Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond III
Cuurry
Charybdis
Diamond III
Level 129
God Stats
1W - 4L
1,532 SR
Queue Stats
22W - 27L
2,235 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
HBCentral
Cabrakan
Diamond V
Level 160
God Stats
41W - 30L
1,633 SR
Queue Stats
689W - 686L
2,091 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Zutlez
Ao Kuang
Diamond IV
Level 154
God Stats
20W - 17L
1,547 SR
Queue Stats
551W - 556L
2,114 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
intornottoint
Yu Huang
Diamond IV
Level 69
God Stats
0W - 1L
1,804 SR
Queue Stats
110W - 105L
2,099 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,603 SR
2,008 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,677 SR
1,892 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Diamond IV
MascTop
Mercury
Diamond IV
Level 62
God Stats
2W - 0L
1,889 SR
Queue Stats
35W - 24L
2,152 MMR
Solo
Nike
Nike
Diamond IV
SpartanStoner
Nike
Diamond IV
Level 160
God Stats
4W - 4L
1,768 SR
Queue Stats
391W - 380L
2,155 MMR
Solo
Ganesha
Ganesha
Diamond III
redchoo
Ganesha
Diamond III
Level 147
God Stats
18W - 6L
1,728 SR
Queue Stats
608W - 591L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 4 / 4
7,937
467
4,516
14,883
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Cuurry
Charybdis
15
4 / 5 / 1
9,283
546
11,760
14,359
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
HBCentral
Cabrakan
15
3 / 6 / 1
9,064
533
10,324
18,157
13,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Zutlez
Ao Kuang
14
0 / 3 / 2
7,760
456
4,567
16,058
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
intornottoint
Yu Huang
15
2 / 6 / 0
8,878
522
6,177
11,533
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
Da JiUllrGebGuan Yu

VS

Bans
AresKhepriLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 6
10,575
622
9,265
11,689
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
16
2 / 2 / 7
10,326
607
8,490
8,584
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MascTop
Mercury
20
17 / 0 / 2
12,759
751
18,095
13,562
6,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 4 / 6
10,277
605
11,031
15,577
13,810
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
redchoo
Ganesha
15
1 / 2 / 7
8,866
522
3,924
15,263
11,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
24
24
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
4
1
W
Neith
 
Neith
3
4
6
1.5
W
Agni
 
Agni
2
2
7
2.75
L
Charybdis
Cuurry
Charybdis
4
5
1
0.9
L
Cabrakan
HBCentral
Cabrakan
3
6
1
0.58
W
Mercury
MascTop
Mercury
17
0
2
18
W
1
4
6
1
L
Ao Kuang
Zutlez
Ao Kuang
0
3
2
0.33
L
Yu Huang
intornottoint
Yu Huang
2
6
0
0.33
W
Ganesha
redchoo
Ganesha
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
50,805
74,990
Taken
64,675
44,995
Mitigated
40,896
18,425
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,516
1,481
558
3,731
14,883
13,755
0
4,097
10,786
100
16,934
W
Neith
 
Neith
9,265
3,920
0
2,546
11,689
5,443
0
0
11,689
0
80,841
W
Agni
 
Agni
8,490
553
0
979
8,584
3,481
414
5,074
3,510
74,996
0
L
Charybdis
Cuurry
Charybdis
11,760
5,672
0
4,262
14,359
5,832
128
3,223
10,923
0
80,946
L
Cabrakan
HBCentral
Cabrakan
10,324
2,078
0
3,952
18,157
13,348
0
561
17,596
70,494
0
W
Mercury
MascTop
Mercury
18,095
12,803
0
587
13,562
6,373
2,860
5,495
8,067
47
121,445
W
11,031
1,768
0
3,784
15,577
13,810
350
8,984
6,593
242
73,164
L
Ao Kuang
Zutlez
Ao Kuang
4,567
1,006
0
5,237
16,058
6,852
0
453
15,605
75,980
0
L
Yu Huang
intornottoint
Yu Huang
6,177
581
0
685
11,533
5,208
0
3,843
7,690
77,763
0
W
Ganesha
redchoo
Ganesha
3,924
688
504
4,425
15,263
11,789
0
2,145
13,118
35,000
7,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
52,803
567
Minions Killed
610
0
Camps Cleared
0
1,549,665
Distance Traveled
1,798,518
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,937
467
27
2
0
344,281
3
W
Neith
10,575
622
147
9
0
301,184
3
W
Agni
10,326
607
158
9
0
370,839
5
L
Charybdis
9,283
546
135
8
0
279,362
4
L
Cabrakan
9,064
533
150
9
0
272,425
4
W
Mercury
12,759
751
163
10
0
472,755
3
W
Nike
10,277
605
129
8
0
312,694
3
L
Ao Kuang
7,760
456
113
7
0
369,575
2
L
Yu Huang
8,878
522
142
8
0
284,022
7
W
Ganesha
8,866
522
13
1
0
341,046
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role