Player Matchup

Bacchus
Bacchus
Flordah218
Bacchus
Level 7
God Stats
2W - 4L
1,167 SR
Queue Stats
4W - 8L
1,142 Elo+
Party 2
Baron Samedi
Baron Samedi
Girthquake-69--
Baron Samedi
Level 47
God Stats
3W - 5L
1,376 SR
Queue Stats
6W - 21L
1,103 Elo+
Party 2
Vamana
Vamana
Semtex1751
Vamana
Level 88
God Stats
17W - 12L
1,449 SR
Queue Stats
41W - 46L
1,252 Elo+
Solo
Hercules
Hercules
exaktlywhat
Hercules
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
uC Knight
Hachiman
Level 67
God Stats
111W - 114L
1,493 SR
Queue Stats
252W - 273L
1,366 Elo+
Solo
Team Averages
Level 55
1,397 SR
1,273 Elo+

VS

Team Averages
Level 86
1,477 SR
1,342 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Linus0097
Arachne
Level 107
God Stats
46W - 27L
1,600 SR
Queue Stats
612W - 650L
1,335 Elo+
Party 1
Charybdis
Charybdis
iMiyuna Tz
Charybdis
Level 16
God Stats
1W - 4L
1,380 SR
Queue Stats
3W - 12L
1,089 Elo+
Party 1
Vamana
Vamana
rmonkey031
Vamana
Level 61
God Stats
13W - 17L
1,405 SR
Queue Stats
69W - 101L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flordah218
Bacchus
11
0 / 0 / 3
6,413
377
3,965
6,338
6,289
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Girthquake-69--
Baron Samedi
12
3 / 2 / 2
7,604
447
6,537
7,322
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Semtex1751
Vamana
14
0 / 0 / 0
8,278
487
2,128
10,975
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
exaktlywhat
Hercules
11
1 / 0 / 1
6,583
387
3,297
8,183
6,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
uC Knight
Hachiman
12
4 / 1 / 2
7,742
455
8,864
10,402
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
7,101
418
3,427
5,391
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
8
0 / 5 / 0
5,465
321
986
10,303
4,948
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Linus0097
Arachne
13
1 / 1 / 0
7,871
463
2,960
13,607
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
iMiyuna Tz
Charybdis
11
0 / 2 / 0
6,491
382
3,109
8,575
4,207
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
rmonkey031
Vamana
14
1 / 0 / 0
8,275
487
10,816
9,851
11,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
3
3
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Yemoja
 
Yemoja
0
5
0
0
W
Bacchus
Flordah218
Bacchus
0
0
3
1.5
W
Baron Samedi
Girthquake-69--
Baron Samedi
3
2
2
2
L
Arachne
Linus0097
Arachne
1
1
0
1
W
Vamana
Semtex1751
Vamana
0
0
0
0
W
Hercules
exaktlywhat
Hercules
1
0
1
1.5
L
Charybdis
iMiyuna Tz
Charybdis
0
2
0
0
L
Vamana
rmonkey031
Vamana
1
0
0
1
W
Hachiman
uC Knight
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
21,298
43,220
Taken
47,727
26,829
Mitigated
27,984
15,944
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,427
37
0
0
5,391
1,905
231
1,170
4,221
36,870
0
L
Yemoja
 
Yemoja
986
525
179
0
10,303
4,948
0
4,854
5,449
2,398
0
W
Bacchus
Flordah218
Bacchus
3,965
209
0
777
6,338
6,289
575
1,445
4,893
14,683
0
W
Baron Samedi
Girthquake-69--
Baron Samedi
6,537
417
509
2,444
7,322
3,379
1,197
2,076
5,246
37,555
0
L
Arachne
Linus0097
Arachne
2,960
2,126
0
3,876
13,607
5,384
0
1,758
11,849
0
68,618
W
Vamana
Semtex1751
Vamana
2,128
909
0
1,861
10,975
5,325
0
879
10,096
0
78,995
W
Hercules
exaktlywhat
Hercules
3,297
1,222
0
5,165
8,183
6,975
242
1,339
6,844
0
21,678
L
Charybdis
iMiyuna Tz
Charybdis
3,109
1,174
0
0
8,575
4,207
0
1,935
6,640
0
26,988
L
Vamana
rmonkey031
Vamana
10,816
3,302
503
4,606
9,851
11,540
649
785
9,066
11,513
59,859
W
Hachiman
uC Knight
Hachiman
8,864
4,095
0
5,188
10,402
4,861
635
1,184
9,218
0
51,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
35,203
330
Minions Killed
330
0
Camps Cleared
0
1,562,960
Distance Traveled
1,465,979
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,101
418
60
4
0
253,156
2
L
Yemoja
5,465
321
3
0
0
357,961
0
W
Bacchus
6,413
377
21
1
0
324,452
5
W
Baron Samedi
7,604
447
65
4
0
294,269
0
L
Arachne
7,871
463
104
6
0
357,041
5
W
Vamana
8,278
487
141
8
0
360,795
0
W
Hercules
6,583
387
33
2
0
278,124
0
L
Charybdis
6,491
382
48
3
0
210,604
2
L
Vamana
8,275
487
115
7
0
287,217
0
W
Hachiman
7,742
455
70
4
0
305,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role