Player Matchup

Chang'e
Chang'e
Cacristancho
Chang'e
Level 141
God Stats
1W - 1L
1,606 SR
Queue Stats
105W - 134L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
FIDOX91
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,444 Elo+
Party 1
Medusa
Medusa
HombreCaiman876
Medusa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 202L
1,457 Elo+
Party 1
Artio
Artio
RealMilan
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
darcrack03
Cernunnos
Level 127
God Stats
10W - 7L
1,626 SR
Queue Stats
384W - 402L
1,490 Elo+
Party 1
Team Averages
Level 138
1,546 SR
1,449 Elo+

VS

Team Averages
Level 105
1,575 SR
1,456 Elo+
Osiris
Osiris
Cheetoh Void
Osiris
Level 64
God Stats
2W - 0L
1,741 SR
Queue Stats
139W - 129L
1,449 Elo+
Party 2
Hera
Hera
Eidrial
Hera
Level 113
God Stats
5W - 3L
1,589 SR
Queue Stats
333W - 337L
1,465 Elo+
Solo
Sol
Sol
GhostApachee
Sol
Level 86
God Stats
7W - 10L
1,419 SR
Queue Stats
169W - 177L
1,455 Elo+
Party 2
Cerberus
Cerberus
MarshyIX
Cerberus
Level 120
God Stats
9W - 5L
1,490 SR
Queue Stats
206W - 225L
1,452 Elo+
Party 2
Terra
Terra
SALTYPICKLERICK
Terra
Level 141
God Stats
6W - 2L
1,636 SR
Queue Stats
251W - 263L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cacristancho
Chang'e
19
4 / 4 / 8
11,683
649
12,806
24,790
16,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
FIDOX91
Nu Wa
19
2 / 5 / 10
11,280
627
25,085
15,263
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
1 / 8 / 8
10,468
582
15,937
19,712
9,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
RealMilan
Artio
20
5 / 4 / 10
12,837
713
11,362
41,466
45,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
darcrack03
Cernunnos
19
4 / 7 / 7
11,822
657
26,059
22,616
11,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
11 / 5 / 11
13,360
742
23,938
22,164
21,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hera
Eidrial
Hera
20
5 / 2 / 19
13,177
732
30,077
16,117
10,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 15
12,361
687
23,155
16,573
7,929
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
MarshyIX
Cerberus
19
5 / 3 / 18
13,431
746
16,765
35,841
48,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 20
11,731
652
17,611
26,151
25,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
16
Kills
28
28
Deaths
16
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cacristancho
Chang'e
4
4
8
2
W
Osiris
11
5
11
3.3
W
Hera
Eidrial
Hera
5
2
19
7.25
L
Nu Wa
FIDOX91
Nu Wa
2
5
10
1.4
W
5
4
15
3.13
L
1
8
8
0.63
W
Cerberus
MarshyIX
Cerberus
5
3
18
4.67
L
Artio
RealMilan
Artio
5
4
10
2.5
W
2
2
20
6
L
Cernunnos
darcrack03
Cernunnos
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,249
Damage
111,546
123,847
Taken
116,846
92,334
Mitigated
114,064
59,683
Healing
63,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cacristancho
Chang'e
12,806
827
10,451
11,263
24,790
16,693
756
19,993
4,797
24,714
0
W
Osiris
23,938
7,154
4,301
2,437
22,164
21,669
2,298
9,391
12,638
0
51,649
W
Hera
Eidrial
Hera
30,077
7,343
2,743
4,017
16,117
10,285
1,096
6,364
9,510
78,711
0
L
Nu Wa
FIDOX91
Nu Wa
25,085
7,364
3,699
1,214
15,263
8,403
1,297
12,020
3,243
53,364
0
W
23,155
9,546
2,088
5,296
16,573
7,929
3,740
6,368
9,830
55,812
0
L
15,937
6,477
2,744
1,734
19,712
9,581
248
12,326
7,386
0
25,364
W
Cerberus
MarshyIX
Cerberus
16,765
1,363
3,466
14,020
35,841
48,970
755
13,242
21,687
43,579
0
L
Artio
RealMilan
Artio
11,362
493
4,376
19,764
41,466
45,780
34
25,998
15,468
23,963
0
W
17,611
342
13,496
11,481
26,151
25,211
685
11,824
13,928
34,916
0
L
Cernunnos
darcrack03
Cernunnos
26,059
12,614
869
3,569
22,616
11,877
260
17,271
5,345
0
56,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,090
Gold Earned
64,060
182
Minions Killed
298
0
Camps Cleared
0
1,520,243
Distance Traveled
1,741,896
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,683
649
23
1
0
335,682
3
W
Osiris
13,360
742
54
3
0
355,641
1
W
Hera
13,177
732
91
5
0
319,686
1
L
Nu Wa
11,280
627
35
2
0
306,764
1
W
Sol
12,361
687
60
3
0
311,971
0
L
Medusa
10,468
582
19
1
0
286,713
2
W
Cerberus
13,431
746
66
4
0
342,734
3
L
Artio
12,837
713
34
2
0
344,382
2
W
Terra
11,731
652
27
2
0
411,864
0
L
Cernunnos
11,822
657
71
4
0
246,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role