Player Matchup

Ra
Ra
Silver II
HypeZ ACE2524
Ra
Silver II
Level 145
God Stats
2W - 1L
1,596 SR
Queue Stats
24W - 23L
1,511 MMR
Party 1
Khepri
Khepri
Silver III
HypeZFear
Khepri
Silver III
Level 108
God Stats
1W - 2L
1,441 SR
Queue Stats
24W - 23L
1,511 MMR
Party 1
Medusa
Medusa
Silver III
HypeZVini
Medusa
Silver III
Level 97
God Stats
2W - 0L
1,561 SR
Queue Stats
23W - 23L
1,457 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,533 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,549 SR
620 MMR
Hercules
Hercules
Silver II
konwelfare
Hercules
Silver II
Level 158
God Stats
7W - 9L
1,567 SR
Queue Stats
249W - 296L
1,011 MMR
Solo
Chaac
Chaac
Bronze II
q SCARY p
Chaac
Bronze II
Level 64
God Stats
21W - 46L
1,367 SR
Queue Stats
152W - 276L
327 MMR
Solo
Zeus
Zeus
Silver V
xl GnexYs lx
Zeus
Silver V
Level 125
God Stats
10W - 4L
1,713 SR
Queue Stats
102W - 159L
520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
11,603
774
16,038
8,190
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
HypeZFear
Khepri
16
2 / 0 / 8
11,219
748
6,530
14,370
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
HypeZVini
Medusa
13
0 / 2 / 6
8,991
599
12,158
9,685
5,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnubisBaron SamediAchillesAtlasIshtar

VS

Bans
Ah Muzen CabArtemisCupidChironBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
konwelfare
Hercules
14
2 / 2 / 1
9,196
613
8,851
18,012
19,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chaac
q SCARY p
Chaac
12
0 / 2 / 3
8,388
559
6,015
13,226
7,045
Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
8,681
579
9,482
11,557
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Khepri
HypeZFear
Khepri
2
0
8
6
W
Medusa
HypeZVini
Medusa
0
2
6
1.5
L
Hercules
konwelfare
Hercules
2
2
1
1.25
L
Chaac
q SCARY p
Chaac
0
2
3
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
24,348
32,245
Taken
42,795
30,131
Mitigated
31,666
11,741
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,038
2,071
2,441
3,187
8,190
4,424
917
1,915
6,275
54,948
0
W
Khepri
HypeZFear
Khepri
6,530
705
0
4,220
14,370
20,423
176
4,983
9,387
17,185
0
W
Medusa
HypeZVini
Medusa
12,158
5,355
0
1,893
9,685
5,284
1,515
2,934
6,751
0
46,392
L
Hercules
konwelfare
Hercules
8,851
3,264
0
5,474
18,012
19,829
0
7,654
10,358
0
26,154
L
Chaac
q SCARY p
Chaac
6,015
370
0
2,606
13,226
7,045
0
8,507
4,719
0
29,211
L
9,482
782
420
1,496
11,557
4,792
0
6,813
4,744
34,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
26,265
186
Minions Killed
156
9
Camps Cleared
3
833,781
Distance Traveled
685,620
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,603
774
98
7
5
278,406
3
W
Khepri
11,219
748
22
1
1
273,709
3
W
Medusa
8,991
599
66
4
3
281,666
3
L
Hercules
9,196
613
42
3
2
249,613
2
L
Chaac
8,388
559
60
4
1
241,956
3
L
Zeus
8,681
579
54
4
0
194,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role