Player Matchup

Fenrir
Fenrir
FakeBmiles
Fenrir
Level 44
God Stats
4W - 9L
1,182 SR
Queue Stats
196W - 220L
1,444 Elo+
Party 3
Ra
Ra
I BadTeam I
Ra
Level 25
God Stats
4W - 3L
1,805 SR
Queue Stats
61W - 68L
1,409 Elo+
Party 3
Medusa
Medusa
OkJustSmile2
Medusa
Level 28
God Stats
2W - 4L
1,507 SR
Queue Stats
67W - 90L
1,373 Elo+
Party 3
Bakasura
Bakasura
PWWAY
Bakasura
Level 40
God Stats
10W - 7L
1,508 SR
Queue Stats
58W - 78L
1,367 Elo+
Party 3
Nike
Nike
YoungJ4Life
Nike
Level 106
God Stats
1W - 2L
1,593 SR
Queue Stats
269W - 292L
1,447 Elo+
Party 3
Team Averages
Level 49
1,519 SR
1,408 Elo+

VS

Team Averages
Level 71
1,520 SR
1,469 Elo+
Hachiman
Hachiman
AfroMan1393
Hachiman
Level 61
God Stats
9W - 12L
1,341 SR
Queue Stats
54W - 38L
1,536 Elo+
Party 1
Arachne
Arachne
Lootersz
Arachne
Level 24
God Stats
6W - 4L
1,636 SR
Queue Stats
34W - 30L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Vera_Noir
Aphrodite
Level 29
God Stats
21W - 15L
1,508 SR
Queue Stats
158W - 173L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
sir_dr_professor
Kuzenbo
Level 158
God Stats
12W - 7L
1,615 SR
Queue Stats
352W - 368L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
xObrienZ
Guan Yu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FakeBmiles
Fenrir
14
1 / 4 / 2
10,932
377
6,224
26,635
39,706
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 3 / 3
15,151
522
17,691
18,211
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
18
1 / 5 / 1
11,611
400
13,279
20,456
9,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
PWWAY
Bakasura
20
3 / 5 / 5
14,252
491
16,983
30,108
16,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 4 / 1
14,232
491
23,376
33,293
44,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfroMan1393
Hachiman
20
1 / 2 / 5
13,813
476
16,888
21,213
10,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Lootersz
Arachne
20
8 / 3 / 5
15,245
526
20,005
30,764
18,243
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Vera_Noir
Aphrodite
20
3 / 2 / 8
15,550
536
15,748
21,173
11,682
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 2 / 7
12,696
438
15,491
27,800
51,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
xObrienZ
Guan Yu
20
5 / 0 / 6
16,341
563
25,449
32,995
54,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
21
21
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AfroMan1393
Hachiman
1
2
5
1.75
L
Fenrir
FakeBmiles
Fenrir
1
4
2
0.5
L
3
3
3
1.5
W
Arachne
Lootersz
Arachne
8
3
5
3.5
L
Medusa
1
5
1
0.3
L
Bakasura
PWWAY
Bakasura
3
5
5
1.1
W
Aphrodite
Vera_Noir
Aphrodite
3
2
8
3.5
L
1
4
1
0.38
W
4
2
7
3.75
W
Guan Yu
xObrienZ
Guan Yu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,553
Damage
93,581
128,703
Taken
133,945
118,874
Mitigated
146,492
25,032
Healing
57,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AfroMan1393
Hachiman
16,888
9,769
0
12,017
21,213
10,661
1,507
2,364
18,739
0
122,696
L
Fenrir
FakeBmiles
Fenrir
6,224
1,003
0
4,886
26,635
39,706
209
4,764
21,102
0
45,258
L
17,691
1,216
1,316
5,236
18,211
9,326
588
8,747
9,203
149,303
0
W
Arachne
Lootersz
Arachne
20,005
12,343
0
10,773
30,764
18,243
2,059
3,175
26,628
0
178,343
L
Medusa
13,279
4,918
0
4,088
20,456
9,696
1,137
5,168
14,885
0
101,288
L
Bakasura
PWWAY
Bakasura
16,983
9,625
0
2,951
30,108
16,008
1,656
5,919
24,133
0
130,580
W
Aphrodite
Vera_Noir
Aphrodite
15,748
1,107
1,143
12,592
21,173
11,682
1,999
4,172
16,301
159,475
0
L
23,376
4,307
0
6,555
33,293
44,138
0
3,723
29,348
0
152,182
W
15,491
4,137
644
3,588
27,800
51,812
268
5,824
21,264
60,906
9,653
W
Guan Yu
xObrienZ
Guan Yu
25,449
3,504
3,224
13,793
32,995
54,094
377
2,819
29,508
0
143,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,178
Gold Earned
73,645
913
Minions Killed
916
0
Camps Cleared
0
2,789,701
Distance Traveled
2,818,676
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,813
476
184
6
0
517,882
2
L
Fenrir
10,932
377
75
3
0
492,027
2
L
Ra
15,151
522
238
8
0
596,775
4
W
Arachne
15,245
526
168
6
0
585,396
1
L
Medusa
11,611
400
166
6
0
562,876
3
L
Bakasura
14,252
491
207
7
0
650,491
0
W
Aphrodite
15,550
536
256
9
0
541,167
7
L
Nike
14,232
491
227
8
0
487,532
1
W
Kuzenbo
12,696
438
81
3
0
568,774
1
W
Guan Yu
16,341
563
227
8
0
605,457
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role