Player Matchup

Kukulkan
Kukulkan
Pavlov91
Kukulkan
Level 109
God Stats
41W - 42L
1,517 SR
Queue Stats
134W - 151L
1,483 Elo+
Solo
Lancelot
Lancelot
SoulChong
Lancelot
Level 38
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 6L
1,717 Elo+
Party 1
King Arthur
King Arthur
SoulDabber
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,717 Elo+
Party 1
Jormungandr
Jormungandr
Zoumchi
Jormungandr
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 1
Jing Wei
Jing Wei
genial-ghost0
Jing Wei
Level 115
God Stats
2W - 1L
1,467 SR
Queue Stats
207W - 178L
1,541 Elo+
Solo
Team Averages
Level 61
1,403 SR
1,635 Elo+

VS

Team Averages
Level 101
1,545 SR
1,542 Elo+
Fenrir
Fenrir
BillDripperly
Fenrir
Level 29
God Stats
9W - 7L
1,486 SR
Queue Stats
64W - 72L
1,443 Elo+
Party 2
King Arthur
King Arthur
Lord_Aldrin
King Arthur
Level 146
God Stats
16W - 10L
1,684 SR
Queue Stats
231W - 227L
1,448 Elo+
Party 2
Hachiman
Hachiman
Raminnoodle91
Hachiman
Level 157
God Stats
1W - 0L
1,567 SR
Queue Stats
22W - 24L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Swvl
Sylvanus
Level 43
God Stats
6W - 3L
1,746 SR
Queue Stats
111W - 52L
1,750 Elo+
Solo
Poseidon
Poseidon
WholeCarton860
Poseidon
Level 128
God Stats
1W - 1L
1,244 SR
Queue Stats
114W - 112L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pavlov91
Kukulkan
16
2 / 0 / 4
8,652
787
13,062
4,066
2,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SoulChong
Lancelot
13
1 / 5 / 3
7,272
661
6,200
11,559
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SoulDabber
King Arthur
12
0 / 10 / 4
6,820
620
4,976
17,373
11,604
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Zoumchi
Jormungandr
14
3 / 6 / 3
7,909
719
9,220
19,210
19,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
genial-ghost0
Jing Wei
15
1 / 2 / 2
7,908
719
5,295
11,045
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
8,366
761
5,653
10,855
9,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Lord_Aldrin
King Arthur
15
3 / 3 / 10
8,766
797
10,892
14,531
13,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Raminnoodle91
Hachiman
16
3 / 0 / 14
8,733
794
11,952
6,308
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Swvl
Sylvanus
15
4 / 0 / 12
8,333
758
9,701
11,815
11,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
16
8 / 2 / 8
9,061
824
14,204
8,638
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
7
Kills
23
23
Deaths
7
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
King Arthur
Lord_Aldrin
King Arthur
3
3
10
2.67
L
Kukulkan
Pavlov91
Kukulkan
2
0
4
4
W
Hachiman
Raminnoodle91
Hachiman
3
0
14
10
L
Lancelot
SoulChong
Lancelot
1
5
3
0.5
L
King Arthur
SoulDabber
King Arthur
0
10
4
0.2
W
Sylvanus
Swvl
Sylvanus
4
0
12
10
W
Poseidon
8
2
8
6
L
Jormungandr
Zoumchi
Jormungandr
3
6
3
0.75
L
Jing Wei
genial-ghost0
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
52,402
63,253
Taken
52,147
44,511
Mitigated
41,493
5,206
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,653
1,391
16
2,309
10,855
9,797
250
3,831
7,024
0
13,456
W
King Arthur
Lord_Aldrin
King Arthur
10,892
1,800
0
1,183
14,531
13,378
518
6,512
8,019
0
31,467
L
Kukulkan
Pavlov91
Kukulkan
13,062
523
0
695
4,066
2,360
60
2,527
1,539
50,330
0
W
Hachiman
Raminnoodle91
Hachiman
11,952
7,010
0
2,105
6,308
3,302
1,584
2,131
4,177
0
38,712
L
Lancelot
SoulChong
Lancelot
6,200
1,736
0
1,398
11,559
5,797
234
3,490
8,069
0
22,698
L
King Arthur
SoulDabber
King Arthur
4,976
1,039
213
622
17,373
11,604
80
7,302
10,071
0
11,458
W
Sylvanus
Swvl
Sylvanus
9,701
3,807
3,159
4,260
11,815
11,039
120
6,340
5,475
17,618
3,122
W
Poseidon
14,204
2,357
0
1,664
8,638
3,977
587
3,468
5,170
39,454
0
L
Jormungandr
Zoumchi
Jormungandr
9,220
2,508
0
358
19,210
19,669
36
7,270
11,940
18,592
0
L
Jing Wei
genial-ghost0
Jing Wei
5,295
3,773
0
1,920
11,045
5,081
0
2,283
8,762
0
29,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
43,259
233
Minions Killed
208
0
Camps Cleared
0
1,046,062
Distance Traveled
1,122,438
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,366
761
22
2
0
239,765
1
W
King Arthur
8,766
797
49
4
0
226,202
1
L
Kukulkan
8,652
787
101
9
0
225,909
6
W
Hachiman
8,733
794
68
6
0
224,388
2
L
Lancelot
7,272
661
29
3
0
216,550
1
L
King Arthur
6,820
620
13
1
0
199,953
0
W
Sylvanus
8,333
758
23
2
0
205,355
2
W
Poseidon
9,061
824
46
4
0
226,728
1
L
Jormungandr
7,909
719
24
2
0
197,402
1
L
Jing Wei
7,908
719
66
6
0
206,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role