Player Matchup

Thanatos
Thanatos
Dongkong XD
Thanatos
Level 124
God Stats
0W - 1L
1,431 SR
Queue Stats
61W - 50L
1,531 Elo+
Solo
King Arthur
King Arthur
Masonicboot735
King Arthur
Level 69
God Stats
2W - 7L
1,084 SR
Queue Stats
186W - 213L
1,385 Elo+
Party 2
Anhur
Anhur
SnideCrowd
Anhur
Level 104
God Stats
1W - 1L
1,629 SR
Queue Stats
19W - 19L
1,482 Elo+
Solo
Awilix
Awilix
gratlifestyle
Awilix
Level 120
God Stats
5W - 6L
1,507 SR
Queue Stats
316W - 318L
1,468 Elo+
Solo
Chiron
Chiron
mfguttah
Chiron
Level 37
God Stats
8W - 8L
1,600 SR
Queue Stats
209W - 272L
1,389 Elo+
Party 2
Team Averages
Level 91
1,450 SR
1,451 Elo+

VS

Team Averages
Level 130
1,631 SR
1,517 Elo+
Osiris
Osiris
APOLLOTX
Osiris
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 189L
1,547 Elo+
Party 1
Geb
Geb
K1loScope
Geb
Level 158
God Stats
5W - 1L
1,588 SR
Queue Stats
235W - 206L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Lovelydaytoslay
Kukulkan
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
SooAwful
Jing Wei
Level 159
God Stats
5W - 1L
1,862 SR
Queue Stats
196W - 156L
1,534 Elo+
Party 1
Nox
Nox
TheDonster94
Nox
Level 155
God Stats
5W - 11L
1,462 SR
Queue Stats
342W - 379L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dongkong XD
Thanatos
18
3 / 8 / 12
11,238
661
11,898
18,564
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Masonicboot735
King Arthur
18
4 / 6 / 10
11,350
668
9,532
30,052
32,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
18
5 / 5 / 11
11,549
679
12,778
17,903
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 8 / 9
10,692
629
8,547
21,386
10,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
mfguttah
Chiron
20
5 / 5 / 12
13,335
784
19,119
19,266
9,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
APOLLOTX
Osiris
19
5 / 5 / 16
12,826
754
21,816
21,160
31,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 5 / 22
12,969
763
15,775
24,861
39,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
20
8 / 3 / 10
12,612
742
12,845
9,496
10,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
SooAwful
Jing Wei
20
10 / 4 / 10
12,961
762
21,773
15,852
7,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 4 / 14
12,020
707
16,791
12,447
6,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
104
21
Kills
32
32
Deaths
21
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Osiris
APOLLOTX
Osiris
5
5
16
2.6
L
Thanatos
Dongkong XD
Thanatos
3
8
12
1.13
W
3
5
22
2.8
W
Kukulkan
8
3
10
4.33
L
King Arthur
Masonicboot735
King Arthur
4
6
10
1.5
L
Anhur
5
5
11
2.1
W
Jing Wei
SooAwful
Jing Wei
10
4
10
3.75
W
6
4
14
3.25
L
4
8
9
1.06
L
Chiron
mfguttah
Chiron
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,874
Damage
89,000
107,171
Taken
83,816
73,491
Mitigated
97,031
35,281
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
APOLLOTX
Osiris
21,816
8,394
3,835
3,211
21,160
31,670
485
0
21,160
0
30,147
L
Thanatos
Dongkong XD
Thanatos
11,898
1,799
888
7,714
18,564
10,506
82
7,125
11,439
0
19,992
W
15,775
2,163
379
3,909
24,861
39,966
446
0
24,861
33,072
0
W
Kukulkan
12,845
2,382
0
384
9,496
10,561
1,257
0
9,496
24,359
0
L
King Arthur
Masonicboot735
King Arthur
9,532
1,069
2,681
4,949
30,052
32,525
56
11,079
18,973
0
17,152
L
Anhur
12,778
6,595
1,769
4,230
17,903
9,689
1,214
6,110
11,793
0
27,840
W
Jing Wei
SooAwful
Jing Wei
21,773
19,230
130
4,092
15,852
7,899
4,024
0
15,852
0
46,508
W
16,791
2,042
366
2,216
12,447
6,935
1,483
0
12,447
35,461
0
L
8,547
2,607
1,487
1,661
21,386
10,997
2,469
11,851
9,535
0
16,937
L
Chiron
mfguttah
Chiron
19,119
8,241
3,525
6,377
19,266
9,774
599
9,246
10,020
0
48,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
63,388
148
Minions Killed
160
0
Camps Cleared
0
1,352,497
Distance Traveled
1,410,361
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,826
754
16
1
0
259,912
0
L
Thanatos
11,238
661
20
1
0
281,125
1
W
Geb
12,969
763
12
1
0
269,452
1
W
Kukulkan
12,612
742
37
2
0
287,347
0
L
King Arthur
11,350
668
13
1
0
290,685
0
L
Anhur
11,549
679
30
2
0
252,153
3
W
Jing Wei
12,961
762
55
3
0
273,870
1
W
Nox
12,020
707
40
2
0
319,780
0
L
Awilix
10,692
629
10
1
0
270,062
0
L
Chiron
13,335
784
75
4
0
258,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role