Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gru13
Bacchus
Level 128
God Stats
44W - 34L
1,655 SR
Queue Stats
96W - 99L
1,563 Elo+
Party 1
Pele
Pele
Zusha
Pele
Level 124
God Stats
0W - 3L
1,200 SR
Queue Stats
98W - 90L
1,587 Elo+
Solo
Team Averages
Level 134
1,452 SR
1,550 Elo+

VS

Team Averages
Level 115
1,665 SR
1,571 Elo+
Achilles
Achilles
Garkad
Achilles
Level 110
God Stats
25W - 26L
1,534 SR
Queue Stats
372W - 380L
1,463 Elo+
Solo
Anhur
Anhur
Gunter300
Anhur
Level 81
God Stats
4W - 0L
1,929 SR
Queue Stats
16W - 9L
1,600 Elo+
Solo
Ra
Ra
KnifeParty2Night
Ra
Level 154
God Stats
128W - 108L
1,533 SR
Queue Stats
1,140W - 950L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 2 / 2
10,559
621
13,692
16,566
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Gru13
Bacchus
16
1 / 3 / 2
11,479
675
8,661
27,534
32,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Zusha
Pele
13
1 / 5 / 1
9,402
553
11,130
14,059
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garkad
Achilles
16
4 / 2 / 4
11,264
663
14,572
18,681
18,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Gunter300
Anhur
17
4 / 1 / 6
11,899
700
18,461
13,682
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 8
11,365
669
17,594
11,421
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Achilles
Garkad
Achilles
4
2
4
3
L
Bacchus
Gru13
Bacchus
1
3
2
0.67
W
Anhur
Gunter300
Anhur
4
1
6
7
W
2
0
8
6
L
Pele
Zusha
Pele
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
50,627
58,159
Taken
43,784
46,524
Mitigated
29,100
15,873
Healing
18,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,692
1,353
0
2,942
16,566
8,620
57
6,473
10,093
56,629
0
W
Achilles
Garkad
Achilles
14,572
2,117
165
2,438
18,681
18,132
575
9,044
9,145
0
41,104
L
Bacchus
Gru13
Bacchus
8,661
360
662
9,785
27,534
32,788
0
5,909
21,625
16,938
0
W
Anhur
Gunter300
Anhur
18,461
13,130
0
4,282
13,682
5,717
1,484
7,115
6,159
0
70,507
W
17,594
769
6,549
5,461
11,421
5,251
377
5,338
5,817
48,897
0
L
Pele
Zusha
Pele
11,130
1,086
0
2,484
14,059
5,116
0
5,699
8,360
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
34,528
173
Minions Killed
232
6
Camps Cleared
9
876,897
Distance Traveled
961,995
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,559
621
126
7
5
317,397
2
W
Achilles
11,264
663
50
3
3
316,942
1
L
Bacchus
11,479
675
12
1
1
339,959
4
W
Anhur
11,899
700
117
7
1
304,257
3
W
Ra
11,365
669
65
4
5
340,796
4
L
Pele
9,402
553
35
2
0
219,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role