Player Matchup

Awilix
Awilix
BiddyBlah
Awilix
Level 114
God Stats
2W - 0L
1,716 SR
Queue Stats
98W - 80L
1,539 Elo+
Solo
Scylla
Scylla
BoostFlik
Scylla
Level 104
God Stats
11W - 21L
1,413 SR
Queue Stats
389W - 385L
1,517 Elo+
Party 1
He Bo
He Bo
Lalozo
He Bo
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 301L
1,485 Elo+
Solo
Ymir
Ymir
sunchips9799
Ymir
Level 67
God Stats
103W - 86L
1,563 SR
Queue Stats
145W - 153L
1,464 Elo+
Party 1
Skadi
Skadi
xLetschillx
Skadi
Level 114
God Stats
1W - 1L
1,306 SR
Queue Stats
332W - 370L
1,502 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,501 Elo+

VS

Team Averages
Level 101
1,527 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Grovos
Chaac
Level 68
God Stats
1W - 2L
1,273 SR
Queue Stats
60W - 63L
1,446 Elo+
Party 2
Fenrir
Fenrir
PandaOfFurry
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,417 Elo+
Party 2
Anubis
Anubis
Swweezy
Anubis
Level 98
God Stats
4W - 4L
1,680 SR
Queue Stats
50W - 50L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xxsejo1903xX
Kumbhakarna
Level 138
God Stats
3W - 2L
1,683 SR
Queue Stats
517W - 506L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BiddyBlah
Awilix
19
2 / 5 / 4
11,763
560
9,242
17,289
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
BoostFlik
Scylla
17
6 / 2 / 1
11,025
525
14,182
12,515
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Lalozo
He Bo
19
4 / 2 / 5
12,294
585
13,651
13,054
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 14
11,045
526
7,518
18,255
21,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 4 / 5
13,108
624
17,763
15,482
8,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 7 / 3
10,763
513
5,719
17,117
6,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Grovos
Chaac
15
2 / 3 / 4
9,327
444
10,781
16,579
13,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
6 / 5 / 3
10,726
511
6,857
17,915
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Swweezy
Anubis
17
4 / 5 / 2
10,858
517
11,716
17,242
10,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Xxsejo1903xX
Kumbhakarna
14
0 / 3 / 6
9,571
456
6,757
21,277
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
22
Kills
14
15
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
3
0.5
W
Awilix
BiddyBlah
Awilix
2
5
4
0.8
W
Scylla
BoostFlik
Scylla
6
2
1
3.25
L
Chaac
Grovos
Chaac
2
3
4
1.33
W
He Bo
Lalozo
He Bo
4
2
5
3.25
L
Fenrir
6
5
3
1.5
L
Anubis
Swweezy
Anubis
4
5
2
1
L
Kumbhakarna
Xxsejo1903xX
Kumbhakarna
0
3
6
1
W
1
2
14
4
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
41,830
76,595
Taken
90,130
47,402
Mitigated
61,837
11,619
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,719
2,046
0
2,830
17,117
6,949
1,092
3,161
13,956
51
90,600
W
Awilix
BiddyBlah
Awilix
9,242
3,068
0
560
17,289
7,642
69
2,750
14,539
0
116,122
W
Scylla
BoostFlik
Scylla
14,182
1,647
0
1,018
12,515
4,707
558
4,608
7,907
78,419
0
L
Chaac
Grovos
Chaac
10,781
1,804
0
4,290
16,579
13,098
1,080
8,726
7,853
0
60,999
W
He Bo
Lalozo
He Bo
13,651
469
0
5,556
13,054
5,311
168
2,871
10,183
93,201
0
L
Fenrir
6,857
1,286
0
4,619
17,915
9,095
0
3,874
14,041
48
75,344
L
Anubis
Swweezy
Anubis
11,716
794
0
7,597
17,242
10,116
255
8,514
8,728
84,288
0
L
Kumbhakarna
Xxsejo1903xX
Kumbhakarna
6,757
567
238
4,441
21,277
22,579
0
10,826
10,451
35,635
4,080
W
7,518
1,581
0
3,161
18,255
21,015
256
6,524
11,731
35,322
1,226
W
17,763
7,863
0
1,324
15,482
8,727
2,701
5,462
10,020
0
118,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
51,245
629
Minions Killed
564
0
Camps Cleared
0
2,039,237
Distance Traveled
1,937,692
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,763
513
160
8
0
345,894
0
W
Awilix
11,763
560
159
8
0
452,079
1
W
Scylla
11,025
525
118
6
0
374,676
7
L
Chaac
9,327
444
99
5
0
431,346
4
W
He Bo
12,294
585
149
7
0
414,475
2
L
Fenrir
10,726
511
98
5
0
434,650
3
L
Anubis
10,858
517
168
8
0
322,144
3
L
Kumbhakarna
9,571
456
39
2
0
403,658
2
W
Ymir
11,045
526
34
2
0
388,942
2
W
Skadi
13,108
624
169
8
0
409,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role