Player Matchup

Nox
Nox
BanzaisRuin
Nox
Level 19
God Stats
1W - 2L
1,411 SR
Queue Stats
34W - 20L
1,685 Elo+
Party 1
Ganesha
Ganesha
TheFishBomb
Ganesha
Level 88
God Stats
2W - 1L
1,545 SR
Queue Stats
15W - 2L
1,874 Elo+
Party 1
Fenrir
Fenrir
UnknownThursday
Fenrir
Level 48
God Stats
5W - 3L
1,627 SR
Queue Stats
87W - 45L
1,634 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,731 Elo+

VS

Team Averages
Level 29
1,325 SR
1,378 Elo+
Xing Tian
Xing Tian
KodachiSHGN
Xing Tian
Level 28
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 4L
1,378 Elo+
Party 2
Nox
Nox
Pulleg
Nox
Level 31
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 4L
1,378 Elo+
Party 2
Chiron
Chiron
Wakakakai
Chiron
Level 27
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 4L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,163
678
6,925
6,109
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
TheFishBomb
Ganesha
15
0 / 0 / 11
10,867
724
12,650
13,709
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
8 / 1 / 4
10,609
707
12,389
13,415
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KodachiSHGN
Xing Tian
13
0 / 2 / 2
9,269
618
8,305
17,045
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
Pulleg
Nox
14
2 / 4 / 0
9,467
631
7,230
8,831
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Wakakakai
Chiron
12
0 / 6 / 2
8,461
564
5,323
12,761
4,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Xing Tian
KodachiSHGN
Xing Tian
0
2
2
0.5
L
Nox
Pulleg
Nox
2
4
0
0.5
W
Ganesha
TheFishBomb
Ganesha
0
0
11
5.5
W
8
1
4
10
L
Chiron
Wakakakai
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
20,858
33,233
Taken
38,637
33,703
Mitigated
28,515
7,568
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,925
638
0
0
6,109
3,017
718
3,698
2,411
37,624
0
L
Xing Tian
KodachiSHGN
Xing Tian
8,305
1,450
0
1,510
17,045
20,597
90
9,841
7,017
17,846
0
L
Nox
Pulleg
Nox
7,230
298
0
250
8,831
3,525
0
4,632
3,988
31,278
0
W
Ganesha
TheFishBomb
Ganesha
12,650
762
0
5,329
13,709
19,382
170
6,196
7,513
39,099
0
W
12,389
2,499
0
2,239
13,415
11,304
156
6,246
7,169
0
30,766
L
Chiron
Wakakakai
Chiron
5,323
2,816
536
1,302
12,761
4,393
798
5,305
7,112
0
27,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
27,197
154
Minions Killed
132
9
Camps Cleared
3
797,023
Distance Traveled
816,472
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,163
678
104
7
6
250,281
1
L
Xing Tian
9,269
618
15
1
0
291,766
4
L
Nox
9,467
631
66
4
3
280,087
6
W
Ganesha
10,867
724
7
0
0
286,891
3
W
Fenrir
10,609
707
43
3
3
259,851
4
L
Chiron
8,461
564
51
3
0
244,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role