Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Marauder oP
Bastet
Level 40
God Stats
13W - 2L
1,810 SR
Queue Stats
165W - 38L
1,744 Elo+
Party 2
Medusa
Medusa
RagerDRAGON542
Medusa
Level 35
God Stats
1W - 0L
1,515 SR
Queue Stats
9W - 24L
1,230 Elo+
Solo
Cthulhu
Cthulhu
ZombieManI37
Cthulhu
Level 65
God Stats
21W - 17L
1,596 SR
Queue Stats
401W - 394L
1,481 Elo+
Party 2
Hades
Hades
unknownsound
Hades
Level 96
God Stats
76W - 46L
1,623 SR
Queue Stats
270W - 286L
1,422 Elo+
Party 2
Team Averages
Level 73
1,609 SR
1,475 Elo+

VS

Team Averages
Level 48
1,541 SR
1,391 Elo+
Ishtar
Ishtar
Cidegus
Ishtar
Level 46
God Stats
2W - 8L
1,201 SR
Queue Stats
100W - 162L
1,276 Elo+
Party 1
Yemoja
Yemoja
Coff33Beans1430
Yemoja
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
CuttinSchick
Da Ji
Level 48
God Stats
8W - 2L
1,981 SR
Queue Stats
205W - 211L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
SenshiOji
Zhong Kui
Level 119
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Sniff Ya Mik
Xing Tian
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 1 / 3
6,474
647
6,642
8,397
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
10
6 / 0 / 1
6,163
616
6,236
7,434
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 2 / 2
5,771
577
7,246
5,986
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ZombieManI37
Cthulhu
9
3 / 0 / 5
5,656
566
5,368
4,945
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 4
5,591
559
5,087
6,705
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cidegus
Ishtar
8
1 / 4 / 2
5,044
504
3,708
6,865
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 1
4,480
448
1,972
11,083
4,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 2 / 0
5,055
506
5,225
8,756
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SenshiOji
Zhong Kui
8
0 / 5 / 1
4,667
467
2,863
8,671
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Sniff Ya Mik
Xing Tian
7
0 / 5 / 0
4,387
439
1,535
6,882
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
3
3
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
3
7.5
L
Ishtar
Cidegus
Ishtar
1
4
2
0.5
L
0
5
1
0.1
L
2
2
0
1
W
Bastet
6
0
1
6.5
W
6
2
2
3.5
L
Zhong Kui
SenshiOji
Zhong Kui
0
5
1
0.1
L
Xing Tian
Sniff Ya Mik
Xing Tian
0
5
0
0
W
Cthulhu
ZombieManI37
Cthulhu
3
0
5
5.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
15,303
33,467
Taken
42,257
15,620
Mitigated
17,458
16,548
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,642
2,260
0
8,322
8,397
5,008
0
1,410
6,764
0
35,409
L
Ishtar
Cidegus
Ishtar
3,708
2,550
0
1,086
6,865
2,167
0
2,043
4,425
0
24,111
L
1,972
774
1,328
1,865
11,083
4,530
0
3,125
7,704
10,613
0
L
5,225
1,086
0
2,647
8,756
3,022
0
1,005
7,685
0
31,004
W
Bastet
6,236
2,447
0
1,817
7,434
2,624
0
514
6,880
0
40,557
W
7,246
4,254
300
1,679
5,986
1,968
1,599
537
5,449
0
27,529
L
Zhong Kui
SenshiOji
Zhong Kui
2,863
379
0
896
8,671
5,068
0
3,587
4,913
25,225
0
L
Xing Tian
Sniff Ya Mik
Xing Tian
1,535
658
0
30
6,882
2,671
0
0
6,392
12,616
0
W
Cthulhu
ZombieManI37
Cthulhu
5,368
861
95
761
4,945
2,771
0
1,253
3,692
18,725
0
W
5,087
566
185
3,389
6,705
3,249
88
2,393
4,312
38,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
23,633
279
Minions Killed
172
0
Camps Cleared
0
985,849
Distance Traveled
890,379
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,474
647
71
7
0
194,555
0
L
Ishtar
5,044
504
40
4
0
173,932
2
L
Yemoja
4,480
448
18
2
0
161,819
0
L
Da Ji
5,055
506
51
5
0
198,728
0
W
Bastet
6,163
616
73
7
0
223,041
3
W
Medusa
5,771
577
33
3
0
163,066
2
L
Zhong Kui
4,667
467
38
4
0
163,153
0
L
Xing Tian
4,387
439
25
3
0
192,747
1
W
Cthulhu
5,656
566
37
4
0
194,793
0
W
Hades
5,591
559
65
7
0
210,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role