Player Matchup

Tiamat
Tiamat
AkiraRadke
Tiamat
Level 40
God Stats
3W - 5L
1,369 SR
Queue Stats
54W - 50L
1,462 Elo+
Solo
Guan Yu
Guan Yu
DeuceM16
Guan Yu
Level 8
God Stats
2W - 5L
1,320 SR
Queue Stats
5W - 17L
1,232 Elo+
Party 3
Vamana
Vamana
FREDY_YYY
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,414 Elo+
Solo
Susano
Susano
I Just Feed2942
Susano
Level 49
God Stats
1W - 1L
1,587 SR
Queue Stats
8W - 5L
1,580 Elo+
Solo
Thanatos
Thanatos
Wings_Of_Beauty
Thanatos
Level 129
God Stats
3W - 4L
1,556 SR
Queue Stats
337W - 350L
1,385 Elo+
Party 3
Team Averages
Level 52
1,466 SR
1,415 Elo+

VS

Team Averages
Level 61
1,428 SR
1,415 Elo+
Guan Yu
Guan Yu
AlphaMemo
Guan Yu
Level 41
God Stats
8W - 3L
1,457 SR
Queue Stats
69W - 81L
1,393 Elo+
Party 2
Anubis
Anubis
NahumJesus13
Anubis
Level 10
God Stats
4W - 7L
1,293 SR
Queue Stats
16W - 25L
1,315 Elo+
Party 1
Neith
Neith
Prism_Aegis
Neith
Level 81
God Stats
6W - 0L
1,861 SR
Queue Stats
40W - 44L
1,514 Elo+
Solo
Achilles
Achilles
SirCharlesDisco
Achilles
Level 47
God Stats
4W - 7L
1,261 SR
Queue Stats
92W - 99L
1,387 Elo+
Party 2
Yu Huang
Yu Huang
llDaxSll
Yu Huang
Level 126
God Stats
1W - 2L
1,268 SR
Queue Stats
192W - 169L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraRadke
Tiamat
20
2 / 5 / 11
15,664
921
22,654
22,015
13,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DeuceM16
Guan Yu
20
1 / 8 / 10
15,069
886
7,239
33,903
50,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
FREDY_YYY
Vamana
20
4 / 1 / 13
16,245
956
18,028
21,451
20,581
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 3 / 7
17,801
1,047
35,368
29,401
12,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Thanatos
20
5 / 9 / 8
15,409
906
19,748
25,308
8,604
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlphaMemo
Guan Yu
20
6 / 5 / 14
16,350
962
14,952
30,617
40,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
0 / 8 / 13
14,966
880
10,844
19,305
9,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 15
17,892
1,052
27,145
15,507
6,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
10 / 7 / 11
17,607
1,036
30,483
34,230
15,600
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
llDaxSll
Yu Huang
20
4 / 1 / 18
16,457
968
41,234
7,789
2,722
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
22
Kills
26
26
Deaths
22
49
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkiraRadke
Tiamat
2
5
11
1.5
W
Guan Yu
AlphaMemo
Guan Yu
6
5
14
2.6
L
Guan Yu
DeuceM16
Guan Yu
1
8
10
0.75
L
Vamana
FREDY_YYY
Vamana
4
1
13
10.5
L
10
3
7
4.5
W
Anubis
0
8
13
0.81
W
6
1
15
13.5
W
Achilles
10
7
11
2.21
L
Thanatos
5
9
8
1
W
Yu Huang
llDaxSll
Yu Huang
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,037
Damage
124,658
132,078
Taken
107,448
105,564
Mitigated
74,951
26,428
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkiraRadke
Tiamat
22,654
521
760
5,417
22,015
13,077
0
6,657
15,358
62,473
0
W
Guan Yu
AlphaMemo
Guan Yu
14,952
2,137
4,046
9,187
30,617
40,448
0
7,399
23,218
0
34,517
L
Guan Yu
DeuceM16
Guan Yu
7,239
1,407
3,302
4,634
33,903
50,404
0
13,614
20,289
1,347
17,300
L
Vamana
FREDY_YYY
Vamana
18,028
6,811
0
4,007
21,451
20,581
0
9,898
11,553
0
49,602
L
35,368
7,062
0
344
29,401
12,898
0
11,236
18,165
0
71,728
W
Anubis
10,844
1,065
0
2,353
19,305
9,826
0
2,622
16,683
34,187
0
W
27,145
8,977
0
3,072
15,507
6,355
0
4,040
11,467
0
83,289
W
Achilles
30,483
13,861
0
5,101
34,230
15,600
0
8,196
26,034
0
59,439
L
Thanatos
19,748
1,517
0
7,964
25,308
8,604
0
10,673
14,635
0
29,367
W
Yu Huang
llDaxSll
Yu Huang
41,234
1,206
0
0
7,789
2,722
0
695
7,094
69,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,188
Gold Earned
83,272
301
Minions Killed
340
5
Camps Cleared
19
1,631,018
Distance Traveled
1,557,004
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,664
921
93
5
2
305,959
0
W
Guan Yu
16,350
962
40
2
0
309,708
2
L
Guan Yu
15,069
886
30
2
2
328,327
0
L
Vamana
16,245
956
61
4
1
340,428
0
L
Susano
17,801
1,047
91
5
0
327,554
0
W
Anubis
14,966
880
76
4
4
291,347
1
W
Neith
17,892
1,052
104
6
8
301,706
4
W
Achilles
17,607
1,036
62
4
7
324,733
0
L
Thanatos
15,409
906
26
2
0
328,750
0
W
Yu Huang
16,457
968
58
3
0
329,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role