Player Matchup

Zhong Kui
Zhong Kui
Jackangorth
Zhong Kui
Level 83
God Stats
3W - 1L
1,992 SR
Queue Stats
46W - 54L
1,479 Elo+
Solo
Guan Yu
Guan Yu
MercenaryStyle
Guan Yu
Level 109
God Stats
7W - 10L
1,613 SR
Queue Stats
424W - 440L
1,450 Elo+
Solo
Athena
Athena
blkkat
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,574 Elo+
Solo
Set
Set
onallah
Set
Level 77
God Stats
38W - 37L
1,471 SR
Queue Stats
202W - 209L
1,485 Elo+
Solo
Danzaburou
Danzaburou
rechabomination
Danzaburou
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 41L
1,521 Elo+
Solo
Team Averages
Level 81
1,615 SR
1,502 Elo+

VS

Team Averages
Level 114
1,606 SR
1,491 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
APAMAPAM
Zeus
Level 151
God Stats
2W - 1L
1,794 SR
Queue Stats
208W - 206L
1,490 Elo+
Solo
Mulan
Mulan
Bourru
Mulan
Level 102
God Stats
11W - 5L
1,699 SR
Queue Stats
391W - 396L
1,449 Elo+
Party 1
Susano
Susano
SimBit
Susano
Level 129
God Stats
13W - 23L
1,448 SR
Queue Stats
484W - 492L
1,449 Elo+
Party 1
Serqet
Serqet
Spy234Ch29
Serqet
Level 122
God Stats
1W - 1L
1,589 SR
Queue Stats
27W - 17L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jackangorth
Zhong Kui
12
1 / 2 / 1
8,560
408
3,812
6,682
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 0
9,950
474
6,317
23,577
23,367
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
blkkat
Athena
14
1 / 3 / 3
9,317
444
5,751
22,562
24,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
17
3 / 4 / 0
10,300
490
6,660
21,021
11,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
rechabomination
Danzaburou
15
2 / 8 / 0
9,260
441
9,374
17,843
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
9 / 2 / 6
12,481
594
14,524
14,888
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
18
8 / 2 / 3
11,710
558
16,543
10,911
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
Bourru
Mulan
18
2 / 1 / 5
11,894
566
14,235
16,525
15,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
SimBit
Susano
16
1 / 2 / 14
9,801
467
10,298
14,251
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Serqet
Spy234Ch29
Serqet
17
0 / 1 / 10
10,560
503
8,854
16,351
10,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
8
Kills
20
21
Deaths
8
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
2
6
6
W
Zeus
8
2
3
4.75
W
Mulan
Bourru
Mulan
2
1
5
4.5
L
Zhong Kui
Jackangorth
Zhong Kui
1
2
1
0.75
L
1
4
0
0.25
W
Susano
SimBit
Susano
1
2
14
4
W
Serqet
Spy234Ch29
Serqet
0
1
10
5
L
Athena
blkkat
Athena
1
3
3
0.83
L
Set
3
4
0
0.75
L
Danzaburou
rechabomination
Danzaburou
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
64,454
91,685
Taken
72,926
70,932
Mitigated
50,715
25,337
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,524
8,633
857
6,874
14,888
6,606
7,244
2,210
12,678
0
109,284
W
Zeus
16,543
3,461
0
1,794
10,911
4,283
1,997
2,997
7,914
95,041
0
W
Mulan
Bourru
Mulan
14,235
2,653
0
9,937
16,525
15,644
1,295
338
16,187
671
96,954
L
Zhong Kui
Jackangorth
Zhong Kui
3,812
751
0
3,375
6,682
4,185
178
1,641
4,672
49,029
0
L
6,317
800
0
5,470
23,577
23,367
0
1,383
20,475
0
82,770
W
Susano
SimBit
Susano
10,298
2,005
585
3,000
14,251
13,843
872
2,748
11,503
745
40,700
W
Serqet
Spy234Ch29
Serqet
8,854
2,502
0
5,661
16,351
10,339
634
1,834
14,517
66
81,635
L
Athena
blkkat
Athena
5,751
1,146
2,570
2,516
22,562
24,772
0
6,478
15,292
27,572
0
L
Set
6,660
2,969
0
8,557
21,021
11,228
0
6,910
13,617
0
93,138
L
Danzaburou
rechabomination
Danzaburou
9,374
2,261
0
2,849
17,843
7,380
0
1,223
15,875
0
71,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
56,446
576
Minions Killed
646
0
Camps Cleared
0
1,751,891
Distance Traveled
2,164,874
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,481
594
168
8
0
377,456
4
W
Zeus
11,710
558
147
7
0
406,078
2
W
Mulan
11,894
566
181
9
0
451,001
6
L
Zhong Kui
8,560
408
96
5
0
233,725
3
L
Guan Yu
9,950
474
151
7
0
377,271
8
W
Susano
9,801
467
44
2
0
426,703
9
W
Serqet
10,560
503
106
5
0
503,636
4
L
Athena
9,317
444
39
2
0
375,685
6
L
Set
10,300
490
159
8
0
409,750
1
L
Danzaburou
9,260
441
131
6
0
355,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role