5
0
462,832
0
W
Ratatoskr
14,544
582
147
6
0
598,160
2
L
Ishtar
11,591
464
102
4
0
432,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role