Player Matchup

Ishtar
Ishtar
Da_Jokervich
Ishtar
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
384W - 352L
1,456 Elo+
Party 1
Nox
Nox
FullMetalFred
Nox
Level 158
God Stats
7W - 2L
1,531 SR
Queue Stats
400W - 353L
1,578 Elo+
Party 1
Bellona
Bellona
Magicrobber4200
Bellona
Level 123
God Stats
3W - 0L
1,689 SR
Queue Stats
42W - 17L
1,586 Elo+
Party 1
Scylla
Scylla
Za_tanna
Scylla
Level 18
God Stats
2W - 0L
1,956 SR
Queue Stats
47W - 25L
1,586 Elo+
Party 1
Khepri
Khepri
wavybabyjinbei
Khepri
Level 147
God Stats
11W - 5L
1,681 SR
Queue Stats
136W - 103L
1,536 Elo+
Party 1
Team Averages
Level 119
1,672 SR
1,548 Elo+

VS

Team Averages
Level 136
1,463 SR
1,392 Elo+
Chaac
Chaac
DeadxpooI
Chaac
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 222L
1,438 Elo+
Solo
Khepri
Khepri
FRESHASBIgSMOKe
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,338 Elo+
Party 2
Merlin
Merlin
MellowDaPro
Merlin
Level 149
God Stats
1W - 5L
1,347 SR
Queue Stats
205W - 258L
1,373 Elo+
Party 2
Thoth
Thoth
pimplizard38
Thoth
Level 126
God Stats
0W - 2L
1,466 SR
Queue Stats
107W - 138L
1,425 Elo+
Party 2
Da Ji
Da Ji
rahdiggitydawg
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 143L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 3 / 12
9,202
767
15,258
8,742
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 11
9,178
765
6,326
7,954
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 13
10,046
837
11,077
13,156
14,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Za_tanna
Scylla
17
6 / 2 / 10
9,693
808
13,273
6,642
3,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 13
9,144
762
5,036
7,297
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeadxpooI
Chaac
14
2 / 2 / 6
8,092
674
8,882
11,428
10,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 4
7,126
594
2,185
10,468
9,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
2 / 2 / 5
9,227
769
11,515
7,621
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 6 / 4
9,767
814
6,805
13,855
6,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 2
7,841
653
5,675
12,931
7,096
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
20
Kills
13
13
Deaths
20
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
3
12
3.33
L
Chaac
DeadxpooI
Chaac
2
2
6
2.5
L
0
4
4
0.5
W
3
4
11
2.13
W
4
3
13
3.5
L
Merlin
2
2
5
2.25
W
Scylla
Za_tanna
Scylla
6
2
10
5.5
L
6
6
4
1.33
L
3
6
2
0.67
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,970
Damage
35,062
43,791
Taken
56,303
32,366
Mitigated
38,304
14,886
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
15,258
7,583
0
1,676
8,742
4,791
766
5,318
3,224
0
30,189
L
Chaac
DeadxpooI
Chaac
8,882
432
2,297
4,756
11,428
10,753
0
5,933
5,495
0
10,890
L
2,185
84
614
457
10,468
9,956
0
4,911
5,557
4,684
0
W
6,326
566
869
782
7,954
3,838
432
2,737
5,089
12,802
0
W
11,077
3,592
3,967
3,219
13,156
14,225
264
5,706
7,144
0
21,842
L
Merlin
11,515
261
664
1,447
7,621
3,878
0
3,486
4,135
31,187
0
W
Scylla
Za_tanna
Scylla
13,273
563
1,133
1,524
6,642
3,140
0
3,203
3,253
33,428
0
L
6,805
265
1,947
2,591
13,855
6,621
0
5,370
8,485
22,518
0
L
5,675
725
700
2,328
12,931
7,096
0
4,935
7,996
0
10,414
W
5,036
193
0
1,716
7,297
6,372
182
2,477
4,576
7,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
42,053
131
Minions Killed
111
0
Camps Cleared
0
1,078,135
Distance Traveled
989,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,202
767
46
4
0
196,922
0
L
Chaac
8,092
674
4
0
0
208,635
1
L
Khepri
7,126
594
4
0
0
158,169
0
W
Nox
9,178
765
17
1
0
203,829
0
W
Bellona
10,046
837
26
2
0
231,167
1
L
Merlin
9,227
769
50
4
0
199,047
0
W
Scylla
9,693
808
36
3
0
213,409
2
L
Thoth
9,767
814
43
4
0
219,546
3
L
Da Ji
7,841
653
10
1
0
204,415
0
W
Khepri
9,144
762
6
1
0
232,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role