Player Matchup

Set
Set
Ex07icKz
Set
Level 156
God Stats
1W - 2L
1,630 SR
Queue Stats
107W - 79L
1,535 Elo+
Solo
Osiris
Osiris
TheBrewCrew94
Osiris
Level 54
God Stats
1W - 8L
1,176 SR
Queue Stats
85W - 83L
1,455 Elo+
Solo
Nox
Nox
lsnovaes
Nox
Level 145
God Stats
7W - 6L
1,643 SR
Queue Stats
229W - 218L
1,430 Elo+
Solo
Ishtar
Ishtar
rudeboi7414
Ishtar
Level 122
God Stats
69W - 79L
1,443 SR
Queue Stats
142W - 155L
1,397 Elo+
Solo
Yu Huang
Yu Huang
wormierleat27
Yu Huang
Level 89
God Stats
1W - 1L
1,510 SR
Queue Stats
17W - 15L
1,547 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,473 Elo+

VS

Team Averages
Level 151
1,412 SR
1,514 Elo+
Sobek
Sobek
ExterminatorCold
Sobek
Level 157
God Stats
3W - 2L
1,454 SR
Queue Stats
286W - 308L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Mac35421
Cernunnos
Level 157
God Stats
2W - 0L
1,458 SR
Queue Stats
11W - 5L
1,589 Elo+
Solo
Nu Wa
Nu Wa
Sublime69
Nu Wa
Level 122
God Stats
1W - 0L
1,289 SR
Queue Stats
39W - 36L
1,517 Elo+
Solo
Bastet
Bastet
VeteranCard6934
Bastet
Level 160
God Stats
5W - 4L
1,462 SR
Queue Stats
101W - 93L
1,486 Elo+
Solo
Yu Huang
Yu Huang
oneheartway
Yu Huang
Level 159
God Stats
6W - 13L
1,394 SR
Queue Stats
496W - 508L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 4
11,970
1,197
17,798
25,593
10,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 3 / 5
10,433
1,043
9,012
18,661
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 6
10,283
1,028
7,740
7,178
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
2 / 4 / 5
10,305
1,031
6,112
14,748
5,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
wormierleat27
Yu Huang
15
0 / 2 / 7
9,610
961
13,644
11,151
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

200

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
11,455
1,146
6,133
10,545
15,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Mac35421
Cernunnos
17
5 / 3 / 12
11,492
1,149
20,010
14,720
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Sublime69
Nu Wa
17
5 / 1 / 13
11,205
1,121
18,603
10,574
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 9
11,156
1,116
16,659
12,364
4,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
oneheartway
Yu Huang
16
1 / 3 / 6
10,217
1,022
8,932
8,418
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
11
Kills
20
20
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
W
3
1
15
10.5
W
Cernunnos
Mac35421
Cernunnos
5
3
12
3.67
W
Nu Wa
Sublime69
Nu Wa
5
1
13
11.5
L
3
3
5
1.83
W
6
3
9
3.5
L
0
1
6
3
W
Yu Huang
oneheartway
Yu Huang
1
3
6
1.33
L
Ishtar
2
4
5
1.13
L
Yu Huang
wormierleat27
Yu Huang
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
70,337
77,331
Taken
56,621
32,325
Mitigated
35,639
9,678
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,798
7,796
0
6,474
25,593
10,910
0
12,505
13,088
0
51,753
W
6,133
261
436
1,782
10,545
15,522
0
3,431
7,008
20,005
0
W
Cernunnos
Mac35421
Cernunnos
20,010
8,957
0
1,517
14,720
7,491
0
5,070
9,556
0
37,622
W
Nu Wa
Sublime69
Nu Wa
18,603
5,923
0
0
10,574
3,933
0
3,713
6,747
36,504
0
L
9,012
3,036
0
1,421
18,661
9,474
0
7,095
11,566
0
19,822
W
16,659
3,353
0
2,014
12,364
4,979
0
5,938
6,250
0
20,723
L
7,740
0
0
359
7,178
2,911
0
3,189
3,989
28,772
0
W
Yu Huang
oneheartway
Yu Huang
8,932
758
0
0
8,418
3,714
0
2,692
5,676
31,277
0
L
Ishtar
6,112
3,470
0
0
14,748
5,096
0
7,321
7,427
0
33,151
L
Yu Huang
wormierleat27
Yu Huang
13,644
654
165
1,259
11,151
3,934
0
3,558
7,593
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
55,525
254
Minions Killed
186
10
Camps Cleared
8
988,009
Distance Traveled
955,313
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,970
1,197
98
10
2
183,630
0
W
Sobek
11,455
1,146
29
3
1
220,062
3
W
Cernunnos
11,492
1,149
38
4
3
170,325
0
W
Nu Wa
11,205
1,121
45
5
0
186,728
0
L
Osiris
10,433
1,043
17
2
2
212,564
0
W
Bastet
11,156
1,116
13
1
0
202,770
0
L
Nox
10,283
1,028
53
5
5
204,615
2
W
Yu Huang
10,217
1,022
61
6
4
175,428
0
L
Ishtar
10,305
1,031
53
5
1
189,624
3
L
Yu Huang
9,610
961
33
3
0
197,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role