Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dreiyko
Hera
Level 96
God Stats
3W - 2L
1,468 SR
Queue Stats
97W - 130L
1,381 Elo+
Solo
Zeus
Zeus
Ging_x_Freecs
Zeus
Level 138
God Stats
9W - 4L
1,441 SR
Queue Stats
346W - 397L
1,412 Elo+
Solo
Thor
Thor
magicgnome88
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,199 Elo+
Solo
Team Averages
Level 69
1,482 SR
1,398 Elo+

VS

Team Averages
Level 90
1,485 SR
1,398 Elo+
Nox
Nox
BidBumblebee43
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,229 Elo+
Party 1
Da Ji
Da Ji
RagoonTheGreat
Da Ji
Level 28
God Stats
2W - 3L
1,560 SR
Queue Stats
140W - 143L
1,459 Elo+
Party 1
Neith
Neith
Scrubs19
Neith
Level 69
God Stats
2W - 0L
1,618 SR
Queue Stats
12W - 12L
1,345 Elo+
Party 1
Lancelot
Lancelot
SinlessTwo
Lancelot
Level 159
God Stats
3W - 2L
1,324 SR
Queue Stats
356W - 362L
1,451 Elo+
Solo
Chang'e
Chang'e
WeakySnabbit
Chang'e
Level 127
God Stats
4W - 4L
1,422 SR
Queue Stats
216W - 189L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 4 / 10
9,657
690
15,571
10,762
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
 
Guan Yu
13
0 / 5 / 5
7,736
553
5,700
15,755
14,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Dreiyko
Hera
17
4 / 6 / 5
10,343
739
14,645
9,962
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 1 / 4
9,548
682
13,748
3,067
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 8 / 8
9,267
662
5,918
15,919
7,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
10,478
748
7,533
12,456
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 12
10,126
723
9,412
14,606
7,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Scrubs19
Neith
18
3 / 1 / 16
10,423
745
9,885
9,237
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
SinlessTwo
Lancelot
18
5 / 4 / 16
10,779
770
11,870
16,687
13,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
WeakySnabbit
Chang'e
19
4 / 1 / 17
10,617
758
9,253
15,437
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
13
Kills
24
24
Deaths
13
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
10
1.75
L
Guan Yu
 
Guan Yu
0
5
5
0.5
W
7
3
8
3.67
L
Hera
Dreiyko
Hera
4
6
5
1.08
L
4
1
4
6
W
5
4
12
2.75
W
Neith
Scrubs19
Neith
3
1
16
11
W
Lancelot
SinlessTwo
Lancelot
5
4
16
3.25
W
Chang'e
WeakySnabbit
Chang'e
4
1
17
12.5
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,582
Damage
47,953
55,465
Taken
68,423
33,677
Mitigated
37,572
12,337
Healing
38,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,571
1,197
1,015
1,988
10,762
5,241
0
3,649
7,113
33,353
0
L
Guan Yu
 
Guan Yu
5,700
442
1,667
3,653
15,755
14,949
127
2,866
12,889
0
10,107
W
7,533
145
0
492
12,456
5,016
923
8,816
3,446
26,296
0
L
Hera
Dreiyko
Hera
14,645
2,166
371
270
9,962
4,696
0
3,213
6,749
28,810
0
L
13,748
602
221
819
3,067
1,264
714
703
2,364
24,054
0
W
9,412
454
1,397
2,256
14,606
7,845
766
9,208
5,142
0
15,241
W
Neith
Scrubs19
Neith
9,885
3,651
965
2,687
9,237
3,779
3,438
8,071
918
0
31,337
W
Lancelot
SinlessTwo
Lancelot
11,870
1,804
1,991
1,580
16,687
13,317
941
8,649
7,790
0
25,294
W
Chang'e
WeakySnabbit
Chang'e
9,253
478
16,818
9,894
15,437
7,615
1,592
8,052
7,163
31,994
0
L
5,918
1,100
483
1,850
15,919
7,527
0
6,355
9,564
0
11,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
52,423
124
Minions Killed
149
0
Camps Cleared
0
1,031,991
Distance Traveled
1,351,821
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,657
690
39
3
0
204,797
2
L
Guan Yu
7,736
553
5
0
0
238,111
0
W
Nox
10,478
748
30
2
0
253,201
0
L
Hera
10,343
739
26
2
0
230,359
0
L
Zeus
9,548
682
45
3
0
139,525
0
W
Da Ji
10,126
723
15
1
0
298,733
0
W
Neith
10,423
745
33
2
0
241,415
0
W
Lancelot
10,779
770
29
2
0
275,722
0
W
Chang'e
10,617
758
42
3
0
282,750
1
L
Thor
9,267
662
9
1
0
219,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role