Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Torpisoul
Scylla
Level 135
God Stats
1W - 2L
1,190 SR
Queue Stats
112W - 120L
1,463 Elo+
Party 2
Skadi
Skadi
chloeKinss
Skadi
Level 98
God Stats
2W - 1L
1,541 SR
Queue Stats
113W - 122L
1,455 Elo+
Party 2
Loki
Loki
jdisonthego
Loki
Level 160
God Stats
11W - 9L
1,549 SR
Queue Stats
925W - 995L
1,484 Elo+
Party 2
Team Averages
Level 142
1,456 SR
1,480 Elo+

VS

Team Averages
Level 96
1,582 SR
1,479 Elo+
The Morrigan
The Morrigan
ChechuGamer
The Morrigan
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
48W - 46L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Kamcios
Cernunnos
Level 96
God Stats
4W - 2L
1,549 SR
Queue Stats
146W - 146L
1,496 Elo+
Solo
Hera
Hera
NoWarInUkraine
Hera
Level 79
God Stats
2W - 4L
1,504 SR
Queue Stats
234W - 245L
1,470 Elo+
Solo
Terra
Terra
RayTheMan1980
Terra
Level 88
God Stats
3W - 3L
1,726 SR
Queue Stats
772W - 836L
1,455 Elo+
Solo
Yu Huang
Yu Huang
jesuislaquoi
Yu Huang
Level 127
God Stats
1W - 3L
1,374 SR
Queue Stats
91W - 84L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 3 / 7
8,379
838
9,072
12,812
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
 
Terra
15
2 / 2 / 9
8,082
808
7,072
11,656
13,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Torpisoul
Scylla
15
1 / 1 / 11
7,849
785
10,423
6,808
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
1 / 4 / 8
7,582
758
7,583
8,731
4,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 3 / 6
8,552
855
9,371
8,876
4,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChechuGamer
The Morrigan
14
4 / 4 / 5
7,981
798
5,504
9,388
4,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Kamcios
Cernunnos
13
4 / 4 / 5
8,096
810
13,770
9,940
4,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 5
7,501
750
8,305
10,071
4,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 5
8,248
825
3,377
10,480
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
jesuislaquoi
Yu Huang
14
0 / 2 / 8
7,126
713
6,875
7,649
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
15
Kills
13
13
Deaths
15
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
3
7
2.83
W
Terra
 
Terra
2
2
9
3.25
L
The Morrigan
ChechuGamer
The Morrigan
4
4
5
1.63
L
Cernunnos
Kamcios
Cernunnos
4
4
5
1.63
L
2
4
5
1.13
L
3
1
5
5.5
W
Scylla
Torpisoul
Scylla
1
1
11
6.5
W
Skadi
1
4
8
1.25
W
6
3
6
3
L
Yu Huang
jesuislaquoi
Yu Huang
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
37,831
48,883
Taken
47,528
42,165
Mitigated
26,860
20,320
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,072
1,935
1,505
1,640
12,812
14,611
0
5,837
6,975
13,206
0
W
Terra
 
Terra
7,072
556
5,278
4,460
11,656
13,396
216
4,308
7,348
16,828
0
L
The Morrigan
ChechuGamer
The Morrigan
5,504
522
2,091
1,738
9,388
4,315
191
5,477
3,911
13,710
0
L
Cernunnos
Kamcios
Cernunnos
13,770
5,781
746
2,226
9,940
4,376
0
6,903
3,037
0
21,048
L
8,305
2,290
599
1,755
10,071
4,624
267
5,633
4,438
20,731
0
L
3,377
217
5,991
5,400
10,480
9,988
78
4,094
6,386
7,156
0
W
Scylla
Torpisoul
Scylla
10,423
323
1,740
1,108
6,808
5,872
832
4,117
2,691
23,822
0
W
Skadi
7,583
1,971
694
240
8,731
4,076
274
5,292
3,439
0
20,086
W
9,371
702
1,977
1,678
8,876
4,210
172
4,507
4,369
0
25,344
L
Yu Huang
jesuislaquoi
Yu Huang
6,875
793
560
608
7,649
3,557
276
4,460
3,189
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
38,952
114
Minions Killed
97
0
Camps Cleared
0
949,678
Distance Traveled
832,529
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,379
838
9
1
0
176,083
3
W
Terra
8,082
808
17
2
0
211,884
2
L
The Morrigan
7,981
798
23
2
0
162,081
3
L
Cernunnos
8,096
810
21
2
0
121,638
0
L
Hera
7,501
750
17
2
0
168,462
2
L
Terra
8,248
825
5
1
0
194,025
1
W
Scylla
7,849
785
28
3
0
181,437
3
W
Skadi
7,582
758
31
3
0
168,133
1
W
Loki
8,552
855
29
3
0
212,141
1
L
Yu Huang
7,126
713
31
3
0
186,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role