Player Matchup

Scylla
Scylla
CharlySSJ
Scylla
Level 123
God Stats
7W - 4L
1,220 SR
Queue Stats
135W - 132L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
IKaizser
Cliodhna
Level 11
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 2L
1,427 Elo+
Party 2
Ratatoskr
Ratatoskr
Zptamdre
Ratatoskr
Level 25
God Stats
3W - 1L
1,779 SR
Queue Stats
115W - 102L
1,449 Elo+
Party 2
Skadi
Skadi
stvrfire
Skadi
Level 20
God Stats
38W - 23L
1,314 SR
Queue Stats
88W - 69L
1,273 Elo+
Party 2
Bacchus
Bacchus
vNumera1s XL
Bacchus
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
118W - 119L
1,321 Elo+
Party 2
Team Averages
Level 45
1,514 SR
1,396 Elo+

VS

Team Averages
Level 70
1,213 SR
1,236 Elo+
Nike
Nike
ChubThump
Nike
Level 29
God Stats
0W - 8L
982 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 3
Fenrir
Fenrir
Marcasaurous
Fenrir
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 3
Zeus
Zeus
RedPoisonFrog
Zeus
Level 48
God Stats
1W - 8L
1,139 SR
Queue Stats
1W - 11L
1,068 Elo+
Party 3
Apollo
Apollo
genio054fiero
Apollo
Level 143
God Stats
0W - 2L
1,125 SR
Queue Stats
61W - 55L
1,339 Elo+
Party 1
Odin
Odin
wideroso
Odin
Level 105
God Stats
2W - 2L
1,526 SR
Queue Stats
26W - 15L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CharlySSJ
Scylla
20
13 / 4 / 8
15,494
574
30,775
16,151
8,439
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
IKaizser
Cliodhna
20
7 / 3 / 9
14,642
542
16,404
22,457
12,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Zptamdre
Ratatoskr
20
10 / 2 / 18
14,701
544
21,403
38,750
37,744
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
stvrfire
Skadi
19
0 / 5 / 7
12,336
457
8,517
18,061
7,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
vNumera1s XL
Bacchus
19
7 / 2 / 8
13,863
513
8,491
19,863
37,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 6 / 2
9,925
368
5,986
18,269
9,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
17
6 / 11 / 4
12,213
452
13,116
26,561
16,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 5
9,751
361
11,027
17,975
5,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 8 / 4
12,006
445
15,516
27,296
11,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
18
4 / 6 / 6
12,847
476
15,707
27,481
36,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
37
Kills
16
16
Deaths
37
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
CharlySSJ
Scylla
13
4
8
4.25
L
Nike
1
6
2
0.33
W
Cliodhna
IKaizser
Cliodhna
7
3
9
3.83
L
Fenrir
6
11
4
0.73
L
0
6
5
0.42
W
Ratatoskr
Zptamdre
Ratatoskr
10
2
18
9.5
L
5
8
4
0.88
W
Skadi
stvrfire
Skadi
0
5
7
0.7
W
Bacchus
vNumera1s XL
Bacchus
7
2
8
5.5
L
Odin
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,590
Damage
61,352
115,282
Taken
117,582
103,358
Mitigated
79,743
30,697
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CharlySSJ
Scylla
30,775
2,862
0
3,911
16,151
8,439
2,434
2,269
13,882
134,400
0
L
Nike
5,986
1,098
0
2,132
18,269
9,989
138
4,728
12,942
0
60,036
W
Cliodhna
IKaizser
Cliodhna
16,404
1,001
0
1,116
22,457
12,152
3,811
1,944
20,513
0
153,389
L
Fenrir
13,116
2,876
0
5,647
26,561
16,227
0
7,438
18,547
0
72,935
L
11,027
1,895
0
5,151
17,975
5,572
232
6,698
10,964
65,646
0
W
Ratatoskr
Zptamdre
Ratatoskr
21,403
5,641
0
19,777
38,750
37,744
3,054
5,372
33,378
256
97,167
L
15,516
8,851
0
6,080
27,296
11,091
1,168
9,169
17,680
21
80,709
W
Skadi
stvrfire
Skadi
8,517
4,317
0
3,420
18,061
7,641
4,650
672
17,389
0
82,826
W
Bacchus
vNumera1s XL
Bacchus
8,491
1,310
0
2,473
19,863
37,382
1,040
1,646
18,217
52,894
0
L
Odin
15,707
1,827
0
2,690
27,481
36,864
16
10,543
16,328
143
63,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,036
Gold Earned
56,742
653
Minions Killed
493
0
Camps Cleared
0
2,440,893
Distance Traveled
2,201,628
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,494
574
144
5
0
474,625
4
L
Nike
9,925
368
99
4
0
404,485
5
W
Cliodhna
14,642
542
185
7
0
568,175
6
L
Fenrir
12,213
452
96
4
0
476,550
0
L
Zeus
9,751
361
102
4
0
357,973
2
W
Ratatoskr
14,701
544
130
5
0
500,903
6
L
Apollo
12,006
445
126
5
0
464,580
3
W
Skadi
12,336
457
117
4
0
422,894
2
W
Bacchus
13,863
513
77
3
0
474,296
5
L
Odin
12,847
476
70
3
0
498,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role