Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Da-Tshad972
Charybdis
Level 107
God Stats
1W - 2L
1,235 SR
Queue Stats
38W - 39L
1,382 Elo+
Solo
Ganesha
Ganesha
UucCauac
Ganesha
Level 128
God Stats
6W - 3L
1,623 SR
Queue Stats
553W - 587L
1,327 Elo+
Solo
Skadi
Skadi
faraway_coyote4
Skadi
Level 42
God Stats
2W - 3L
1,217 SR
Queue Stats
186W - 234L
1,335 Elo+
Solo
Yu Huang
Yu Huang
hauntedapple
Yu Huang
Level 37
God Stats
3W - 1L
1,710 SR
Queue Stats
195W - 196L
1,341 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,377 Elo+

VS

Team Averages
Level 83
1,574 SR
1,371 Elo+
Chaac
Chaac
NaGoH66
Chaac
Level 127
God Stats
3W - 2L
1,597 SR
Queue Stats
94W - 99L
1,346 Elo+
Solo
Agni
Agni
Oni 815
Agni
Level 116
God Stats
2W - 5L
1,404 SR
Queue Stats
182W - 174L
1,370 Elo+
Solo
Rama
Rama
TTVFallenAngel
Rama
Level 84
God Stats
3W - 1L
1,880 SR
Queue Stats
59W - 56L
1,372 Elo+
Solo
Ne Zha
Ne Zha
ii2C8039
Ne Zha
Level 68
God Stats
5W - 5L
1,490 SR
Queue Stats
410W - 466L
1,267 Elo+
Solo
Scylla
Scylla
xxKingAlbert-_-
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 4 / 9
9,542
954
12,953
7,792
2,696
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Da-Tshad972
Charybdis
12
3 / 4 / 9
8,180
818
6,504
7,470
2,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
UucCauac
Ganesha
15
0 / 4 / 17
8,832
883
6,506
14,123
14,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 3 / 10
9,780
978
4,223
8,132
7,116
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
hauntedapple
Yu Huang
15
3 / 2 / 12
8,537
854
9,441
7,627
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NaGoH66
Chaac
14
3 / 3 / 7
9,036
904
7,406
14,384
8,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Oni 815
Agni
13
1 / 5 / 4
7,590
759
3,567
8,304
3,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 9
8,941
894
7,135
7,809
3,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
ii2C8039
Ne Zha
18
9 / 2 / 4
10,463
1,046
14,469
10,142
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 5
6,650
665
2,013
8,419
3,178

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
21
Kills
16
17
Deaths
21
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
9
3.13
W
Charybdis
Da-Tshad972
Charybdis
3
4
9
1.88
L
Chaac
NaGoH66
Chaac
3
3
7
2.17
L
Agni
Oni 815
Agni
1
5
4
0.6
L
3
4
9
1.88
W
Ganesha
UucCauac
Ganesha
0
4
17
2.13
W
7
3
10
4
W
Yu Huang
hauntedapple
Yu Huang
3
2
12
4.5
L
Ne Zha
ii2C8039
Ne Zha
9
2
4
5.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
34,590
45,144
Taken
49,058
30,132
Mitigated
24,227
15,311
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,953
1,187
423
892
7,792
2,696
663
465
7,327
25,728
0
W
Charybdis
Da-Tshad972
Charybdis
6,504
3,009
612
442
7,470
2,926
3,229
964
6,506
0
8,922
L
Chaac
NaGoH66
Chaac
7,406
1,332
1,276
3,840
14,384
8,935
254
6,960
7,424
0
15,990
L
Agni
Oni 815
Agni
3,567
99
0
1,260
8,304
3,439
299
5,269
3,035
11,967
0
L
7,135
3,187
91
165
7,809
3,474
461
5,624
2,185
0
16,322
W
Ganesha
UucCauac
Ganesha
6,506
910
2,223
4,822
14,123
14,074
136
2,469
11,654
17,269
0
W
4,223
897
2,010
994
8,132
7,116
537
985
7,147
0
12,890
W
Yu Huang
hauntedapple
Yu Huang
9,441
1,080
673
2,220
7,627
3,320
1,301
697
6,930
16,986
0
L
Ne Zha
ii2C8039
Ne Zha
14,469
4,384
930
4,745
10,142
5,201
446
6,153
3,989
0
28,398
L
2,013
669
86
0
8,419
3,178
0
4,894
3,525
2,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
42,680
97
Minions Killed
86
0
Camps Cleared
0
852,916
Distance Traveled
890,352
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,542
954
46
5
0
170,621
0
W
Charybdis
8,180
818
13
1
0
107,995
0
L
Chaac
9,036
904
17
2
0
186,779
0
L
Agni
7,590
759
24
2
0
155,284
0
L
Rama
8,941
894
29
3
0
170,565
0
W
Ganesha
8,832
883
0
0
0
198,282
1
W
Skadi
9,780
978
20
2
0
186,010
2
W
Yu Huang
8,537
854
18
2
0
190,008
0
L
Ne Zha
10,463
1,046
15
2
0
204,809
1
L
Scylla
6,650
665
1
0
0
172,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role