Player Matchup

Neith
Neith
KenseiDragon677
Neith
Level 85
God Stats
34W - 41L
1,347 SR
Queue Stats
460W - 499L
1,389 Elo+
Solo
Anhur
Anhur
Kinzza Badd
Anhur
Level 89
God Stats
20W - 28L
1,384 SR
Queue Stats
48W - 59L
1,366 Elo+
Solo
Ah Puch
Ah Puch
TuTsuniX
Ah Puch
Level 47
God Stats
6W - 8L
1,474 SR
Queue Stats
171W - 276L
1,330 Elo+
Solo
Ishtar
Ishtar
Unchained_Wrath
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,229 Elo+
Solo
Zeus
Zeus
W3T THUNDERDUMP
Zeus
Level 67
God Stats
0W - 1L
1,411 SR
Queue Stats
3W - 9L
1,141 Elo+
Solo
Team Averages
Level 64
1,423 SR
1,291 Elo+

VS

Team Averages
Level 116
1,615 SR
1,525 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Vythion
Neith
Level 47
God Stats
1W - 0L
2,076 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
9,487
1,186
6,368
4,281
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 9 / 1
7,811
976
3,457
17,103
5,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
TuTsuniX
Ah Puch
13
0 / 11 / 2
7,899
987
5,577
16,044
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 13 / 3
8,393
1,049
10,724
24,497
8,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 11 / 2
8,562
1,070
11,838
19,191
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
7 / 1 / 26
10,924
1,366
8,544
8,917
11,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
 
Merlin
17
4 / 0 / 31
10,487
1,311
17,617
5,471
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
 
Awilix
16
11 / 2 / 16
10,091
1,261
15,704
8,648
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
 
Kumbhakarna
16
6 / 1 / 21
9,850
1,231
6,084
9,554
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Vythion
Neith
18
15 / 0 / 22
11,516
1,440
27,111
11,550
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
159
4
Kills
43
44
Deaths
4
9
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
26
20
W
Merlin
 
Merlin
4
0
31
19.5
W
Awilix
 
Awilix
11
2
16
9.5
W
Kumbhakarna
 
Kumbhakarna
6
1
21
16.5
L
3
0
1
3.5
L
0
9
1
0.06
L
Ah Puch
TuTsuniX
Ah Puch
0
11
2
0.09
L
0
13
3
0.12
W
Neith
Vythion
Neith
15
0
22
26
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
75,060
81,116
Taken
44,140
26,603
Mitigated
28,993
1,647
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,544
658
1,854
1,914
8,917
11,580
0
3,531
5,386
285
15,705
W
Merlin
 
Merlin
17,617
682
0
310
5,471
2,452
0
2,137
3,334
42,024
0
W
Awilix
 
Awilix
15,704
5,851
0
121
8,648
4,606
0
2,530
6,118
0
22,725
W
Kumbhakarna
 
Kumbhakarna
6,084
657
562
580
9,554
4,938
0
4,588
4,966
16,176
0
L
6,368
1,223
0
262
4,281
1,799
0
2,583
1,698
0
10,247
L
3,457
1,760
119
344
17,103
5,432
0
3,895
13,208
0
13,866
L
Ah Puch
TuTsuniX
Ah Puch
5,577
494
0
176
16,044
5,267
0
5,087
10,957
16,798
0
L
10,724
7,366
0
746
24,497
8,945
0
6,640
17,857
0
27,471
W
Neith
Vythion
Neith
27,111
11,254
0
3,282
11,550
5,417
0
4,629
6,921
0
47,480
L
11,838
691
0
0
19,191
5,160
0
5,781
13,410
23,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
52,868
106
Minions Killed
174
4
Camps Cleared
7
650,267
Distance Traveled
846,507
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,924
1,366
21
3
0
154,507
0
W
Merlin
10,487
1,311
67
8
1
178,879
0
W
Awilix
10,091
1,261
11
1
3
155,745
0
W
Kumbhakarna
9,850
1,231
30
4
1
163,170
2
L
Neith
9,487
1,186
14
2
1
171,346
1
L
Anhur
7,811
976
20
3
0
98,342
0
L
Ah Puch
7,899
987
24
3
1
106,814
1
L
Ishtar
8,393
1,049
22
3
1
132,352
0
W
Neith
11,516
1,440
45
6
2
194,206
0
L
Zeus
8,562
1,070
26
3
1
141,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role