Player Matchup

Khepri
Khepri
Destroyer474754
Khepri
Level 131
God Stats
1W - 1L
1,376 SR
Queue Stats
36W - 52L
1,363 Elo+
Solo
Hercules
Hercules
Jampression
Hercules
Level 128
God Stats
1W - 6L
1,136 SR
Queue Stats
149W - 135L
1,456 Elo+
Party 3
Medusa
Medusa
LexxLucciuss
Medusa
Level 129
God Stats
0W - 3L
1,376 SR
Queue Stats
162W - 165L
1,481 Elo+
Party 3
Hel
Hel
Sea1Serpent
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
i luv liars
Kuzenbo
Level 22
God Stats
3W - 1L
1,291 SR
Queue Stats
64W - 54L
1,414 Elo+
Party 3
Team Averages
Level 91
1,336 SR
1,432 Elo+

VS

Team Averages
Level 86
1,447 SR
1,355 Elo+
Ymir
Ymir
Bigdaddyslothzz
Ymir
Level 79
God Stats
2W - 1L
1,529 SR
Queue Stats
105W - 133L
1,324 Elo+
Party 2
Neith
Neith
Joshua-547
Neith
Level 119
God Stats
2W - 0L
1,352 SR
Queue Stats
17W - 22L
1,401 Elo+
Party 1
Yemoja
Yemoja
conqouer
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,386 Elo+
Party 1
Achilles
Achilles
copenwhagen
Achilles
Level 43
God Stats
4W - 3L
1,510 SR
Queue Stats
73W - 103L
1,323 Elo+
Party 2
Discordia
Discordia
tjfrancis2037
Discordia
Level 84
God Stats
7W - 7L
1,347 SR
Queue Stats
156W - 180L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
12,628
631
21,983
31,250
26,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Jampression
Hercules
18
2 / 5 / 14
11,246
562
29,351
36,705
51,998
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
10 / 3 / 9
13,659
683
41,279
23,749
16,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 7
11,082
554
9,745
33,514
26,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
i luv liars
Kuzenbo
19
0 / 3 / 16
11,358
568
11,110
33,343
50,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 12
12,604
630
15,770
44,927
50,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
3 / 4 / 12
13,612
681
34,683
19,038
11,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
conqouer
Yemoja
20
1 / 4 / 17
12,403
620
17,498
30,166
40,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
copenwhagen
Achilles
19
4 / 5 / 15
12,656
633
18,905
42,780
62,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
tjfrancis2037
Discordia
20
9 / 4 / 10
14,155
708
57,505
19,379
11,898
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
21
Kills
21
21
Deaths
22
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
7
6
8
1.83
L
Hercules
Jampression
Hercules
2
5
14
1.8
W
Neith
3
4
12
2.25
L
Medusa
10
3
9
4.83
L
2
4
7
1.38
W
Yemoja
conqouer
Yemoja
1
4
17
2.38
W
Achilles
copenwhagen
Achilles
4
5
15
2.3
L
Kuzenbo
i luv liars
Kuzenbo
0
3
16
2.67
W
Discordia
tjfrancis2037
Discordia
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,468
Damage
144,361
158,561
Taken
156,290
171,382
Mitigated
176,738
79,065
Healing
75,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,770
3,525
2,730
14,051
44,927
50,039
877
10,024
34,903
34,819
0
L
21,983
747
1,992
4,033
31,250
26,025
0
18,776
12,474
48,620
0
L
Hercules
Jampression
Hercules
29,351
6,138
2,480
12,471
36,705
51,998
335
16,323
20,382
0
40,187
W
Neith
34,683
18,164
1,454
5,074
19,038
11,790
4,520
4,890
14,148
0
61,419
L
Medusa
41,279
18,624
956
5,743
23,749
16,426
1,069
14,489
9,260
0
75,376
L
9,745
3,192
23,692
19,793
33,514
26,179
477
22,465
11,049
19,320
0
W
Yemoja
conqouer
Yemoja
17,498
6,966
14,368
8,896
30,166
40,022
508
9,550
20,616
36,489
0
W
Achilles
copenwhagen
Achilles
18,905
5,285
1,207
13,652
42,780
62,989
794
11,729
31,051
7,645
24,273
L
Kuzenbo
i luv liars
Kuzenbo
11,110
4,414
1,648
6,257
33,343
50,754
219
21,744
11,599
17,348
0
W
Discordia
tjfrancis2037
Discordia
57,505
1,682
7,250
6,365
19,379
11,898
1,687
6,645
12,734
96,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,973
Gold Earned
65,430
177
Minions Killed
203
0
Camps Cleared
0
1,741,203
Distance Traveled
1,621,672
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,604
630
25
1
0
294,700
1
L
Khepri
12,628
631
53
3
0
346,804
0
L
Hercules
11,246
562
15
1
0
337,988
2
W
Neith
13,612
681
51
3
0
311,308
0
L
Medusa
13,659
683
78
4
0
293,559
0
L
Hel
11,082
554
15
1
0
365,646
5
W
Yemoja
12,403
620
31
2
0
294,456
0
W
Achilles
12,656
633
14
1
0
324,178
0
L
Kuzenbo
11,358
568
16
1
0
397,206
0
W
Discordia
14,155
708
82
4
0
397,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role