Player Matchup

Atlas
Atlas
Foolishnessss
Atlas
Level 129
God Stats
4W - 5L
1,199 SR
Queue Stats
186W - 228L
1,242 Elo+
Solo
Izanami
Izanami
Shwant1189
Izanami
Level 60
God Stats
15W - 16L
1,418 SR
Queue Stats
224W - 253L
1,310 Elo+
Solo
Bastet
Bastet
T0XICs BLG
Bastet
Level 129
God Stats
6W - 8L
1,375 SR
Queue Stats
153W - 172L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Who400
Sun Wukong
Level 68
God Stats
3W - 2L
1,522 SR
Queue Stats
20W - 16L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
xxSantiago06
Zhong Kui
Level 103
God Stats
2W - 1L
1,291 SR
Queue Stats
186W - 203L
1,309 Elo+
Solo
Team Averages
Level 98
1,361 SR
1,324 Elo+

VS

Team Averages
Level 100
1,399 SR
1,366 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Bigbadhippo
Cabrakan
Level 60
God Stats
2W - 8L
1,223 SR
Queue Stats
20W - 39L
1,235 Elo+
Solo
Athena
Athena
Jabali117
Athena
Level 99
God Stats
0W - 2L
1,270 SR
Queue Stats
155W - 181L
1,254 Elo+
Solo
Achilles
Achilles
MarcUsSf-
Achilles
Level 121
God Stats
7W - 8L
1,500 SR
Queue Stats
40W - 48L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
12,505
500
13,400
23,245
28,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Shwant1189
Izanami
19
8 / 4 / 12
12,245
490
21,335
19,674
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
T0XICs BLG
Bastet
17
5 / 2 / 13
11,533
461
9,841
17,618
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Who400
Sun Wukong
19
2 / 6 / 14
12,493
500
19,433
31,586
31,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
xxSantiago06
Zhong Kui
20
12 / 1 / 11
14,017
561
28,433
28,893
24,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 9 / 1
10,904
436
15,396
18,304
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
 
Scylla
16
1 / 5 / 2
10,291
412
21,556
16,854
7,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Bigbadhippo
Cabrakan
15
2 / 5 / 2
10,481
419
9,412
26,762
32,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Jabali117
Athena
16
2 / 8 / 1
9,990
400
10,364
29,147
15,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MarcUsSf-
Achilles
16
5 / 8 / 2
11,343
454
17,255
31,707
34,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
34
Kills
14
14
Deaths
35
66
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
9
1
0.5
L
Scylla
 
Scylla
1
5
2
0.4
L
Cabrakan
Bigbadhippo
Cabrakan
2
5
2
0.6
W
7
1
16
15
L
Athena
Jabali117
Athena
2
8
1
0.31
L
Achilles
MarcUsSf-
Achilles
5
8
2
0.75
W
Izanami
Shwant1189
Izanami
8
4
12
3.5
W
Bastet
T0XICs BLG
Bastet
5
2
13
5.75
W
Sun Wukong
Who400
Sun Wukong
2
6
14
1.5
W
Zhong Kui
xxSantiago06
Zhong Kui
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,442
Damage
73,983
121,016
Taken
122,774
104,617
Mitigated
97,864
46,696
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,396
6,840
0
2,657
18,304
8,175
3,855
8,078
10,226
0
78,922
L
Scylla
 
Scylla
21,556
981
0
4,852
16,854
7,928
284
11,573
5,281
86,178
0
L
Cabrakan
Bigbadhippo
Cabrakan
9,412
985
0
5,441
26,762
32,040
27
6,534
20,228
51,065
0
W
13,400
5,188
1,443
4,822
23,245
28,580
622
7,214
15,891
36,499
0
L
Athena
Jabali117
Athena
10,364
2,601
0
7,049
29,147
15,674
65
10,801
18,346
66,829
0
L
Achilles
MarcUsSf-
Achilles
17,255
4,848
0
5,054
31,707
34,047
528
4,847
26,860
133
71,828
W
Izanami
Shwant1189
Izanami
21,335
16,265
168
2,562
19,674
9,331
2,299
6,855
12,783
0
120,504
W
Bastet
T0XICs BLG
Bastet
9,841
3,341
1,385
7,512
17,618
10,234
2,062
3,976
13,512
0
79,036
W
Sun Wukong
Who400
Sun Wukong
19,433
3,060
0
11,335
31,586
31,556
1,228
6,902
24,514
0
99,396
W
Zhong Kui
xxSantiago06
Zhong Kui
28,433
2,892
0
17,469
28,893
24,916
2,979
15,084
12,851
139,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,793
Gold Earned
53,009
666
Minions Killed
504
0
Camps Cleared
0
2,379,984
Distance Traveled
1,952,040
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,904
436
114
5
0
319,942
0
L
Scylla
10,291
412
123
5
0
406,963
9
L
Cabrakan
10,481
419
81
3
0
420,415
0
W
Atlas
12,505
500
44
2
0
485,264
4
L
Athena
9,990
400
91
4
0
421,119
3
L
Achilles
11,343
454
95
4
0
383,601
2
W
Izanami
12,245
490
156
6
0
418,439
0
W
Bastet
11,533
461
117
5
0
524,425
4
W
Sun Wukong
12,493
500
161
6
0
480,284
0
W
Zhong Kui
14,017
561
188
8
0
471,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role