Player Matchup

Chaac
Chaac
AtomicDesign
Chaac
Level 38
God Stats
0W - 2L
1,137 SR
Queue Stats
25W - 47L
1,380 Elo+
Solo
Cernunnos
Cernunnos
DezSkiz
Cernunnos
Level 68
God Stats
9W - 10L
1,332 SR
Queue Stats
303W - 353L
1,456 Elo+
Solo
Agni
Agni
DotTheEye
Agni
Level 155
God Stats
6W - 4L
1,530 SR
Queue Stats
237W - 245L
1,484 Elo+
Solo
Team Averages
Level 87
1,333 SR
1,440 Elo+

VS

Team Averages
Level 124
1,473 SR
1,487 Elo+
Yu Huang
Yu Huang
Leleofan
Yu Huang
Level 99
God Stats
8W - 4L
1,520 SR
Queue Stats
8W - 8L
1,419 Elo+
Solo
Thanatos
Thanatos
SanderCDG
Thanatos
Level 127
God Stats
1W - 1L
1,256 SR
Queue Stats
49W - 39L
1,530 Elo+
Party 1
Ymir
Ymir
Vinniej
Ymir
Level 147
God Stats
2W - 0L
1,643 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
13,657
621
15,697
35,311
28,865
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
DezSkiz
Cernunnos
19
12 / 10 / 3
16,238
738
20,798
24,403
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
19
4 / 5 / 8
15,338
697
23,572
16,455
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Leleofan
Yu Huang
20
2 / 3 / 15
14,588
663
26,034
13,228
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SanderCDG
Thanatos
20
17 / 6 / 3
17,787
809
28,093
28,125
17,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Vinniej
Ymir
19
2 / 8 / 15
15,280
695
10,555
30,737
45,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
17
Kills
21
21
Deaths
17
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
L
Cernunnos
DezSkiz
Cernunnos
12
10
3
1.35
L
Agni
4
5
8
1.6
W
Yu Huang
Leleofan
Yu Huang
2
3
15
3.17
W
Thanatos
SanderCDG
Thanatos
17
6
3
3.08
W
Ymir
Vinniej
Ymir
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,067
Damage
64,682
76,169
Taken
72,090
43,940
Mitigated
69,173
18,027
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,697
2,953
0
11,725
35,311
28,865
477
19,506
15,805
0
39,740
L
Cernunnos
DezSkiz
Cernunnos
20,798
9,458
0
3,054
24,403
10,078
1,923
11,080
13,323
0
73,943
L
Agni
23,572
1,610
0
3,248
16,455
4,997
751
6,880
9,575
61,338
0
W
Yu Huang
Leleofan
Yu Huang
26,034
728
1,092
1,057
13,228
6,836
494
2,820
10,408
93,264
0
W
Thanatos
SanderCDG
Thanatos
28,093
10,555
0
19,010
28,125
17,126
1,887
11,458
16,667
0
74,459
W
Ymir
Vinniej
Ymir
10,555
2,090
0
2,196
30,737
45,211
359
9,697
21,040
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
47,655
196
Minions Killed
225
9
Camps Cleared
9
1,095,516
Distance Traveled
1,141,523
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,657
621
33
2
0
407,984
0
L
Cernunnos
16,238
738
77
4
4
314,241
1
L
Agni
15,338
697
86
4
5
373,291
4
W
Yu Huang
14,588
663
102
5
2
386,027
3
W
Thanatos
17,787
809
92
4
6
410,124
0
W
Ymir
15,280
695
31
1
1
345,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role