Player Matchup

Merlin
Merlin
Dave6001
Merlin
Level 21
God Stats
13W - 0L
2,081 SR
Queue Stats
58W - 3L
2,153 Elo+
Party 2
Mulan
Mulan
Gunner300WM
Mulan
Level 127
God Stats
219W - 64L
1,917 SR
Queue Stats
335W - 109L
1,906 Elo+
Party 2
Chiron
Chiron
NotADummy
Chiron
Level 149
God Stats
20W - 1L
2,091 SR
Queue Stats
409W - 94L
1,938 Elo+
Party 2
Team Averages
Level 99
2,030 SR
1,999 Elo+

VS

Team Averages
Level 66
1,755 SR
1,655 Elo+
Anubis
Anubis
BoopSnoozler
Anubis
Level 129
God Stats
6W - 3L
1,707 SR
Queue Stats
110W - 54L
1,725 Elo+
Party 1
Artemis
Artemis
Fortnitechungus
Artemis
Level 45
God Stats
1W - 1L
1,870 SR
Queue Stats
113W - 53L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
MikeyOfDeath
Cthulhu
Level 23
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 17L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dave6001
Merlin
14
2 / 4 / 12
8,993
749
10,543
8,008
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 3 / 10
9,383
782
12,322
15,817
16,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
NotADummy
Chiron
15
8 / 4 / 6
10,573
881
18,599
12,623
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 5 / 4
8,542
712
9,195
15,219
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 6
7,721
643
11,083
12,880
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MikeyOfDeath
Cthulhu
13
6 / 5 / 5
9,601
800
7,659
17,548
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
11
11
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
4
1.2
W
Merlin
Dave6001
Merlin
2
4
12
2
L
1
5
6
0.8
W
5
3
10
3.33
L
Cthulhu
MikeyOfDeath
Cthulhu
6
5
5
1.7
W
Chiron
NotADummy
Chiron
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
27,937
36,448
Taken
45,647
24,534
Mitigated
35,375
11,096
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,195
1,487
0
5,148
15,219
8,324
356
2,774
12,445
28,616
0
W
Merlin
Dave6001
Merlin
10,543
768
0
1,176
8,008
3,190
54
2,839
5,169
31,186
0
L
11,083
4,026
0
524
12,880
5,316
0
1,841
11,039
0
28,279
W
12,322
1,968
0
3,849
15,817
16,299
107
6,912
8,905
0
24,231
L
Cthulhu
MikeyOfDeath
Cthulhu
7,659
1,119
106
1,880
17,548
21,735
0
6,050
11,498
15,605
0
W
Chiron
NotADummy
Chiron
18,599
10,793
887
5,184
12,623
5,045
2,881
7,247
5,368
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
25,864
135
Minions Killed
119
7
Camps Cleared
3
631,017
Distance Traveled
585,778
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,542
712
52
4
3
184,424
3
W
Merlin
8,993
749
40
3
1
206,241
1
L
Artemis
7,721
643
43
4
0
208,884
2
W
Mulan
9,383
782
23
2
1
226,344
4
L
Cthulhu
9,601
800
24
2
0
192,470
2
W
Chiron
10,573
881
72
6
5
198,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role