Player Matchup

Medusa
Medusa
Aresincognito
Medusa
Level 154
God Stats
0W - 3L
1,853 SR
Queue Stats
444W - 422L
1,581 Elo+
Party 1
Chaac
Chaac
ChubbyChinchi1a
Chaac
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 32L
1,778 Elo+
Party 3
Osiris
Osiris
DanMosely
Osiris
Level 149
God Stats
7W - 7L
1,696 SR
Queue Stats
324W - 329L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
SaltWoter
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,687 Elo+
Party 3
Janus
Janus
wafflepig00
Janus
Level 108
God Stats
1W - 4L
1,337 SR
Queue Stats
85W - 48L
1,685 Elo+
Party 3
Team Averages
Level 116
1,577 SR
1,669 Elo+

VS

Team Averages
Level 143
1,556 SR
1,571 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ADropofClout
Zeus
Level 155
God Stats
6W - 3L
1,591 SR
Queue Stats
287W - 284L
1,608 Elo+
Party 2
Horus
Horus
Dachikuma
Horus
Level 104
God Stats
12W - 14L
1,518 SR
Queue Stats
461W - 455L
1,591 Elo+
Party 2
Mercury
Mercury
Dosatsu
Mercury
Level 159
God Stats
12W - 12L
1,491 SR
Queue Stats
305W - 295L
1,574 Elo+
Party 2
Tiamat
Tiamat
llmagmall
Tiamat
Level 140
God Stats
15W - 11L
1,682 SR
Queue Stats
366W - 338L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,284
483
5,050
8,497
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,290
561
7,716
10,949
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
DanMosely
Osiris
13
1 / 2 / 1
7,379
568
6,933
13,096
10,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
SaltWoter
Xing Tian
9
0 / 0 / 0
5,920
455
4,359
9,322
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,604
508
3,060
7,824
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 0 / 1
7,228
556
8,652
9,712
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 2
7,296
561
5,257
6,374
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Dachikuma
Horus
12
1 / 0 / 3
6,920
532
4,840
11,565
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Dosatsu
Mercury
13
4 / 0 / 2
7,616
586
6,059
9,497
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
llmagmall
Tiamat
13
2 / 2 / 1
7,588
584
7,690
10,428
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
W
2
1
2
3
L
0
3
0
0
L
2
2
1
1.25
W
Horus
Dachikuma
Horus
1
0
3
2.5
L
Osiris
DanMosely
Osiris
1
2
1
0.75
W
Mercury
Dosatsu
Mercury
4
0
2
5
L
Xing Tian
SaltWoter
Xing Tian
0
0
0
0
W
Tiamat
llmagmall
Tiamat
2
2
1
1.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
32,498
49,688
Taken
47,576
28,446
Mitigated
27,765
13,763
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,652
3,497
495
3,184
9,712
3,915
68
1,107
8,605
0
58,977
W
5,257
1,501
0
745
6,374
2,788
0
2,328
4,046
64,698
0
L
5,050
2,810
0
2,216
8,497
2,723
204
0
8,497
0
43,862
L
7,716
2,433
0
2,123
10,949
6,031
0
621
10,252
0
61,446
W
Horus
Dachikuma
Horus
4,840
1,744
1,934
5,846
11,565
9,509
0
3,526
8,039
0
22,952
L
Osiris
DanMosely
Osiris
6,933
2,005
0
6,712
13,096
10,983
0
7,379
5,717
0
54,614
W
Mercury
Dosatsu
Mercury
6,059
2,807
0
1,692
9,497
3,602
0
458
9,039
0
62,781
L
Xing Tian
SaltWoter
Xing Tian
4,359
415
0
2,112
9,322
6,005
0
1,281
7,989
14,783
0
W
Tiamat
llmagmall
Tiamat
7,690
647
0
5,806
10,428
7,951
0
0
10,428
55,913
0
L
3,060
356
0
600
7,824
2,704
0
3,208
4,286
55,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
36,648
412
Minions Killed
471
0
Camps Cleared
0
1,336,406
Distance Traveled
1,383,108
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,228
556
102
8
0
236,715
4
W
Zeus
7,296
561
128
10
0
279,190
1
L
Medusa
6,284
483
73
6
0
248,971
3
L
Chaac
7,290
561
104
8
0
292,576
3
W
Horus
6,920
532
31
2
0
278,656
3
L
Osiris
7,379
568
112
9
0
249,501
2
W
Mercury
7,616
586
101
8
0
332,862
1
L
Xing Tian
5,920
455
19
1
0
285,595
2
W
Tiamat
7,588
584
109
8
0
255,685
2
L
Janus
6,604
508
104
8
0
259,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role