Player Matchup

Kukulkan
Kukulkan
LDSK
Kukulkan
Level 38
God Stats
2W - 2L
1,663 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 2
Thanatos
Thanatos
Minilet
Thanatos
Level 134
God Stats
1W - 0L
1,462 SR
Queue Stats
2W - 6L
1,353 Elo+
Party 2
Fenrir
Fenrir
Sibo2020
Fenrir
Level 18
God Stats
2W - 2L
1,765 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 2
Team Averages
Level 63
1,630 SR
1,353 Elo+

VS

Team Averages
Level 38
1,573 SR
1,316 Elo+
Hercules
Hercules
Noel2Nasty
Hercules
Level 40
God Stats
0W - 1L
1,718 SR
Queue Stats
32W - 53L
1,365 Elo+
Solo
Freya
Freya
liljack83
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 70L
1,221 Elo+
Party 1
He Bo
He Bo
pandaf67
He Bo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LDSK
Kukulkan
18
5 / 2 / 11
12,734
796
18,286
9,040
4,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Minilet
Thanatos
17
12 / 6 / 9
13,368
836
19,436
17,008
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Sibo2020
Fenrir
16
5 / 6 / 10
12,754
797
7,375
15,926
20,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Noel2Nasty
Hercules
17
4 / 3 / 8
11,755
735
8,942
19,142
19,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
liljack83
Freya
15
5 / 9 / 6
11,452
716
11,117
16,933
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
pandaf67
He Bo
15
5 / 10 / 5
11,487
718
12,791
18,362
10,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
22
Kills
14
14
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LDSK
Kukulkan
5
2
11
5.25
W
Thanatos
Minilet
Thanatos
12
6
9
2.75
L
Hercules
Noel2Nasty
Hercules
4
3
8
2.67
W
Fenrir
Sibo2020
Fenrir
5
6
10
1.67
L
Freya
liljack83
Freya
5
9
6
0.89
L
He Bo
pandaf67
He Bo
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
32,850
41,974
Taken
54,437
36,179
Mitigated
36,247
14,355
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LDSK
Kukulkan
18,286
2,968
0
1,226
9,040
4,920
822
5,685
3,355
62,022
0
W
Thanatos
Minilet
Thanatos
19,436
5,825
0
11,344
17,008
10,569
632
10,702
6,306
0
43,601
L
Hercules
Noel2Nasty
Hercules
8,942
3,595
555
5,707
19,142
19,311
483
5,487
13,655
0
27,778
W
Fenrir
Sibo2020
Fenrir
7,375
1,463
0
1,785
15,926
20,690
60
8,100
7,826
0
9,197
L
Freya
liljack83
Freya
11,117
3,516
0
1,990
16,933
6,756
0
6,640
10,293
42,591
0
L
He Bo
pandaf67
He Bo
12,791
2,982
0
2,137
18,362
10,180
494
7,157
11,205
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
34,694
154
Minions Killed
126
4
Camps Cleared
9
879,228
Distance Traveled
726,054
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,734
796
105
7
0
269,672
1
W
Thanatos
13,368
836
42
3
4
299,325
3
L
Hercules
11,755
735
36
2
1
284,389
2
W
Fenrir
12,754
797
7
0
0
310,231
0
L
Freya
11,452
716
40
3
1
230,851
1
L
He Bo
11,487
718
50
3
7
210,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role