Player Matchup

Baron Samedi
Baron Samedi
CSMPorkchop
Baron Samedi
Level 120
God Stats
48W - 42L
1,489 SR
Queue Stats
285W - 268L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
saintpauladin
Gilgamesh
Level 147
God Stats
19W - 6L
1,674 SR
Queue Stats
279W - 270L
1,420 Elo+
Party 1
Cupid
Cupid
shifterboi41
Cupid
Level 143
God Stats
1W - 0L
1,293 SR
Queue Stats
12W - 9L
1,454 Elo+
Solo
Team Averages
Level 137
1,486 SR
1,438 Elo+

VS

Team Averages
Level 123
1,392 SR
1,478 Elo+
Merlin
Merlin
HarrisonDuke
Merlin
Level 102
God Stats
2W - 4L
1,357 SR
Queue Stats
34W - 28L
1,523 Elo+
Party 2
Chernobog
Chernobog
Murrks
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,461 Elo+
Party 2
Shiva
Shiva
o 1nDone o
Shiva
Level 159
God Stats
3W - 1L
1,320 SR
Queue Stats
94W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CSMPorkchop
Baron Samedi
17
4 / 1 / 11
12,019
707
10,297
16,464
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
saintpauladin
Gilgamesh
16
5 / 4 / 8
11,765
692
18,288
26,243
18,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 2 / 9
13,078
769
18,948
15,352
6,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 2 / 2
11,522
678
16,588
14,037
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Murrks
Chernobog
15
2 / 7 / 5
10,885
640
12,700
19,001
8,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
13
0 / 7 / 7
10,638
626
13,979
23,978
27,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
7
7
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CSMPorkchop
Baron Samedi
4
1
11
9.5
L
Merlin
5
2
2
3
L
Chernobog
Murrks
Chernobog
2
7
5
0.64
L
Shiva
0
7
7
0.5
W
Gilgamesh
saintpauladin
Gilgamesh
5
4
8
2.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
43,267
58,059
Taken
57,016
34,775
Mitigated
42,571
26,536
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CSMPorkchop
Baron Samedi
10,297
1,021
4,381
6,198
16,464
9,145
562
5,303
11,161
36,470
0
L
Merlin
16,588
321
0
2,900
14,037
6,590
315
1,628
12,193
58,506
0
L
Chernobog
Murrks
Chernobog
12,700
5,950
0
2,686
19,001
8,509
352
2,600
15,820
0
48,480
L
Shiva
13,979
1,843
606
6,791
23,978
27,472
124
6,414
16,909
0
24,795
W
Gilgamesh
saintpauladin
Gilgamesh
18,288
5,659
582
8,222
26,243
18,964
693
6,986
18,732
0
39,660
W
18,948
11,819
1,783
5,370
15,352
6,666
1,445
4,801
10,551
0
76,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
33,045
188
Minions Killed
181
9
Camps Cleared
6
978,930
Distance Traveled
847,375
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,019
707
54
3
4
335,368
1
L
Merlin
11,522
678
67
4
2
291,020
5
L
Chernobog
10,885
640
86
5
4
276,441
2
L
Shiva
10,638
626
28
2
0
279,914
2
W
Gilgamesh
11,765
692
35
2
1
330,604
1
W
Cupid
13,078
769
99
6
4
312,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role