Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
图书管理员
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 93L
1,617 Elo+
Party 1
Freya
Freya
风中捉刀
Freya
Level 124
God Stats
11W - 6L
1,449 SR
Queue Stats
70W - 42L
1,593 Elo+
Party 1
Team Averages
Level 116
1,483 SR
1,570 Elo+

VS

Team Averages
Level 33
1,554 SR
1,501 Elo+
Anhur
Anhur
FuraxDu96
Anhur
Level 62
God Stats
1W - 3L
1,486 SR
Queue Stats
214W - 153L
1,504 Elo+
Solo
Bacchus
Bacchus
godric1826
Bacchus
Level 32
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ninjagaming3862
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 0 / 10
6,383
1,064
7,587
5,030
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 16
6,175
1,029
1,447
6,515
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
12 / 0 / 5
7,077
1,180
8,323
5,177
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FuraxDu96
Anhur
7
0 / 2 / 0
4,132
689
1,450
4,356
1,577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
godric1826
Bacchus
8
1 / 7 / 0
4,511
752
2,971
8,659
4,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 8 / 0
3,984
664
2,430
7,759
2,843
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
17
Kills
1
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
10
10
L
Anhur
FuraxDu96
Anhur
0
2
0
0
L
Bacchus
godric1826
Bacchus
1
7
0
0.14
L
0
8
0
0
W
0
1
16
8
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
6,851
16,722
Taken
20,774
6,669
Mitigated
8,982
9,474
Healing
609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,587
3,726
0
2,475
5,030
1,637
332
1,736
3,294
0
22,296
L
Anhur
FuraxDu96
Anhur
1,450
693
0
335
4,356
1,577
0
1,520
2,836
0
5,139
L
Bacchus
godric1826
Bacchus
2,971
81
93
181
8,659
4,562
0
3,129
5,530
7,401
0
L
2,430
595
0
0
7,759
2,843
0
3,674
4,085
5,720
0
W
1,447
578
303
3,240
6,515
3,066
634
2,700
3,815
0
9,933
W
8,323
3,031
0
3,456
5,177
1,966
633
1,721
3,456
23,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
12,627
70
Minions Killed
16
4
Camps Cleared
1
326,792
Distance Traveled
213,588
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,383
1,064
23
4
2
106,257
2
L
Anhur
4,132
689
9
2
0
49,596
0
L
Bacchus
4,511
752
4
1
1
90,227
0
L
Merlin
3,984
664
3
1
0
73,765
0
W
Odin
6,175
1,029
21
4
0
101,936
3
W
Freya
7,077
1,180
26
4
2
118,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role