Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
McD33N
King Arthur
Level 160
God Stats
17W - 12L
1,746 SR
Queue Stats
1,293W - 794L
1,580 Elo+
Party 1
Ishtar
Ishtar
Wutura
Ishtar
Level 140
God Stats
8W - 7L
1,460 SR
Queue Stats
320W - 208L
1,564 Elo+
Party 1
Team Averages
Level 152
1,569 SR
1,548 Elo+

VS

Team Averages
Level 32
1,447 SR
1,327 Elo+
Da Ji
Da Ji
Baolach
Da Ji
Level 87
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Dalphaniel
Kukulkan
Level 3
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 2
Chiron
Chiron
Ńębīřøş
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 7
9,920
902
14,075
9,485
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
McD33N
King Arthur
14
5 / 1 / 8
8,853
805
8,323
12,137
10,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Wutura
Ishtar
13
2 / 4 / 10
8,495
772
7,532
8,284
3,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baolach
Da Ji
12
3 / 6 / 2
7,802
709
11,335
15,849
7,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Dalphaniel
Kukulkan
12
2 / 5 / 2
7,927
721
3,669
8,345
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 3
7,674
698
4,982
11,261
5,087
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
7
11.5
L
Da Ji
Baolach
Da Ji
3
6
2
0.67
L
Kukulkan
Dalphaniel
Kukulkan
2
5
2
0.6
W
King Arthur
McD33N
King Arthur
5
1
8
9
W
Ishtar
Wutura
Ishtar
2
4
10
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
19,986
29,906
Taken
35,455
18,178
Mitigated
16,330
6,884
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,075
4,122
0
4,961
9,485
4,588
1,258
745
8,740
40,791
4,326
L
Da Ji
Baolach
Da Ji
11,335
2,735
0
460
15,849
7,444
0
5,054
10,795
0
15,609
L
Kukulkan
Dalphaniel
Kukulkan
3,669
999
0
0
8,345
3,799
25
3,002
5,343
24,092
0
W
King Arthur
McD33N
King Arthur
8,323
891
0
777
12,137
10,219
204
3,017
9,120
0
28,012
W
Ishtar
Wutura
Ishtar
7,532
4,235
362
784
8,284
3,371
921
1,058
7,226
0
29,679
L
4,982
1,964
1,010
879
11,261
5,087
0
5,194
6,067
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
23,403
142
Minions Killed
83
9
Camps Cleared
1
629,522
Distance Traveled
571,125
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,920
902
54
5
5
219,955
0
L
Da Ji
7,802
709
7
1
0
193,882
2
L
Kukulkan
7,927
721
57
5
1
180,087
4
W
King Arthur
8,853
805
29
3
3
217,618
4
W
Ishtar
8,495
772
59
5
1
191,949
3
L
Chiron
7,674
698
19
2
0
197,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role