Player Matchup

Jormungandr
Jormungandr
SimplePav
Jormungandr
Level 105
God Stats
5W - 6L
1,580 SR
Queue Stats
102W - 55L
1,687 Elo+
Party 1
Hel
Hel
SimpleStean
Hel
Level 121
God Stats
12W - 2L
1,707 SR
Queue Stats
189W - 84L
1,721 Elo+
Party 1
Chiron
Chiron
TeaTreé
Chiron
Level 129
God Stats
5W - 2L
1,663 SR
Queue Stats
175W - 85L
1,664 Elo+
Party 1
Artemis
Artemis
Zekopack
Artemis
Level 26
God Stats
6W - 6L
1,473 SR
Queue Stats
60W - 27L
1,625 Elo+
Party 1
Yemoja
Yemoja
waynedemp
Yemoja
Level 138
God Stats
12W - 4L
1,658 SR
Queue Stats
186W - 96L
1,683 Elo+
Party 1
Team Averages
Level 104
1,616 SR
1,676 Elo+

VS

Team Averages
Level 78
1,552 SR
1,515 Elo+
Ao Kuang
Ao Kuang
FaZeLupe23
Ao Kuang
Level 140
God Stats
61W - 59L
1,604 SR
Queue Stats
485W - 482L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
TSankA
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,528 Elo+
Solo
Izanami
Izanami
WooFool
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Solo
Ishtar
Ishtar
onlyp1aysnuwa
Ishtar
Level 160
God Stats
1W - 3L
1,608 SR
Queue Stats
102W - 92L
1,559 Elo+
Solo
Neith
Neith
taebiss
Neith
Level 45
God Stats
167W - 175L
1,545 SR
Queue Stats
228W - 244L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SimplePav
Jormungandr
20
3 / 6 / 16
12,969
721
17,057
32,767
50,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 5 / 7
14,592
811
28,423
17,679
10,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TeaTreé
Chiron
20
9 / 4 / 12
13,843
769
40,645
28,560
15,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Zekopack
Artemis
20
4 / 4 / 14
13,306
739
19,053
20,118
10,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
waynedemp
Yemoja
19
2 / 1 / 13
12,381
688
6,015
15,717
20,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaZeLupe23
Ao Kuang
20
5 / 6 / 6
12,603
700
16,865
29,197
15,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TSankA
Jormungandr
20
5 / 6 / 8
12,424
690
18,484
35,905
58,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
WooFool
Izanami
20
3 / 5 / 5
12,452
692
20,843
26,709
12,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 7 / 10
12,000
667
21,037
23,750
12,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
taebiss
Neith
20
4 / 3 / 7
12,554
697
13,709
16,748
9,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
27
Kills
20
20
Deaths
27
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FaZeLupe23
Ao Kuang
5
6
6
1.33
W
Jormungandr
SimplePav
Jormungandr
3
6
16
1.83
W
9
5
7
2.5
L
Jormungandr
TSankA
Jormungandr
5
6
8
1.5
W
Chiron
TeaTreé
Chiron
9
4
12
3.75
L
Izanami
WooFool
Izanami
3
5
5
1.1
W
Artemis
Zekopack
Artemis
4
4
14
2.75
L
3
7
10
1.14
L
Neith
taebiss
Neith
4
3
7
2.5
W
Yemoja
waynedemp
Yemoja
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,193
Damage
90,938
114,841
Taken
132,309
108,673
Mitigated
107,954
56,825
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FaZeLupe23
Ao Kuang
16,865
4,102
0
8,220
29,197
15,287
3,604
7,316
21,837
45,299
0
W
Jormungandr
SimplePav
Jormungandr
17,057
3,005
670
2,172
32,767
50,136
677
3,974
28,793
47,433
0
W
28,423
3,548
15,088
7,825
17,679
10,783
1,263
8,611
9,068
77,626
0
L
Jormungandr
TSankA
Jormungandr
18,484
3,837
0
1,954
35,905
58,658
28
14,517
20,699
49,328
0
W
Chiron
TeaTreé
Chiron
40,645
17,910
2,197
4,280
28,560
15,931
5,448
8,355
20,152
33
75,875
L
Izanami
WooFool
Izanami
20,843
14,942
0
3,326
26,709
12,123
1,336
9,672
16,806
0
62,400
W
Artemis
Zekopack
Artemis
19,053
9,675
0
5,267
20,118
10,969
1,376
7,630
12,488
43
64,064
L
21,037
16,506
0
500
23,750
12,243
708
11,011
12,552
0
45,270
L
Neith
taebiss
Neith
13,709
4,265
0
4,371
16,748
9,643
861
7,932
8,585
0
51,179
W
Yemoja
waynedemp
Yemoja
6,015
1,169
14,475
4,851
15,717
20,854
582
6,726
8,991
14,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,091
Gold Earned
62,033
312
Minions Killed
315
0
Camps Cleared
0
1,799,381
Distance Traveled
1,657,511
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,603
700
54
3
0
326,330
0
W
Jormungandr
12,969
721
58
3
0
346,304
0
W
Hel
14,592
811
100
6
0
376,352
1
L
Jormungandr
12,424
690
56
3
0
332,523
0
W
Chiron
13,843
769
62
3
0
385,713
0
L
Izanami
12,452
692
84
5
0
348,466
0
W
Artemis
13,306
739
75
4
0
340,910
1
L
Ishtar
12,000
667
43
2
0
314,637
1
L
Neith
12,554
697
78
4
0
335,555
6
W
Yemoja
12,381
688
17
1
0
350,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role