Player Matchup

Tiamat
Tiamat
Grizzly2704
Tiamat
Level 109
God Stats
0W - 2L
1,233 SR
Queue Stats
74W - 83L
1,329 Elo+
Solo
Shiva
Shiva
Karine 44419
Shiva
Level 143
God Stats
10W - 5L
1,627 SR
Queue Stats
40W - 80L
1,233 Elo+
Party 1
Kuzenbo
Kuzenbo
simon44419
Kuzenbo
Level 33
God Stats
2W - 3L
1,436 SR
Queue Stats
45W - 108L
1,217 Elo+
Party 1
Team Averages
Level 95
1,432 SR
1,260 Elo+

VS

Team Averages
Level 80
1,544 SR
1,234 Elo+
Cupid
Cupid
DantaeDeMarco
Cupid
Level 107
God Stats
3W - 0L
1,786 SR
Queue Stats
33W - 72L
1,166 Elo+
Party 2
Baron Samedi
Baron Samedi
DurtyDan8
Baron Samedi
Level 56
God Stats
2W - 2L
1,406 SR
Queue Stats
47W - 59L
1,320 Elo+
Solo
Bellona
Bellona
Khalice1747
Bellona
Level 76
God Stats
4W - 5L
1,439 SR
Queue Stats
84W - 127L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 5 / 1
11,211
659
19,131
14,479
11,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 7 / 3
9,963
586
11,449
29,883
36,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
simon44419
Kuzenbo
14
1 / 10 / 4
10,307
606
7,526
25,033
40,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 9
13,003
765
27,017
16,295
7,926
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
DurtyDan8
Baron Samedi
16
3 / 3 / 16
11,701
688
15,544
15,305
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Khalice1747
Bellona
18
7 / 0 / 14
13,595
800
16,918
20,183
17,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
22
22
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
W
Baron Samedi
DurtyDan8
Baron Samedi
3
3
16
3.67
L
Tiamat
3
5
1
0.7
L
1
7
3
0.36
W
Bellona
Khalice1747
Bellona
7
0
14
14
L
Kuzenbo
simon44419
Kuzenbo
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
59,479
69,395
Taken
51,783
89,478
Mitigated
34,138
6,555
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,017
18,072
888
1,023
16,295
7,926
1,585
9,084
6,561
0
56,050
W
Baron Samedi
DurtyDan8
Baron Samedi
15,544
392
5,729
5,764
15,305
8,299
307
8,128
6,497
45,165
0
L
Tiamat
19,131
1,058
0
1,523
14,479
11,980
0
3,781
10,698
44,325
0
L
11,449
1,957
1,455
2,407
29,883
36,664
0
6,225
23,658
0
33,088
W
Bellona
Khalice1747
Bellona
16,918
5,235
4,141
6,284
20,183
17,913
945
7,740
11,850
0
33,415
L
Kuzenbo
simon44419
Kuzenbo
7,526
2,058
532
638
25,033
40,834
36
5,904
19,129
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
38,299
128
Minions Killed
174
4
Camps Cleared
5
835,534
Distance Traveled
904,058
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,003
765
74
4
1
279,869
0
W
Baron Samedi
11,701
688
66
4
2
287,912
2
L
Tiamat
11,211
659
65
4
4
295,191
2
L
Shiva
9,963
586
37
2
0
283,687
1
W
Bellona
13,595
800
34
2
2
336,277
0
L
Kuzenbo
10,307
606
26
2
0
256,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role