Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Awilix02
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,809 Elo+
Party 1
Mercury
Mercury
Patrook
Mercury
Level 146
God Stats
1W - 1L
1,497 SR
Queue Stats
211W - 219L
1,516 Elo+
Party 1
Athena
Athena
Sith Gemsces
Athena
Level 87
God Stats
3W - 4L
1,510 SR
Queue Stats
84W - 71L
1,570 Elo+
Party 1
Anubis
Anubis
StylishShadow
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 24L
1,726 Elo+
Party 1
Team Averages
Level 85
1,501 SR
1,624 Elo+

VS

Team Averages
Level 124
1,474 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ChristianDFV
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,511 Elo+
Party 2
Ullr
Ullr
Iproyectz
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,494 Elo+
Party 2
Da Ji
Da Ji
Ratilla08
Da Ji
Level 102
God Stats
4W - 8L
1,371 SR
Queue Stats
247W - 278L
1,429 Elo+
Solo
Discordia
Discordia
chapchap7
Discordia
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 68L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 2 / 10
14,743
590
26,594
18,715
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Awilix02
Kukulkan
20
11 / 2 / 6
17,735
709
26,186
23,524
12,115
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Patrook
Mercury
19
4 / 5 / 12
13,297
532
15,329
25,090
11,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
18
4 / 3 / 16
12,281
491
10,508
29,525
11,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 3 / 15
13,903
556
18,980
17,620
10,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 7 / 8
10,811
432
7,283
35,157
44,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 6 / 4
11,830
473
14,033
28,819
30,401
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Ullr
16
0 / 6 / 4
9,954
398
6,832
18,669
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Ratilla08
Da Ji
15
1 / 8 / 3
9,286
371
4,607
23,038
10,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
chapchap7
Discordia
18
6 / 7 / 3
11,776
471
20,296
18,281
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
34
Kills
14
15
Deaths
34
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
10
7
L
Kumbhakarna
 
Kumbhakarna
2
7
8
0.86
W
Kukulkan
Awilix02
Kukulkan
11
2
6
7
L
5
6
4
1.17
L
Ullr
0
6
4
0.33
W
Mercury
Patrook
Mercury
4
5
12
2
L
Da Ji
Ratilla08
Da Ji
1
8
3
0.31
W
Athena
4
3
16
4
W
6
3
15
4.5
L
Discordia
chapchap7
Discordia
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,597
Damage
53,051
114,474
Taken
123,964
56,089
Mitigated
100,750
37,355
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,594
14,421
0
7,015
18,715
10,468
5,613
6,555
12,160
0
157,909
L
Kumbhakarna
 
Kumbhakarna
7,283
922
581
5,257
35,157
44,961
0
14,616
20,181
23,431
0
W
Kukulkan
Awilix02
Kukulkan
26,186
4,169
321
16,815
23,524
12,115
2,693
3,879
19,645
183,247
0
L
14,033
1,057
0
7,781
28,819
30,401
0
17,548
11,081
370
84,247
L
Ullr
6,832
3,110
0
2,079
18,669
7,401
0
5,121
13,456
0
85,332
W
Mercury
Patrook
Mercury
15,329
7,932
0
6,733
25,090
11,692
1,675
4,525
20,565
0
125,215
L
Da Ji
Ratilla08
Da Ji
4,607
430
0
5,788
23,038
10,746
0
7,910
15,044
0
63,447
W
Athena
10,508
3,266
0
4,035
29,525
11,650
67
11,193
18,332
42,877
1,305
W
18,980
2,150
0
2,436
17,620
10,164
803
5,230
12,390
105,775
0
L
Discordia
chapchap7
Discordia
20,296
801
0
250
18,281
7,241
0
9,561
8,528
101,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,959
Gold Earned
53,657
811
Minions Killed
549
0
Camps Cleared
0
2,324,254
Distance Traveled
2,190,962
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,743
590
191
8
0
427,523
1
L
Kumbhakarna
10,811
432
33
1
0
447,711
8
W
Kukulkan
17,735
709
281
11
0
452,355
0
L
Tyr
11,830
473
133
5
0
458,307
0
L
Ullr
9,954
398
142
6
0
398,315
4
W
Mercury
13,297
532
127
5
0
534,587
2
L
Da Ji
9,286
371
100
4
0
453,908
6
W
Athena
12,281
491
53
2
0
476,336
2
W
Anubis
13,903
556
159
6
0
433,453
3
L
Discordia
11,776
471
141
6
0
432,721
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role