Player Matchup

Thoth
Thoth
BankruptPuppet
Thoth
Level 131
God Stats
8W - 2L
1,512 SR
Queue Stats
283W - 270L
1,593 Elo+
Solo
Ne Zha
Ne Zha
FabyElCrack
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,763 Elo+
Solo
Hachiman
Hachiman
KILLATHUNDERGUN
Hachiman
Level 112
God Stats
1W - 2L
1,292 SR
Queue Stats
161W - 153L
1,321 Elo+
Solo
Amaterasu
Amaterasu
NotoriousGod127
Amaterasu
Level 135
God Stats
7W - 4L
1,626 SR
Queue Stats
135W - 114L
1,611 Elo+
Solo
Khepri
Khepri
pfeiff17
Khepri
Level 160
God Stats
146W - 119L
1,603 SR
Queue Stats
1,931W - 1,921L
1,530 Elo+
Solo
Team Averages
Level 140
1,507 SR
1,564 Elo+

VS

Team Averages
Level 112
1,509 SR
1,489 Elo+
Freya
Freya
ArnoPlayzMC
Freya
Level 104
God Stats
22W - 24L
1,516 SR
Queue Stats
134W - 129L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
DopePlayz
Zhong Kui
Level 147
God Stats
41W - 28L
1,590 SR
Queue Stats
417W - 421L
1,510 Elo+
Solo
Sobek
Sobek
Lovu Dogu
Sobek
Level 157
God Stats
218W - 184L
1,606 SR
Queue Stats
308W - 307L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
aIIstarbear
Kuzenbo
Level 84
God Stats
4W - 5L
1,368 SR
Queue Stats
150W - 148L
1,485 Elo+
Solo
Cabrakan
Cabrakan
ubermenschhish
Cabrakan
Level 68
God Stats
9W - 11L
1,463 SR
Queue Stats
76W - 89L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,418
601
10,881
4,305
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
15
7 / 0 / 3
8,682
620
8,841
13,261
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
13
1 / 2 / 2
7,490
535
7,546
7,397
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
NotoriousGod127
Amaterasu
14
1 / 2 / 1
8,387
599
4,149
9,162
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
pfeiff17
Khepri
12
1 / 1 / 7
7,431
531
4,007
10,481
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,233
517
6,448
9,349
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
DopePlayz
Zhong Kui
9
0 / 3 / 0
6,074
434
1,937
8,473
5,325
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Lovu Dogu
Sobek
13
2 / 1 / 0
7,727
552
5,752
9,605
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
aIIstarbear
Kuzenbo
9
0 / 4 / 1
6,114
437
2,837
14,039
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
8
0 / 4 / 1
5,413
387
551
14,815
9,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
5
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
5
0
3
6.5
L
Zhong Kui
DopePlayz
Zhong Kui
0
3
0
0
W
Ne Zha
7
0
3
8.5
W
Hachiman
1
2
2
1
L
Sobek
Lovu Dogu
Sobek
2
1
0
2
W
Amaterasu
NotoriousGod127
Amaterasu
1
2
1
0.75
L
Kuzenbo
aIIstarbear
Kuzenbo
0
4
1
0.13
W
Khepri
pfeiff17
Khepri
1
1
7
4.5
L
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
17,525
44,606
Taken
56,281
23,078
Mitigated
36,590
15,299
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
1,749
0
4,242
9,349
3,759
0
450
8,899
47,910
0
W
10,881
985
0
876
4,305
1,971
1,190
1,915
2,390
68,250
0
L
Zhong Kui
DopePlayz
Zhong Kui
1,937
338
0
3,314
8,473
5,325
0
5,099
2,920
41,800
0
W
Ne Zha
8,841
3,191
0
2,939
13,261
5,576
0
2,322
10,787
0
85,741
W
Hachiman
7,546
3,590
0
2,462
7,397
3,035
0
3,962
3,079
0
51,509
L
Sobek
Lovu Dogu
Sobek
5,752
428
0
5,433
9,605
6,089
0
819
8,746
47,771
0
W
Amaterasu
NotoriousGod127
Amaterasu
4,149
1,612
0
2,813
9,162
5,983
0
4,241
4,224
0
61,677
L
Kuzenbo
aIIstarbear
Kuzenbo
2,837
1,454
0
1,839
14,039
11,787
28
5,248
8,609
22,168
0
W
Khepri
pfeiff17
Khepri
4,007
391
2,387
3,822
10,481
6,513
268
3,732
6,573
17,830
2,173
L
Cabrakan
551
125
0
1,079
14,815
9,630
0
2,008
12,667
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
32,561
502
Minions Killed
342
0
Camps Cleared
0
1,468,927
Distance Traveled
1,213,097
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,233
517
88
6
0
262,510
4
W
Thoth
8,418
601
130
9
0
296,250
2
L
Zhong Kui
6,074
434
77
6
0
187,824
1
W
Ne Zha
8,682
620
130
9
0
322,237
1
W
Hachiman
7,490
535
83
6
0
242,363
3
L
Sobek
7,727
552
103
7
0
278,744
3
W
Amaterasu
8,387
599
131
9
0
324,493
3
L
Kuzenbo
6,114
437
39
3
0
280,783
3
W
Khepri
7,431
531
28
2
0
283,584
7
L
Cabrakan
5,413
387
35
3
0
203,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role