Player Matchup

Ne Zha
Ne Zha
BadlandsBill
Ne Zha
Level 160
God Stats
12W - 13L
1,464 SR
Queue Stats
234W - 173L
1,605 Elo+
Party 1
Mulan
Mulan
Master Mustache
Mulan
Level 147
God Stats
9W - 8L
1,589 SR
Queue Stats
135W - 96L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
SYT Sunflower
Baron Samedi
Level 136
God Stats
19W - 10L
1,743 SR
Queue Stats
149W - 119L
1,567 Elo+
Party 1
Team Averages
Level 148
1,599 SR
1,592 Elo+

VS

Team Averages
Level 124
1,508 SR
1,591 Elo+
Nemesis
Nemesis
TheLambofKami
Nemesis
Level 140
God Stats
0W - 2L
1,265 SR
Queue Stats
108W - 69L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
biscuitkeyboard
Jing Wei
Level 128
God Stats
6W - 6L
1,661 SR
Queue Stats
95W - 64L
1,565 Elo+
Party 2
Chaac
Chaac
heyjohnerr
Chaac
Level 103
God Stats
12W - 8L
1,597 SR
Queue Stats
97W - 53L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 0 / 10
10,542
753
16,778
12,278
8,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 8
10,551
754
12,776
11,819
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SYT Sunflower
Baron Samedi
15
3 / 3 / 12
10,161
726
8,601
9,055
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 5 / 1
9,272
662
9,086
15,826
7,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
14
0 / 3 / 2
8,823
630
5,836
11,832
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
12
2 / 7 / 2
9,386
670
7,048
19,905
19,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
4
4
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
0
10
10
W
7
1
8
11
W
Baron Samedi
SYT Sunflower
Baron Samedi
3
3
12
3
L
Nemesis
2
5
1
0.5
L
Jing Wei
0
3
2
0.33
L
Chaac
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
21,970
33,152
Taken
47,563
33,721
Mitigated
31,888
12,549
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,778
3,442
0
4,839
12,278
8,620
650
322
11,956
0
49,482
W
12,776
1,733
502
3,149
11,819
19,718
1,091
178
11,641
0
29,610
W
Baron Samedi
SYT Sunflower
Baron Samedi
8,601
1,573
1,938
2,121
9,055
5,383
989
42
9,013
35,504
0
L
Nemesis
9,086
3,285
0
1,775
15,826
7,978
0
3,430
12,180
0
26,583
L
Jing Wei
5,836
3,997
0
2,317
11,832
4,817
457
1,580
10,113
0
37,284
L
Chaac
7,048
2,299
94
3,209
19,905
19,093
0
3,984
15,303
0
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
27,481
170
Minions Killed
131
7
Camps Cleared
4
803,660
Distance Traveled
714,348
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,542
753
68
5
2
302,043
1
W
Mulan
10,551
754
40
3
4
266,454
2
W
Baron Samedi
10,161
726
62
4
1
235,163
1
L
Nemesis
9,272
662
37
3
3
279,403
3
L
Jing Wei
8,823
630
62
4
1
252,973
1
L
Chaac
9,386
670
32
2
0
181,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role