Player Matchup

Fenrir
Fenrir
Frostbite0021
Fenrir
Level 148
God Stats
4W - 2L
1,715 SR
Queue Stats
125W - 129L
1,551 Elo+
Party 2
Artemis
Artemis
Gaveupawhileago
Artemis
Level 140
God Stats
2W - 0L
1,802 SR
Queue Stats
95W - 91L
1,537 Elo+
Party 1
Achilles
Achilles
GoldKI
Achilles
Level 128
God Stats
2W - 8L
1,295 SR
Queue Stats
217W - 263L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
ii MyTHic ii
Aphrodite
Level 64
God Stats
16W - 11L
1,675 SR
Queue Stats
44W - 38L
1,578 Elo+
Party 1
Ganesha
Ganesha
sc4ryt3rry
Ganesha
Level 59
God Stats
22W - 20L
1,440 SR
Queue Stats
457W - 502L
1,445 Elo+
Party 2
Team Averages
Level 108
1,585 SR
1,512 Elo+

VS

Team Averages
Level 123
1,483 SR
1,356 Elo+
Charybdis
Charybdis
ExtraSnazzy4
Charybdis
Level 66
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Ymir
Ymir
FRESHASBIgSMOKe
Ymir
Level 125
God Stats
0W - 2L
1,513 SR
Queue Stats
8W - 26L
1,239 Elo+
Party 3
Gilgamesh
Gilgamesh
MellowDaPro
Gilgamesh
Level 149
God Stats
4W - 1L
1,540 SR
Queue Stats
44W - 75L
1,357 Elo+
Party 3
Chang'e
Chang'e
pimplizard38
Chang'e
Level 126
God Stats
1W - 1L
1,614 SR
Queue Stats
21W - 35L
1,387 Elo+
Party 3
Kuzenbo
Kuzenbo
rahdiggitydawg
Kuzenbo
Level 149
God Stats
3W - 8L
1,394 SR
Queue Stats
12W - 27L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
8,517
852
7,637
11,082
8,397
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
10 / 4 / 12
9,273
927
20,906
10,325
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
GoldKI
Achilles
14
5 / 3 / 11
7,913
791
11,392
13,912
12,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ii MyTHic ii
Aphrodite
15
5 / 3 / 9
8,276
828
11,792
11,265
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
sc4ryt3rry
Ganesha
13
0 / 1 / 13
7,788
779
6,420
14,446
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExtraSnazzy4
Charybdis
14
2 / 4 / 3
7,437
744
10,857
9,066
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 5
6,456
646
4,332
11,648
8,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
MellowDaPro
Gilgamesh
13
2 / 7 / 8
7,375
738
6,704
15,381
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
pimplizard38
Chang'e
15
6 / 8 / 4
8,625
863
10,379
16,307
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 9
8,062
806
9,929
18,815
16,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
26
Kills
14
14
Deaths
26
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ExtraSnazzy4
Charybdis
2
4
3
0.88
L
0
5
5
0.5
W
6
3
12
4
W
10
4
12
4
W
Achilles
GoldKI
Achilles
5
3
11
3.5
L
Gilgamesh
MellowDaPro
Gilgamesh
2
7
8
0.86
W
Aphrodite
ii MyTHic ii
Aphrodite
5
3
9
3.17
L
Chang'e
pimplizard38
Chang'e
6
8
4
1
L
4
2
9
4.25
W
Ganesha
sc4ryt3rry
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,147
Damage
42,201
61,030
Taken
71,217
43,921
Mitigated
45,843
22,019
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ExtraSnazzy4
Charybdis
10,857
6,707
441
712
9,066
3,869
647
2,420
6,646
0
26,966
L
4,332
682
635
354
11,648
8,757
0
3,840
7,808
8,348
0
W
7,637
3,528
0
1,608
11,082
8,397
574
5,004
6,078
0
15,183
W
20,906
13,774
0
1,760
10,325
4,541
882
4,053
5,890
0
42,984
W
Achilles
GoldKI
Achilles
11,392
3,863
0
1,931
13,912
12,285
585
4,931
8,981
0
15,883
L
Gilgamesh
MellowDaPro
Gilgamesh
6,704
1,636
0
265
15,381
9,621
222
2,035
12,146
0
9,250
W
Aphrodite
ii MyTHic ii
Aphrodite
11,792
1,434
5,429
4,798
11,265
5,826
709
4,658
5,407
36,704
0
L
Chang'e
pimplizard38
Chang'e
10,379
308
1,986
2,584
16,307
6,760
54
2,897
13,410
28,253
0
L
9,929
4,876
507
6,730
18,815
16,836
30
7,020
11,795
14,229
1,171
W
Ganesha
sc4ryt3rry
Ganesha
6,420
854
1,787
4,706
14,446
12,872
268
5,226
9,220
18,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
37,955
168
Minions Killed
116
0
Camps Cleared
0
994,698
Distance Traveled
879,820
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,437
744
42
4
0
165,685
0
L
Ymir
6,456
646
10
1
0
139,488
0
W
Fenrir
8,517
852
16
2
0
217,272
1
W
Artemis
9,273
927
49
5
0
183,094
1
W
Achilles
7,913
791
21
2
0
209,825
1
L
Gilgamesh
7,375
738
6
1
0
195,502
0
W
Aphrodite
8,276
828
75
8
0
189,191
1
L
Chang'e
8,625
863
47
5
0
184,230
1
L
Kuzenbo
8,062
806
11
1
0
194,915
1
W
Ganesha
7,788
779
7
1
0
195,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role