Player Matchup

Cerberus
Cerberus
Cavedog90
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 2
Camazotz
Camazotz
Goldenbear2937
Camazotz
Level 20
God Stats
1W - 1L
1,284 SR
Queue Stats
17W - 22L
1,429 Elo+
Solo
Raijin
Raijin
Sagitario2535
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,567 Elo+
Solo
Danzaburou
Danzaburou
ovaltiny
Danzaburou
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 107L
1,492 Elo+
Party 2
Sol
Sol
prmarm
Sol
Level 99
God Stats
1W - 2L
1,348 SR
Queue Stats
43W - 53L
1,468 Elo+
Party 2
Team Averages
Level 53
1,426 SR
1,506 Elo+

VS

Team Averages
Level 43
1,486 SR
1,537 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
GoatsOnAcid666
Thoth
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,391 Elo+
Party 1
Ares
Ares
KptnKrunch713_OG
Ares
Level 115
God Stats
0W - 2L
1,429 SR
Queue Stats
174W - 140L
1,627 Elo+
Party 3
Athena
Athena
StatusCrow
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,879 Elo+
Solo
Jing Wei
Jing Wei
The Gator Pope
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cavedog90
Cerberus
14
2 / 6 / 15
9,786
753
8,201
20,256
22,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
20
10 / 3 / 12
11,467
882
12,271
24,984
14,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 16
10,616
817
14,414
10,577
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ovaltiny
Danzaburou
19
7 / 1 / 17
11,606
893
19,744
11,293
6,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sol
prmarm
Sol
19
7 / 3 / 20
11,269
867
17,878
14,877
6,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 3 / 6
10,515
809
26,345
10,654
7,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 8 / 13
9,082
699
11,325
13,238
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 9
9,477
729
7,321
18,085
26,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
StatusCrow
Athena
15
0 / 7 / 14
9,047
696
7,283
22,124
27,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
15
3 / 7 / 9
8,999
692
13,269
14,444
8,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
30
Kills
15
16
Deaths
30
80
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
3
6
4
W
Cerberus
Cavedog90
Cerberus
2
6
15
1.58
L
1
8
13
0.94
W
Camazotz
10
3
12
5.33
L
2
5
9
1.3
W
4
3
16
4
L
Athena
StatusCrow
Athena
0
7
14
1
L
Jing Wei
3
7
9
1.07
W
Danzaburou
ovaltiny
Danzaburou
7
1
17
15.5
W
Sol
prmarm
Sol
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,508
Damage
65,543
81,987
Taken
78,545
55,838
Mitigated
78,055
40,257
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
26,345
12,901
1,503
2,430
10,654
7,199
0
6,427
4,227
0
48,139
W
Cerberus
Cavedog90
Cerberus
8,201
828
64
3,539
20,256
22,775
247
5,864
14,392
15,366
0
L
11,325
1,288
1,358
975
13,238
7,985
0
7,951
5,287
23,802
0
W
Camazotz
12,271
3,286
2,213
14,226
24,984
14,203
1,096
6,698
18,286
0
29,554
L
7,321
597
0
961
18,085
26,752
0
9,562
8,523
10,786
0
W
14,414
956
3,217
2,668
10,577
5,433
845
2,665
7,912
40,502
0
L
Athena
StatusCrow
Athena
7,283
2,233
607
2,743
22,124
27,813
0
8,497
13,627
13,542
0
L
Jing Wei
13,269
10,215
0
1,163
14,444
8,306
0
8,056
6,388
0
24,092
W
Danzaburou
ovaltiny
Danzaburou
19,744
7,171
1,215
4,909
11,293
6,574
3,042
5,532
5,761
0
31,844
W
Sol
prmarm
Sol
17,878
7,120
1,166
7,040
14,877
6,853
2,738
5,170
9,707
33,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
47,120
167
Minions Killed
133
0
Camps Cleared
0
1,229,816
Distance Traveled
1,073,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,515
809
57
4
0
238,925
1
W
Cerberus
9,786
753
24
2
0
232,992
1
L
Thoth
9,082
699
28
2
0
177,870
0
W
Camazotz
11,467
882
21
2
0
270,134
0
L
Ares
9,477
729
5
0
0
230,760
1
W
Raijin
10,616
817
62
5
0
239,423
3
L
Athena
9,047
696
14
1
0
213,663
3
L
Jing Wei
8,999
692
29
2
0
212,563
0
W
Danzaburou
11,606
893
26
2
0
239,604
2
W
Sol
11,269
867
34
3
0
247,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role