Player Matchup

Bacchus
Bacchus
Bronze V
ChuckTerrorist
Bacchus
Bronze V
Level 145
God Stats
7W - 8L
1,509 SR
Queue Stats
21W - 30L
1,454 MMR
Party 2
Sobek
Sobek
Bronze III
DonnyC
Sobek
Bronze III
Level 35
God Stats
4W - 3L
1,748 SR
Queue Stats
15W - 21L
1,292 MMR
Party 2
Anhur
Anhur
Gold V
NannyFrunker
Anhur
Gold V
Level 134
God Stats
1W - 2L
1,221 SR
Queue Stats
63W - 83L
1,616 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,493 SR
1,454 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,615 SR
1,519 MMR
Hades
Hades
Gold I
Ainura
Hades
Gold I
Level 105
God Stats
0W - 1L
1,616 SR
Queue Stats
19W - 26L
1,843 MMR
Solo
Guan Yu
Guan Yu
Gold III
FINNDH3
Guan Yu
Gold III
Level 118
God Stats
7W - 5L
1,535 SR
Queue Stats
80W - 92L
1,420 MMR
Party 1
Charybdis
Charybdis
Gold V
Mastrj
Charybdis
Gold V
Level 120
God Stats
1W - 2L
1,694 SR
Queue Stats
91W - 109L
1,292 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,827
736
6,014
12,385
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
DonnyC
Sobek
13
1 / 1 / 11
9,076
756
5,930
16,031
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 0 / 2
9,878
823
17,210
7,591
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesAresGilgameshAh Muzen CabKhepri

VS

Bans
ThothHou YiEsetCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ainura
Hades
12
1 / 3 / 1
7,399
617
9,763
11,440
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FINNDH3
Guan Yu
11
1 / 4 / 1
7,007
584
5,753
12,658
9,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Mastrj
Charybdis
11
0 / 5 / 2
6,907
576
11,860
11,949
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Ainura
Hades
1
3
1
0.5
W
1
1
9
5.5
W
Sobek
DonnyC
Sobek
1
1
11
6.5
L
Guan Yu
FINNDH3
Guan Yu
1
4
1
0.38
L
Charybdis
Mastrj
Charybdis
0
5
2
0.2
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
27,376
36,007
Taken
36,047
33,193
Mitigated
21,129
11,876
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ainura
Hades
9,763
1,900
579
3,033
11,440
5,487
268
3,077
8,363
35,302
0
W
6,014
704
0
1,994
12,385
14,106
258
3,318
9,067
15,921
0
W
Sobek
DonnyC
Sobek
5,930
1,005
740
7,083
16,031
15,805
330
4,386
11,645
15,137
0
L
Guan Yu
FINNDH3
Guan Yu
5,753
1,155
2,479
3,522
12,658
9,851
36
3,618
9,040
0
14,614
L
Charybdis
Mastrj
Charybdis
11,860
5,074
0
930
11,949
5,791
162
5,747
6,202
0
27,030
W
17,210
10,846
0
2,059
7,591
3,282
2,407
2,337
5,254
0
53,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
21,313
112
Minions Killed
106
6
Camps Cleared
4
652,993
Distance Traveled
604,748
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,399
617
53
4
1
203,956
3
W
Bacchus
8,827
736
18
2
1
226,128
4
W
Sobek
9,076
756
19
2
0
220,107
1
L
Guan Yu
7,007
584
20
2
2
215,409
3
L
Charybdis
6,907
576
33
3
1
185,383
1
W
Anhur
9,878
823
75
6
5
206,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role