Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DOC Majik
Kumbhakarna
Level 124
God Stats
7W - 2L
1,645 SR
Queue Stats
37W - 30L
1,549 Elo+
Party 1
Chang'e
Chang'e
Daintiez
Chang'e
Level 77
God Stats
5W - 8L
1,411 SR
Queue Stats
229W - 206L
1,473 Elo+
Party 1
Team Averages
Level 116
1,519 SR
1,507 Elo+

VS

Team Averages
Level 110
1,543 SR
1,449 Elo+
Hades
Hades
Dragon122003
Hades
Level 104
God Stats
13W - 10L
1,564 SR
Queue Stats
277W - 287L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Hash-browns_
Gilgamesh
Level 122
God Stats
4W - 2L
1,594 SR
Queue Stats
37W - 30L
1,457 Elo+
Solo
Bastet
Bastet
TPG_Hallelujah
Bastet
Level 104
God Stats
80W - 112L
1,472 SR
Queue Stats
324W - 436L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 0 / 3
9,030
821
16,114
14,845
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
DOC Majik
Kumbhakarna
13
0 / 0 / 11
8,735
794
4,097
11,869
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Daintiez
Chang'e
12
3 / 2 / 7
8,200
745
12,165
10,603
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,028
639
7,791
14,173
6,417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Hash-browns_
Gilgamesh
11
1 / 4 / 1
7,737
703
8,145
13,123
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
7,243
658
9,687
9,556
4,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
3
9.5
W
Kumbhakarna
DOC Majik
Kumbhakarna
0
0
11
5.5
W
Chang'e
Daintiez
Chang'e
3
2
7
3.25
L
0
4
1
0.13
L
Gilgamesh
Hash-browns_
Gilgamesh
1
4
1
0.38
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
25,623
37,317
Taken
36,852
29,758
Mitigated
20,999
14,691
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,114
4,704
0
2,901
14,845
13,625
22
3,255
11,590
0
28,260
W
Kumbhakarna
DOC Majik
Kumbhakarna
4,097
589
0
3,040
11,869
11,823
10
2,634
9,235
13,415
0
W
Chang'e
Daintiez
Chang'e
12,165
1,274
3,639
5,111
10,603
4,310
78
2,181
8,422
38,834
0
L
7,791
1,590
339
4,619
14,173
6,417
0
5,982
7,737
33,536
0
L
Gilgamesh
Hash-browns_
Gilgamesh
8,145
1,965
1,391
1,416
13,123
10,179
0
6,026
6,689
0
17,921
L
9,687
1,356
402
1,635
9,556
4,403
0
4,675
4,580
0
23,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
22,008
120
Minions Killed
114
6
Camps Cleared
4
652,014
Distance Traveled
600,722
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,030
821
39
4
3
224,568
3
W
Kumbhakarna
8,735
794
12
1
0
218,988
2
W
Chang'e
8,200
745
69
6
3
208,458
0
L
Hades
7,028
639
70
6
2
188,874
2
L
Gilgamesh
7,737
703
17
2
1
194,911
1
L
Bastet
7,243
658
27
2
1
216,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role