Player Matchup

Fenrir
Fenrir
Platinum I
Bonníé
Fenrir
Platinum I
Level 120
God Stats
64W - 65L
1,535 SR
Queue Stats
283W - 280L
1,843 MMR
Solo
Achilles
Achilles
Platinum IV
EmpiricalEv
Achilles
Platinum IV
Level 158
God Stats
15W - 10L
1,685 SR
Queue Stats
91W - 87L
1,736 MMR
Solo
Vulcan
Vulcan
Diamond IV
Enivicivokke
Vulcan
Diamond IV
Level 159
God Stats
4W - 7L
1,457 SR
Queue Stats
233W - 220L
2,031 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Gastòn
Aphrodite
Platinum III
Level 159
God Stats
57W - 22L
1,861 SR
Queue Stats
164W - 126L
2,069 MMR
Party 1
Medusa
Medusa
Diamond V
reazone
Medusa
Diamond V
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
170W - 151L
2,095 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,655 SR
1,955 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,613 SR
1,953 MMR
Yu Huang
Yu Huang
Gold II
Crycix
Yu Huang
Gold II
Level 148
God Stats
1W - 3L
1,501 SR
Queue Stats
296W - 287L
1,646 MMR
Solo
Cupid
Cupid
Masters
Eden22997
Cupid
Masters
Level 71
God Stats
143W - 107L
1,601 SR
Queue Stats
243W - 219L
2,125 MMR
Solo
Amaterasu
Amaterasu
Platinum I
JGunCOmedY
Amaterasu
Platinum I
Level 156
God Stats
2W - 2L
1,662 SR
Queue Stats
174W - 165L
1,970 MMR
Solo
Poseidon
Poseidon
Platinum IV
LondonMule
Poseidon
Platinum IV
Level 62
God Stats
12W - 11L
1,694 SR
Queue Stats
63W - 60L
1,881 MMR
Solo
Bellona
Bellona
Diamond III
Romëo
Bellona
Diamond III
Level 160
God Stats
10W - 11L
1,609 SR
Queue Stats
538W - 517L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bonníé
Fenrir
20
6 / 2 / 10
15,018
626
13,093
23,990
13,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
EmpiricalEv
Achilles
20
13 / 2 / 7
14,957
623
30,876
37,819
53,122
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
20
4 / 0 / 8
13,843
577
19,696
12,677
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Gastòn
Aphrodite
19
1 / 1 / 14
13,746
573
11,040
23,398
23,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
reazone
Medusa
20
9 / 2 / 3
15,527
647
28,171
24,142
12,061
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CabrakanRavanaGuan YuLancelot

VS

Bans
Ne ZhaMercuryGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crycix
Yu Huang
17
2 / 6 / 2
10,886
454
15,947
18,340
9,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Eden22997
Cupid
17
0 / 7 / 1
10,479
437
15,428
24,911
11,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
JGunCOmedY
Amaterasu
16
1 / 5 / 3
10,793
450
9,050
35,031
43,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
LondonMule
Poseidon
16
0 / 8 / 2
9,976
416
10,068
23,919
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Romëo
Bellona
17
3 / 7 / 0
11,357
473
12,694
27,889
26,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
33
Kills
6
7
Deaths
33
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bonníé
Fenrir
6
2
10
5.5
L
Yu Huang
Crycix
Yu Huang
2
6
2
0.5
L
Cupid
Eden22997
Cupid
0
7
1
0.07
W
Achilles
EmpiricalEv
Achilles
13
2
7
8.25
W
Vulcan
4
0
8
8
W
Aphrodite
Gastòn
Aphrodite
1
1
14
8
L
Amaterasu
JGunCOmedY
Amaterasu
1
5
3
0.5
L
Poseidon
LondonMule
Poseidon
0
8
2
0.13
L
Bellona
Romëo
Bellona
3
7
0
0.43
W
Medusa
reazone
Medusa
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,876
Damage
63,187
122,026
Taken
130,090
109,139
Mitigated
99,445
58,672
Healing
36,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bonníé
Fenrir
13,093
4,342
0
8,186
23,990
13,569
3,773
5,944
18,046
0
136,402
L
Yu Huang
Crycix
Yu Huang
15,947
1,130
0
1,358
18,340
9,392
0
9,061
9,055
102,744
0
L
Cupid
Eden22997
Cupid
15,428
8,565
289
7,006
24,911
11,128
0
3,692
21,161
0
96,651
W
Achilles
EmpiricalEv
Achilles
30,876
8,369
0
13,993
37,819
53,122
589
5,774
32,045
0
86,905
W
Vulcan
19,696
5,538
0
2,404
12,677
6,530
2,712
6,414
6,263
144,413
0
W
Aphrodite
Gastòn
Aphrodite
11,040
2,656
13,345
13,268
23,398
23,857
1,357
6,902
16,496
52,386
4,366
L
Amaterasu
JGunCOmedY
Amaterasu
9,050
2,866
2,712
7,899
35,031
43,258
0
10,123
24,571
3,643
60,954
L
Poseidon
LondonMule
Poseidon
10,068
1,420
0
8,618
23,919
8,990
0
3,769
19,810
88,331
0
L
Bellona
Romëo
Bellona
12,694
4,316
0
8,294
27,889
26,677
486
3,754
22,502
0
81,261
W
Medusa
reazone
Medusa
28,171
12,839
0
7,476
24,142
12,061
11,529
5,350
18,792
0
178,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,091
Gold Earned
53,491
777
Minions Killed
668
0
Camps Cleared
0
2,500,763
Distance Traveled
2,256,209
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,018
626
171
7
0
522,644
8
L
Yu Huang
10,886
454
164
7
0
450,057
4
L
Cupid
10,479
437
142
6
0
414,300
3
W
Achilles
14,957
623
122
5
0
521,522
4
W
Vulcan
13,843
577
188
8
0
532,537
9
W
Aphrodite
13,746
573
75
3
0
476,926
10
L
Amaterasu
10,793
450
103
4
0
495,974
2
L
Poseidon
9,976
416
120
5
0
469,990
5
L
Bellona
11,357
473
139
6
0
425,888
7
W
Medusa
15,527
647
221
9
0
447,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role