Player Matchup

Janus
Janus
Andes19
Janus
Level 45
God Stats
2W - 0L
1,675 SR
Queue Stats
26W - 12L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
Bivens33
Zhong Kui
Level 147
God Stats
2W - 0L
1,714 SR
Queue Stats
64W - 81L
1,495 Elo+
Solo
Athena
Athena
DarkonSA
Athena
Level 160
God Stats
1W - 2L
1,196 SR
Queue Stats
255W - 271L
1,414 Elo+
Solo
Charybdis
Charybdis
EhToZed
Charybdis
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 14L
1,570 Elo+
Party 1
Da Ji
Da Ji
Zameon
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,517 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,519 Elo+

VS

Team Averages
Level 135
1,644 SR
1,474 Elo+
Scylla
Scylla
ChaosCleopatra
Scylla
Level 159
God Stats
13W - 8L
1,700 SR
Queue Stats
569W - 585L
1,509 Elo+
Solo
Awilix
Awilix
KilledPigeon
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Xbalanque
Xbalanque
Murrell4201369
Xbalanque
Level 107
God Stats
2W - 2L
1,722 SR
Queue Stats
104W - 114L
1,449 Elo+
Solo
Hun Batz
Hun Batz
XxTaeexX0
Hun Batz
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 287L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
傻了吧爷爷会飞
Sun Wukong
Level 156
God Stats
5W - 3L
1,798 SR
Queue Stats
443W - 463L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andes19
Janus
20
9 / 1 / 15
13,161
877
21,748
10,603
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Bivens33
Zhong Kui
16
5 / 6 / 7
10,047
670
13,589
17,417
21,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
DarkonSA
Athena
16
2 / 5 / 14
10,345
690
6,192
22,080
29,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
EhToZed
Charybdis
20
9 / 4 / 17
12,983
866
32,726
19,269
10,799
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Zameon
Da Ji
15
4 / 7 / 7
9,712
647
5,522
13,506
7,230
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 17
11,021
735
14,400
10,324
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
19
11 / 6 / 11
12,151
810
12,954
17,040
9,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Murrell4201369
Xbalanque
18
4 / 8 / 6
10,048
670
13,059
16,760
8,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
XxTaeexX0
Hun Batz
18
3 / 6 / 15
10,401
693
12,514
18,107
9,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 6 / 13
9,753
650
12,418
22,478
25,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
29
Kills
23
23
Deaths
29
60
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
Andes19
Janus
9
1
15
16.5
W
Zhong Kui
Bivens33
Zhong Kui
5
6
7
1.42
L
4
3
17
4.17
W
Athena
DarkonSA
Athena
2
5
14
1.8
W
Charybdis
EhToZed
Charybdis
9
4
17
4.38
L
Awilix
11
6
11
2.75
L
Xbalanque
Murrell4201369
Xbalanque
4
8
6
0.88
L
Hun Batz
XxTaeexX0
Hun Batz
3
6
15
1.75
W
Da Ji
Zameon
Da Ji
4
7
7
1.07
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,777
Damage
65,345
82,875
Taken
84,709
74,069
Mitigated
57,506
26,781
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Andes19
Janus
21,748
1,321
1,463
3,592
10,603
5,697
540
1,539
9,064
41,576
0
W
Zhong Kui
Bivens33
Zhong Kui
13,589
11
3,038
5,524
17,417
21,058
152
4,689
12,728
24,354
0
L
14,400
1,629
2,464
1,375
10,324
4,951
201
5,087
5,237
33,591
0
W
Athena
DarkonSA
Athena
6,192
1,499
1,661
4,130
22,080
29,285
265
4,911
17,169
12,051
0
W
Charybdis
EhToZed
Charybdis
32,726
12,547
252
5,771
19,269
10,799
1,521
2,420
16,849
0
67,395
L
Awilix
12,954
4,572
1,879
2,548
17,040
9,191
0
7,922
9,118
0
21,336
L
Xbalanque
Murrell4201369
Xbalanque
13,059
3,780
1,044
1,565
16,760
8,723
0
10,699
6,061
0
31,536
L
Hun Batz
XxTaeexX0
Hun Batz
12,514
1,048
2,650
4,402
18,107
9,331
0
9,034
9,073
0
25,358
W
Da Ji
Zameon
Da Ji
5,522
1,161
748
602
13,506
7,230
0
841
12,665
0
8,402
L
12,418
1,210
1,441
5,112
22,478
25,310
0
8,787
13,691
0
22,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,248
Gold Earned
53,374
167
Minions Killed
155
0
Camps Cleared
0
1,276,309
Distance Traveled
1,242,247
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,161
877
49
3
0
300,345
0
W
Zhong Kui
10,047
670
30
2
0
235,543
0
L
Scylla
11,021
735
50
3
0
258,856
0
W
Athena
10,345
690
8
1
0
253,115
1
W
Charybdis
12,983
866
79
5
0
234,964
0
L
Awilix
12,151
810
23
2
0
265,154
2
L
Xbalanque
10,048
670
38
3
0
207,133
5
L
Hun Batz
10,401
693
29
2
0
251,855
4
W
Da Ji
9,712
647
1
0
0
252,342
0
L
Sun Wukong
9,753
650
15
1
0
259,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role