Player Matchup

Terra
Terra
Platinum II
Asialils
Terra
Platinum II
Level 159
God Stats
16W - 12L
1,658 SR
Queue Stats
407W - 418L
1,906 MMR
Solo
Arachne
Arachne
Gold I
BadRoyaL
Arachne
Gold I
Level 156
God Stats
6W - 2L
1,683 SR
Queue Stats
41W - 38L
1,912 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Bleadeth
Kukulkan
Platinum V
Level 160
God Stats
2W - 0L
1,659 SR
Queue Stats
42W - 22L
1,972 MMR
Solo
Izanami
Izanami
Platinum II
iceicebxby
Izanami
Platinum II
Level 112
God Stats
15W - 7L
1,717 SR
Queue Stats
254W - 240L
1,832 MMR
Solo
Guan Yu
Guan Yu
Platinum II
lopes96
Guan Yu
Platinum II
Level 158
God Stats
6W - 2L
1,761 SR
Queue Stats
24W - 15L
1,998 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,695 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,715 SR
1,926 MMR
Yemoja
Yemoja
Platinum IV
Riliwyth
Yemoja
Platinum IV
Level 156
God Stats
2W - 1L
1,762 SR
Queue Stats
125W - 123L
1,864 MMR
Solo
Thoth
Thoth
Platinum I
Waarner
Thoth
Platinum I
Level 108
God Stats
2W - 5L
1,732 SR
Queue Stats
67W - 61L
2,034 MMR
Solo
Bastet
Bastet
Diamond V
WoahKouz
Bastet
Diamond V
Level 66
God Stats
3W - 3L
1,758 SR
Queue Stats
248W - 235L
1,997 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Zusha
Ao Kuang
Platinum V
Level 124
God Stats
16W - 9L
1,748 SR
Queue Stats
101W - 94L
1,953 MMR
Solo
Hou Yi
Hou Yi
Platinum II
araios
Hou Yi
Platinum II
Level 160
God Stats
2W - 1L
1,578 SR
Queue Stats
445W - 443L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asialils
Terra
20
2 / 2 / 16
17,002
531
13,875
36,088
45,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
BadRoyaL
Arachne
20
14 / 4 / 7
19,441
608
23,999
32,770
17,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Bleadeth
Kukulkan
20
6 / 7 / 12
18,223
569
30,164
29,565
16,042
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
iceicebxby
Izanami
20
4 / 7 / 8
18,210
569
24,061
36,116
17,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
lopes96
Guan Yu
20
7 / 1 / 15
18,780
587
22,752
38,214
63,166
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioShivaIshtarLokiAh Muzen Cab

VS

Bans
AtlasLancelotMercuryNoxKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Riliwyth
Yemoja
18
0 / 8 / 10
12,935
404
7,056
34,785
44,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Waarner
Thoth
20
5 / 5 / 10
16,618
519
39,054
18,050
9,166
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
WoahKouz
Bastet
20
2 / 7 / 6
14,430
451
14,701
34,965
20,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Zusha
Ao Kuang
20
7 / 8 / 6
15,513
485
20,637
35,774
18,722
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
araios
Hou Yi
20
7 / 5 / 6
16,324
510
29,206
31,360
16,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
59
33
Kills
21
21
Deaths
33
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Terra
Asialils
Terra
2
2
16
5
W
Arachne
BadRoyaL
Arachne
14
4
7
4.38
W
Kukulkan
Bleadeth
Kukulkan
6
7
12
1.71
L
Yemoja
Riliwyth
Yemoja
0
8
10
0.63
L
Thoth
Waarner
Thoth
5
5
10
2
L
Bastet
WoahKouz
Bastet
2
7
6
0.71
L
Ao Kuang
Zusha
Ao Kuang
7
8
6
1.25
L
Hou Yi
araios
Hou Yi
7
5
6
2
W
Izanami
iceicebxby
Izanami
4
7
8
1.14
W
Guan Yu
lopes96
Guan Yu
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,851
Damage
110,654
172,753
Taken
154,934
159,434
Mitigated
108,926
89,241
Healing
56,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Asialils
Terra
13,875
1,198
11,830
18,296
36,088
45,107
2,054
10,824
25,017
63,556
1,630
W
Arachne
BadRoyaL
Arachne
23,999
11,143
0
9,403
32,770
17,643
871
16,851
15,426
0
181,630
W
Kukulkan
Bleadeth
Kukulkan
30,164
3,737
0
5,196
29,565
16,042
3,514
16,313
12,920
154,023
0
L
Yemoja
Riliwyth
Yemoja
7,056
944
11,846
6,836
34,785
44,190
428
15,105
19,580
25,997
2,433
L
Thoth
Waarner
Thoth
39,054
1,051
342
3,909
18,050
9,166
0
6,922
11,034
158,975
0
L
Bastet
WoahKouz
Bastet
14,701
2,857
0
14,112
34,965
20,506
503
4,587
29,653
0
130,864
L
Ao Kuang
Zusha
Ao Kuang
20,637
1,637
0
14,139
35,774
18,722
912
8,969
26,305
123,760
0
L
Hou Yi
araios
Hou Yi
29,206
16,528
0
5,690
31,360
16,342
3,875
8,554
22,806
0
175,594
W
Izanami
iceicebxby
Izanami
24,061
18,043
0
15,936
36,116
17,476
15,105
14,924
21,054
0
231,499
W
Guan Yu
lopes96
Guan Yu
22,752
2,277
7,579
21,001
38,214
63,166
2,189
11,927
26,044
278
105,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,656
Gold Earned
75,820
867
Minions Killed
875
0
Camps Cleared
0
3,155,540
Distance Traveled
2,977,774
51
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
17,002
531
57
2
0
646,413
9
W
Arachne
19,441
608
192
6
0
697,728
10
W
Kukulkan
18,223
569
205
6
0
574,017
9
L
Yemoja
12,935
404
33
1
0
549,836
11
L
Thoth
16,618
519
228
7
0
635,698
13
L
Bastet
14,430
451
193
6
0
590,995
12
L
Ao Kuang
15,513
485
171
5
0
661,528
11
L
Hou Yi
16,324
510
250
8
0
539,717
2
W
Izanami
18,210
569
249
8
0
539,142
9
W
Guan Yu
18,780
587
164
5
0
698,240
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role