Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BigioWolf
Nu Wa
Level 60
God Stats
1W - 3L
1,307 SR
Queue Stats
66W - 66L
1,356 Elo+
Party 1
Horus
Horus
Kazeria
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,285 Elo+
Solo
Medusa
Medusa
SiaRemPy
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Solo
Nox
Nox
sheepard
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,512 Elo+
Solo
Team Averages
Level 69
1,461 SR
1,430 Elo+

VS

Team Averages
Level 122
1,540 SR
1,440 Elo+
Lancelot
Lancelot
Al-Bloushi92
Lancelot
Level 157
God Stats
11W - 9L
1,625 SR
Queue Stats
1,592W - 1,525L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
BoltAct
Sun Wukong
Level 68
God Stats
5W - 1L
1,724 SR
Queue Stats
140W - 106L
1,477 Elo+
Party 2
Yu Huang
Yu Huang
HaniKW
Yu Huang
Level 126
God Stats
3W - 4L
1,326 SR
Queue Stats
478W - 439L
1,456 Elo+
Party 2
Ra
Ra
MustaphaQ8
Ra
Level 109
God Stats
14W - 8L
1,728 SR
Queue Stats
718W - 662L
1,448 Elo+
Party 2
Nike
Nike
Razdarazor
Nike
Level 148
God Stats
8W - 8L
1,299 SR
Queue Stats
466W - 510L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 5
7,881
716
10,779
8,107
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
BigioWolf
Nu Wa
15
1 / 3 / 8
7,828
712
12,181
8,510
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Kazeria
Horus
15
2 / 3 / 8
8,451
768
3,888
14,003
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
SiaRemPy
Medusa
12
2 / 6 / 6
7,522
684
12,065
12,685
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 4
7,829
712
6,421
10,761
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Al-Bloushi92
Lancelot
14
5 / 5 / 7
8,630
785
6,686
13,037
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BoltAct
Sun Wukong
16
2 / 1 / 17
8,799
800
9,584
10,597
8,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
HaniKW
Yu Huang
17
7 / 2 / 10
9,687
881
15,675
12,009
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 9
9,139
831
10,016
9,863
4,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 14
9,692
881
8,458
19,162
14,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
11
Kills
20
20
Deaths
11
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
5
1.83
W
Lancelot
Al-Bloushi92
Lancelot
5
5
7
1.7
L
Nu Wa
BigioWolf
Nu Wa
1
3
8
1.67
W
Sun Wukong
BoltAct
Sun Wukong
2
1
17
10.5
W
Yu Huang
HaniKW
Yu Huang
7
2
10
6
L
Horus
Kazeria
Horus
2
3
8
2
W
3
1
9
7.5
W
3
2
14
5
L
Medusa
SiaRemPy
Medusa
2
6
6
0.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
50,419
54,066
Taken
64,668
32,792
Mitigated
41,641
19,650
Healing
32,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,779
337
1,433
935
8,107
3,569
0
3,309
4,798
28,055
0
W
Lancelot
Al-Bloushi92
Lancelot
6,686
163
703
1,500
13,037
7,001
0
6,064
6,973
0
11,260
L
Nu Wa
BigioWolf
Nu Wa
12,181
2,248
584
1,398
8,510
3,971
0
3,062
5,448
27,346
0
W
Sun Wukong
BoltAct
Sun Wukong
9,584
672
768
1,389
10,597
8,574
250
2,744
7,853
0
17,787
W
Yu Huang
HaniKW
Yu Huang
15,675
526
1,820
2,077
12,009
6,353
647
5,043
6,966
33,362
0
L
Horus
Kazeria
Horus
3,888
2,305
3,051
5,711
14,003
14,357
0
6,049
7,954
0
6,592
W
10,016
697
7,797
3,434
9,863
4,958
895
6,897
2,966
28,769
0
W
8,458
441
4,672
7,918
19,162
14,755
38
8,633
10,529
0
23,910
L
Medusa
SiaRemPy
Medusa
12,065
4,611
1,823
1,619
12,685
5,785
0
7,568
5,117
0
18,481
L
6,421
987
2,035
1,061
10,761
5,110
0
5,703
5,058
13,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
45,947
100
Minions Killed
143
0
Camps Cleared
0
1,043,089
Distance Traveled
1,079,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,881
716
23
2
0
194,611
0
W
Lancelot
8,630
785
10
1
0
198,201
0
L
Nu Wa
7,828
712
26
2
0
215,008
0
W
Sun Wukong
8,799
800
23
2
0
229,946
1
W
Yu Huang
9,687
881
43
4
0
199,838
0
L
Horus
8,451
768
14
1
0
210,532
0
W
Ra
9,139
831
43
4
0
227,373
0
W
Nike
9,692
881
24
2
0
223,809
4
L
Medusa
7,522
684
16
1
0
225,154
4
L
Nox
7,829
712
21
2
0
197,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role