Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DaniVonDoom
Yu Huang
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
158W - 190L
1,354 Elo+
Solo
Tiamat
Tiamat
Kazeria
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,318 Elo+
Solo
Athena
Athena
Meyukii
Athena
Level 116
God Stats
1W - 3L
1,402 SR
Queue Stats
259W - 252L
1,434 Elo+
Solo
Thanatos
Thanatos
StrayWednesday
Thanatos
Level 97
God Stats
3W - 6L
1,582 SR
Queue Stats
93W - 95L
1,522 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,426 Elo+

VS

Team Averages
Level 115
1,441 SR
1,404 Elo+
Mulan
Mulan
Plutobast
Mulan
Level 100
God Stats
1W - 1L
1,064 SR
Queue Stats
66W - 63L
1,301 Elo+
Solo
Cthulhu
Cthulhu
WlmShk
Cthulhu
Level 148
God Stats
15W - 12L
1,447 SR
Queue Stats
1,028W - 1,054L
1,503 Elo+
Solo
Achilles
Achilles
holyharley
Achilles
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,392 Elo+
Solo
Hun Batz
Hun Batz
ktenios
Hun Batz
Level 103
God Stats
2W - 1L
1,695 SR
Queue Stats
128W - 92L
1,423 Elo+
Solo
Jing Wei
Jing Wei
sundor33
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 5 / 8
11,665
778
23,068
18,465
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
DaniVonDoom
Yu Huang
16
1 / 7 / 8
9,215
614
9,012
24,301
14,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Kazeria
Tiamat
15
1 / 8 / 9
9,434
629
6,448
15,842
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Meyukii
Athena
18
3 / 6 / 9
10,350
690
9,410
26,362
30,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
4 / 7 / 5
9,510
634
12,670
15,177
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Plutobast
Mulan
20
8 / 3 / 23
12,007
800
19,603
21,843
26,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
WlmShk
Cthulhu
20
9 / 3 / 19
12,398
827
17,559
20,213
26,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
holyharley
Achilles
16
8 / 6 / 10
10,938
729
12,451
17,564
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
ktenios
Hun Batz
20
6 / 2 / 22
11,790
786
19,709
15,961
10,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
sundor33
Jing Wei
19
2 / 2 / 23
11,314
754
15,098
13,219
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
16
Kills
33
33
Deaths
16
39
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
8
2.2
L
Yu Huang
DaniVonDoom
Yu Huang
1
7
8
0.71
L
Tiamat
Kazeria
Tiamat
1
8
9
0.69
L
Athena
Meyukii
Athena
3
6
9
1.25
W
Mulan
Plutobast
Mulan
8
3
23
6.5
L
Thanatos
4
7
5
0.93
W
Cthulhu
WlmShk
Cthulhu
9
3
19
6.17
W
Achilles
holyharley
Achilles
8
6
10
2.17
W
Hun Batz
ktenios
Hun Batz
6
2
22
8.5
W
Jing Wei
sundor33
Jing Wei
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,608
Damage
84,420
100,147
Taken
88,800
74,446
Mitigated
86,244
32,081
Healing
37,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,068
4,999
1,452
7,393
18,465
9,738
0
3,680
14,785
42,053
0
L
Yu Huang
DaniVonDoom
Yu Huang
9,012
2,337
158
5,499
24,301
14,121
263
3,638
20,528
22,720
0
L
Tiamat
Kazeria
Tiamat
6,448
914
1,034
2,321
15,842
10,963
123
3,827
11,869
14,738
0
L
Athena
Meyukii
Athena
9,410
1,892
1,102
5,257
26,362
30,752
220
3,242
22,718
18,963
0
W
Mulan
Plutobast
Mulan
19,603
2,932
1,233
7,374
21,843
26,217
1,483
9,781
12,062
0
30,525
L
Thanatos
12,670
1,866
995
6,870
15,177
8,872
39
3,172
11,862
0
15,624
W
Cthulhu
WlmShk
Cthulhu
17,559
781
1,906
3,905
20,213
26,749
95
10,341
9,872
35,989
0
W
Achilles
holyharley
Achilles
12,451
3,285
1,523
4,709
17,564
16,340
314
8,559
9,005
0
19,044
W
Hun Batz
ktenios
Hun Batz
19,709
3,259
4,827
4,844
15,961
10,200
1,943
10,661
5,300
0
40,304
W
Jing Wei
sundor33
Jing Wei
15,098
12,641
2,572
5,027
13,219
6,738
3,611
8,596
4,623
0
36,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,174
Gold Earned
58,447
126
Minions Killed
169
0
Camps Cleared
0
1,202,589
Distance Traveled
1,438,492
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,665
778
51
3
0
215,203
1
L
Yu Huang
9,215
614
29
2
0
218,411
0
L
Tiamat
9,434
629
15
1
0
218,509
0
L
Athena
10,350
690
23
2
0
277,988
0
W
Mulan
12,007
800
20
1
0
276,716
0
L
Thanatos
9,510
634
8
1
0
272,478
0
W
Cthulhu
12,398
827
52
3
0
313,111
7
W
Achilles
10,938
729
9
1
0
224,681
0
W
Hun Batz
11,790
786
53
4
0
335,070
3
W
Jing Wei
11,314
754
35
2
0
288,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role