Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Banansnegl
Chernobog
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
56W - 53L
1,557 Elo+
Party 1
Nox
Nox
ClássifiedDivine
Nox
Level 60
God Stats
2W - 2L
1,812 SR
Queue Stats
282W - 290L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Llamaulv
Nu Wa
Level 77
God Stats
4W - 4L
1,471 SR
Queue Stats
53W - 49L
1,545 Elo+
Party 1
Cerberus
Cerberus
Viliko
Cerberus
Level 109
God Stats
0W - 1L
1,281 SR
Queue Stats
71W - 91L
1,454 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,508 Elo+

VS

Team Averages
Level 107
1,538 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CooperTroopXD
Hun Batz
Level 86
God Stats
3W - 4L
1,618 SR
Queue Stats
105W - 109L
1,542 Elo+
Solo
Ares
Ares
Klasixx
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,527 Elo+
Solo
Nox
Nox
Malvagius
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,408 Elo+
Party 2
Hel
Hel
eXLdEcLipSe
Hel
Level 82
God Stats
5W - 1L
1,572 SR
Queue Stats
91W - 86L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 3 / 3
10,154
564
5,770
20,711
11,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Banansnegl
Chernobog
17
0 / 4 / 5
10,271
571
19,839
24,658
12,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 3 / 4
10,073
560
14,259
16,076
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Llamaulv
Nu Wa
19
3 / 3 / 1
11,201
622
19,233
16,521
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Viliko
Cerberus
15
1 / 6 / 3
9,636
535
13,281
35,057
42,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 1 / 13
12,931
718
41,098
17,405
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
CooperTroopXD
Hun Batz
20
8 / 2 / 8
12,187
677
25,285
22,673
13,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Klasixx
Ares
18
4 / 1 / 13
11,635
646
12,102
19,804
18,685
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 1 / 15
11,191
622
9,422
11,225
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 2 / 16
11,089
616
15,308
18,869
16,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
6
Kills
19
19
Deaths
7
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
3
1.17
W
Ah Puch
 
Ah Puch
5
1
13
11.5
L
Chernobog
Banansnegl
Chernobog
0
4
5
0.63
L
0
3
4
0.67
W
Hun Batz
CooperTroopXD
Hun Batz
8
2
8
6
W
Ares
Klasixx
Ares
4
1
13
10.5
L
Nu Wa
Llamaulv
Nu Wa
3
3
1
1.17
W
2
1
15
9.5
L
Cerberus
Viliko
Cerberus
1
6
3
0.42
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,382
Damage
103,215
113,023
Taken
89,976
83,441
Mitigated
64,395
67,959
Healing
60,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,770
694
28,596
12,144
20,711
11,474
309
15,592
5,119
12,768
0
W
Ah Puch
 
Ah Puch
41,098
414
7,091
8,965
17,405
8,917
1,155
11,490
5,915
97,481
0
L
Chernobog
Banansnegl
Chernobog
19,839
8,364
4,652
4,541
24,658
12,751
1,550
17,837
6,821
0
35,429
L
14,259
552
2,414
2,434
16,076
8,312
1,326
12,302
3,774
35,948
0
W
Hun Batz
CooperTroopXD
Hun Batz
25,285
3,162
1,898
6,715
22,673
13,250
2,389
14,685
7,988
0
59,312
W
Ares
Klasixx
Ares
12,102
296
0
0
19,804
18,685
542
9,075
10,729
22,561
0
L
Nu Wa
Llamaulv
Nu Wa
19,233
5,378
130
1,223
16,521
8,351
830
13,246
3,275
41,217
0
W
9,422
1,208
2,653
601
11,225
6,737
2,102
7,539
3,686
28,109
0
L
Cerberus
Viliko
Cerberus
13,281
526
2,277
9,548
35,057
42,553
0
18,953
16,104
29,059
0
W
15,308
1,008
22,114
10,502
18,869
16,806
986
9,754
9,115
27,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
59,033
250
Minions Killed
236
0
Camps Cleared
0
1,666,293
Distance Traveled
1,718,643
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,154
564
21
1
0
356,113
1
W
Ah Puch
12,931
718
104
6
0
369,182
3
L
Chernobog
10,271
571
48
3
0
306,652
1
L
Nox
10,073
560
86
5
0
332,919
0
W
Hun Batz
12,187
677
60
3
0
343,363
4
W
Ares
11,635
646
8
0
0
365,303
0
L
Nu Wa
11,201
622
42
2
0
334,594
0
W
Nox
11,191
622
36
2
0
306,719
0
L
Cerberus
9,636
535
53
3
0
336,015
3
W
Hel
11,089
616
28
2
0
334,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role